Player Matchup

Sol
Sol
NinjaArtwork
Sol
Level 64
God Stats
21W - 15L
1,578 SR
Queue Stats
256W - 334L
1,454 Elo+
Solo
Pele
Pele
RarelyPlays
Pele
Level 55
God Stats
2W - 12L
1,559 SR
Queue Stats
137W - 174L
1,375 Elo+
Party 2
Heimdallr
Heimdallr
Riesaroni22
Heimdallr
Level 45
God Stats
4W - 11L
1,195 SR
Queue Stats
191W - 248L
1,391 Elo+
Solo
Geb
Geb
SUPPORTISMYLIIFE
Geb
Level 126
God Stats
17W - 11L
1,649 SR
Queue Stats
415W - 382L
1,495 Elo+
Solo
Anubis
Anubis
iDontEvenExist
Anubis
Level 62
God Stats
17W - 21L
1,473 SR
Queue Stats
115W - 158L
1,373 Elo+
Party 2
Team Averages
Level 70
1,491 SR
1,418 Elo+

VS

Team Averages
Level 97
1,640 SR
1,435 Elo+
Horus
Horus
BoogalooBoys
Horus
Level 120
God Stats
6W - 0L
1,834 SR
Queue Stats
293W - 264L
1,540 Elo+
Party 1
Neith
Neith
Fred532of51
Neith
Level 124
God Stats
6W - 9L
1,682 SR
Queue Stats
51W - 66L
1,317 Elo+
Solo
Mulan
Mulan
JakeSucksMe
Mulan
Level 69
God Stats
46W - 37L
1,798 SR
Queue Stats
321W - 298L
1,533 Elo+
Party 1
Vulcan
Vulcan
Secondtoughest
Vulcan
Level 65
God Stats
1W - 2L
1,200 SR
Queue Stats
6W - 20L
1,247 Elo+
Solo
Ares
Ares
xxDIESELxx75
Ares
Level 108
God Stats
41W - 27L
1,687 SR
Queue Stats
289W - 270L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
7,784
487
8,577
14,266
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 6 / 1
8,860
554
8,724
14,150
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
Riesaroni22
Heimdallr
11
1 / 5 / 1
7,042
440
2,065
7,104
2,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 3
7,007
438
5,153
14,564
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 5 / 2
7,432
465
10,003
12,149
5,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 5
10,323
645
10,834
15,156
15,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 2 / 6
8,727
545
6,308
8,540
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 6
9,433
590
5,839
16,167
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 4
7,833
490
5,675
3,574
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
10 / 1 / 6
9,754
610
14,794
11,568
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
9
Kills
25
26
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
3
2
6
3
W
3
2
6
3
L
2
8
1
0.31
L
4
6
1
0.75
L
Heimdallr
Riesaroni22
Heimdallr
1
5
1
0.3
L
0
2
3
0.75
W
1
2
4
1.5
L
2
5
2
0.6
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,522
Damage
43,450
62,233
Taken
55,005
24,269
Mitigated
39,880
16,414
Healing
23,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,834
4,203
1,208
7,834
15,156
15,153
795
6,044
9,112
475
59,921
W
6,308
2,520
0
2,114
8,540
3,413
724
2,043
6,497
0
64,319
W
5,839
1,002
0
8,485
16,167
6,930
0
7,447
8,720
0
78,249
L
8,577
3,769
0
4,781
14,266
3,489
1,582
4,890
8,752
41,385
0
L
8,724
2,509
0
3,431
14,150
3,907
218
2,584
11,244
0
41,804
L
Heimdallr
Riesaroni22
Heimdallr
2,065
1,136
0
643
7,104
2,451
0
2,928
4,176
0
30,533
L
5,153
368
0
3,089
14,564
8,912
0
4,914
9,598
26,066
0
W
5,675
4,644
546
1,340
3,574
1,043
0
3,251
323
35,369
0
L
10,003
1,026
0
4,470
12,149
5,510
306
5,470
6,512
46,841
0
W
14,794
1,439
0
1,790
11,568
13,341
0
5,125
6,443
36,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,125
Gold Earned
46,070
329
Minions Killed
472
0
Camps Cleared
0
1,415,568
Distance Traveled
1,623,770
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,323
645
123
8
0
326,662
5
W
Neith
8,727
545
108
7
0
296,960
3
W
Mulan
9,433
590
139
9
0
347,802
6
L
Sol
7,784
487
88
6
0
267,708
2
L
Pele
8,860
554
71
4
0
303,401
0
L
Heimdallr
7,042
440
54
3
0
238,653
2
L
Geb
7,007
438
37
2
0
352,801
5
W
Vulcan
7,833
490
68
4
0
338,978
2
L
Anubis
7,432
465
79
5
0
253,005
0
W
Ares
9,754
610
34
2
0
313,368
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role