Player Matchup

Hun Batz
Hun Batz
BrandonTJSD
Hun Batz
Level 22
God Stats
4W - 1L
1,927 SR
Queue Stats
78W - 64L
1,514 Elo+
Party 1
Ares
Ares
ElMaestroRochi
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,736 Elo+
Party 1
Tiamat
Tiamat
Ezking22702
Tiamat
Level 17
God Stats
2W - 6L
1,402 SR
Queue Stats
22W - 34L
1,318 Elo+
Solo
Susano
Susano
Gabriel Noel473
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
aeldt004
Sun Wukong
Level 20
God Stats
58W - 49L
1,578 SR
Queue Stats
59W - 50L
1,529 Elo+
Party 1
Team Averages
Level 13
1,581 SR
1,519 Elo+

VS

Team Averages
Level 24
1,549 SR
1,469 Elo+
Sol
Sol
AizYii
Sol
Level 24
God Stats
48W - 30L
1,741 SR
Queue Stats
64W - 51L
1,516 Elo+
Solo
Geb
Geb
Blackrocklife010
Geb
Level 25
God Stats
6W - 4L
1,381 SR
Queue Stats
27W - 27L
1,446 Elo+
Solo
Jing Wei
Jing Wei
FloydTheCat2020
Jing Wei
Level 18
God Stats
5W - 9L
1,415 SR
Queue Stats
42W - 33L
1,493 Elo+
Party 2
Neith
Neith
MaggieMooM00
Neith
Level 25
God Stats
106W - 92L
1,560 SR
Queue Stats
123W - 115L
1,494 Elo+
Party 2
Anubis
Anubis
xMalevolent_x
Anubis
Level 28
God Stats
1W - 0L
1,649 SR
Queue Stats
5W - 7L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrandonTJSD
Hun Batz
15
3 / 9 / 2
9,210
1,023
12,937
18,687
7,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 10 / 3
8,727
970
5,347
25,508
23,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
14
0 / 10 / 3
8,306
923
11,956
17,970
7,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 12 / 2
8,204
912
2,968
18,063
7,158
Sun Wukong
aeldt004
Sun Wukong
15
2 / 7 / 2
9,445
1,049
13,867
27,065
24,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AizYii
Sol
19
5 / 0 / 39
12,005
1,334
21,836
10,653
5,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 3 / 25
9,682
1,076
5,318
11,510
10,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jing Wei
19
25 / 0 / 16
12,498
1,389
26,259
9,090
3,532
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 23
10,458
1,162
14,584
8,080
3,089
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 1 / 26
11,767
1,307
30,660
13,227
6,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
177
5
Kills
48
48
Deaths
5
12
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Sol
AizYii
Sol
5
0
39
24.5
W
2
3
25
4.83
L
Hun Batz
BrandonTJSD
Hun Batz
3
9
2
0.44
L
0
10
3
0.15
L
Tiamat
0
10
3
0.15
W
Jing Wei
25
0
16
33
L
0
12
2
0.08
W
5
1
23
16.5
L
Sun Wukong
aeldt004
Sun Wukong
2
7
2
0.43
W
11
1
26
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,075
Damage
98,657
107,293
Taken
52,560
70,149
Mitigated
29,758
3,652
Healing
20,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AizYii
Sol
21,836
9,459
0
6,282
10,653
5,543
0
3,844
6,369
44,712
0
W
5,318
1,021
438
480
11,510
10,789
0
3,632
7,304
8,989
0
L
Hun Batz
BrandonTJSD
Hun Batz
12,937
3,313
0
120
18,687
7,221
0
9,789
8,898
0
23,579
L
5,347
754
0
631
25,508
23,997
0
13,240
12,268
12,849
0
L
Tiamat
11,956
556
0
1,012
17,970
7,618
0
9,961
8,009
27,358
0
W
Jing Wei
26,259
24,361
0
0
9,090
3,532
0
3,298
5,517
0
37,145
L
2,968
646
0
420
18,063
7,158
0
10,777
7,286
0
7,556
W
14,584
10,237
0
2,926
8,080
3,089
0
1,477
6,516
0
32,637
L
Sun Wukong
aeldt004
Sun Wukong
13,867
3,474
0
1,469
27,065
24,155
0
14,047
13,018
178
44,931
W
30,660
2,462
0
10,383
13,227
6,805
0
4,411
8,239
61,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,892
Gold Earned
56,410
132
Minions Killed
198
4
Camps Cleared
12
822,502
Distance Traveled
883,848
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,005
1,334
58
6
1
188,623
1
W
Geb
9,682
1,076
7
1
1
153,859
1
L
Hun Batz
9,210
1,023
18
2
1
154,760
0
L
Ares
8,727
970
7
1
1
167,242
2
L
Tiamat
8,306
923
30
3
1
160,502
1
W
Jing Wei
12,498
1,389
15
2
2
227,537
0
L
Susano
8,204
912
9
1
1
140,827
1
W
Neith
10,458
1,162
33
4
5
172,374
0
L
Sun Wukong
9,445
1,049
68
8
0
199,171
3
W
Anubis
11,767
1,307
85
9
3
141,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role