Player Matchup

Baron Samedi
Baron Samedi
BallzacBlasto
Baron Samedi
Level 143
God Stats
15W - 10L
1,635 SR
Queue Stats
242W - 202L
1,527 Elo+
Party 1
Osiris
Osiris
T-A-D_Berry
Osiris
Level 157
God Stats
7W - 2L
1,655 SR
Queue Stats
378W - 338L
1,500 Elo+
Party 1
Chernobog
Chernobog
Toni_DOTS
Chernobog
Level 128
God Stats
1W - 1L
1,526 SR
Queue Stats
72W - 71L
1,523 Elo+
Solo
Team Averages
Level 143
1,605 SR
1,517 Elo+

VS

Team Averages
Level 93
1,600 SR
1,556 Elo+
Sylvanus
Sylvanus
BuiltOfBones
Sylvanus
Level 119
God Stats
41W - 40L
1,616 SR
Queue Stats
120W - 156L
1,519 Elo+
Solo
Aphrodite
Aphrodite
MayaPhoenix
Aphrodite
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Fenrir
Fenrir
Tobbye
Fenrir
Level 156
God Stats
17W - 13L
1,683 SR
Queue Stats
219W - 175L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BallzacBlasto
Baron Samedi
14
4 / 5 / 10
10,364
797
11,973
12,000
5,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
14
11 / 7 / 4
11,523
886
14,057
15,400
13,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Toni_DOTS
Chernobog
12
1 / 7 / 8
9,167
705
8,915
10,298
3,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BuiltOfBones
Sylvanus
15
8 / 4 / 9
10,713
824
9,911
18,834
20,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
MayaPhoenix
Aphrodite
12
0 / 8 / 13
8,405
647
1,689
9,531
7,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Tobbye
Fenrir
14
10 / 4 / 4
10,072
775
13,758
15,440
13,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
16
Kills
18
19
Deaths
16
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BallzacBlasto
Baron Samedi
4
5
10
1.8
L
Sylvanus
BuiltOfBones
Sylvanus
8
4
9
3.13
L
Aphrodite
MayaPhoenix
Aphrodite
0
8
13
0.81
W
Osiris
11
7
4
1.86
L
Fenrir
Tobbye
Fenrir
10
4
4
3
W
Chernobog
Toni_DOTS
Chernobog
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,945
Damage
25,358
37,698
Taken
43,805
22,224
Mitigated
41,260
9,494
Healing
13,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BallzacBlasto
Baron Samedi
11,973
1,742
1,437
4,930
12,000
5,887
585
3,966
7,137
31,310
0
L
Sylvanus
BuiltOfBones
Sylvanus
9,911
2,803
2,307
4,992
18,834
20,724
0
5,620
13,214
29,769
6,221
L
Aphrodite
MayaPhoenix
Aphrodite
1,689
410
1,363
1,426
9,531
7,459
0
2,781
6,750
8,330
0
W
Osiris
14,057
5,316
0
1,790
15,400
13,005
637
4,338
10,048
2,445
21,917
L
Fenrir
Tobbye
Fenrir
13,758
3,707
0
3,729
15,440
13,077
0
4,621
10,819
0
25,583
W
Chernobog
Toni_DOTS
Chernobog
8,915
4,397
0
1,337
10,298
3,332
1,022
2,942
7,003
0
38,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,054
Gold Earned
29,190
118
Minions Killed
94
7
Camps Cleared
3
651,889
Distance Traveled
610,617
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,364
797
50
4
5
199,978
1
L
Sylvanus
10,713
824
59
5
1
208,183
6
L
Aphrodite
8,405
647
9
1
0
160,978
0
W
Osiris
11,523
886
21
2
1
229,158
2
L
Fenrir
10,072
775
26
2
2
241,456
2
W
Chernobog
9,167
705
47
4
1
222,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role