Player Matchup

King Arthur
King Arthur
LordSukuna
King Arthur
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 51L
1,561 Elo+
Party 3
Geb
Geb
Mallypo
Geb
Level 156
God Stats
7W - 4L
1,595 SR
Queue Stats
637W - 587L
1,518 Elo+
Party 3
Horus
Horus
Snakedragon0123
Horus
Level 126
God Stats
6W - 4L
1,680 SR
Queue Stats
582W - 547L
1,516 Elo+
Party 1
Skadi
Skadi
Toaxt1e
Skadi
Level 46
God Stats
23W - 26L
1,504 SR
Queue Stats
230W - 233L
1,465 Elo+
Party 1
Vulcan
Vulcan
raykay09
Vulcan
Level 149
God Stats
38W - 40L
1,481 SR
Queue Stats
508W - 507L
1,447 Elo+
Party 3
Team Averages
Level 101
1,552 SR
1,502 Elo+

VS

Team Averages
Level 57
1,646 SR
1,463 Elo+
Awilix
Awilix
Ahulahan
Awilix
Level 86
God Stats
8W - 7L
1,596 SR
Queue Stats
53W - 60L
1,467 Elo+
Party 2
Discordia
Discordia
Crystallum3707
Discordia
Level 66
God Stats
7W - 3L
1,593 SR
Queue Stats
46W - 58L
1,398 Elo+
Party 2
Ares
Ares
DDDDamon
Ares
Level 21
God Stats
10W - 11L
1,554 SR
Queue Stats
40W - 44L
1,526 Elo+
Party 2
Apollo
Apollo
SRGNTdingleNut
Apollo
Level 86
God Stats
12W - 9L
1,847 SR
Queue Stats
46W - 47L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
killhappyyy
Cthulhu
Level 25
God Stats
24W - 29L
1,642 SR
Queue Stats
26W - 32L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LordSukuna
King Arthur
19
8 / 5 / 4
12,287
559
17,410
22,286
16,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Geb
17
7 / 2 / 18
11,387
518
15,730
19,180
13,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 2 / 19
10,213
464
12,461
17,949
17,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Toaxt1e
Skadi
20
15 / 1 / 8
13,008
591
19,967
13,846
5,946
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
raykay09
Vulcan
17
7 / 3 / 6
11,250
511
13,870
9,317
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ahulahan
Awilix
16
5 / 8 / 2
10,461
476
10,562
20,572
5,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Crystallum3707
Discordia
15
1 / 7 / 1
9,483
431
5,261
13,552
4,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
14
2 / 7 / 2
9,287
422
5,882
19,274
15,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 10 / 3
9,394
427
13,027
18,150
4,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
killhappyyy
Cthulhu
17
2 / 6 / 4
10,374
472
9,269
25,044
14,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
38
Kills
12
13
Deaths
38
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
Ahulahan
Awilix
5
8
2
0.75
L
Discordia
Crystallum3707
Discordia
1
7
1
0.21
L
Ares
2
7
2
0.43
W
King Arthur
LordSukuna
King Arthur
8
5
4
2
W
Geb
7
2
18
8
L
2
10
3
0.35
W
1
2
19
5.25
W
Skadi
Toaxt1e
Skadi
15
1
8
19
L
Cthulhu
killhappyyy
Cthulhu
2
6
4
0.67
W
Vulcan
raykay09
Vulcan
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,438
Damage
44,001
82,578
Taken
96,592
58,555
Mitigated
45,287
31,344
Healing
14,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Ahulahan
Awilix
10,562
3,390
0
2,398
20,572
5,941
0
7,490
12,718
0
65,097
L
Discordia
Crystallum3707
Discordia
5,261
269
0
1,366
13,552
4,589
0
6,737
6,685
58,214
0
L
Ares
5,882
443
0
790
19,274
15,931
170
3,948
15,113
24,904
0
W
King Arthur
LordSukuna
King Arthur
17,410
2,580
705
7,656
22,286
16,616
651
5,654
16,632
0
92,263
W
Geb
15,730
1,194
164
5,650
19,180
13,688
579
4,687
14,493
56,961
0
L
13,027
8,799
0
2,336
18,150
4,748
1,228
4,057
13,969
0
47,060
W
12,461
4,536
2,825
6,363
17,949
17,897
573
5,779
12,170
990
53,996
W
Skadi
Toaxt1e
Skadi
19,967
11,335
0
7,362
13,846
5,946
5,149
2,478
11,368
0
98,511
L
Cthulhu
killhappyyy
Cthulhu
9,269
755
647
6,484
25,044
14,078
1,793
7,967
16,231
54,079
0
W
Vulcan
raykay09
Vulcan
13,870
6,964
0
619
9,317
4,408
1,735
1,814
7,503
73,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,145
Gold Earned
48,999
572
Minions Killed
410
0
Camps Cleared
0
2,065,029
Distance Traveled
1,915,444
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,461
476
106
5
0
424,263
6
L
Discordia
9,483
431
106
5
0
323,523
12
L
Ares
9,287
422
30
1
0
360,457
5
W
King Arthur
12,287
559
154
7
0
367,371
3
W
Geb
11,387
518
82
4
0
453,146
3
L
Apollo
9,394
427
71
3
0
370,410
1
W
Horus
10,213
464
81
4
0
425,742
6
W
Skadi
13,008
591
135
6
0
404,004
2
L
Cthulhu
10,374
472
97
4
0
436,791
0
W
Vulcan
11,250
511
120
5
0
414,766
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role