Player Matchup

Arachne
Arachne
 
Arachne
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AKIMBOxx_
Ra
Level 125
God Stats
0W - 2L
1,548 SR
Queue Stats
51W - 41L
1,531 Elo+
Party 2
Medusa
Medusa
ELITEMOZEZ
Medusa
Level 44
God Stats
1W - 2L
1,505 SR
Queue Stats
12W - 12L
1,433 Elo+
Party 2
Chaac
Chaac
daddylongdix1
Chaac
Level 16
God Stats
1W - 1L
1,753 SR
Queue Stats
45W - 50L
1,376 Elo+
Party 2
Fenrir
Fenrir
jimmythe4
Fenrir
Level 126
God Stats
0W - 2L
1,559 SR
Queue Stats
21W - 14L
1,534 Elo+
Party 2
Team Averages
Level 80
1,573 SR
1,475 Elo+

VS

Team Averages
Level 72
1,641 SR
1,565 Elo+
Hera
Hera
Br0nze5entina1
Hera
Level 16
God Stats
2W - 1L
1,483 SR
Queue Stats
15W - 8L
1,597 Elo+
Party 1
Geb
Geb
SuperSaiyangod59
Geb
Level 93
God Stats
1W - 1L
1,510 SR
Queue Stats
10W - 5L
1,591 Elo+
Party 1
Serqet
Serqet
Tacotim77
Serqet
Level 61
God Stats
2W - 1L
1,690 SR
Queue Stats
91W - 102L
1,363 Elo+
Solo
Neith
Neith
xIZeratulIx
Neith
Level 31
God Stats
8W - 2L
1,774 SR
Queue Stats
8W - 3L
1,646 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xKid-Elix
Cu Chulainn
Level 160
God Stats
1W - 0L
1,748 SR
Queue Stats
19W - 9L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 1 / 0
5,454
545
1,262
4,894
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 3 / 0
5,751
575
1,037
5,102
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
ELITEMOZEZ
Medusa
6
0 / 6 / 1
4,183
418
1,715
5,216
1,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 1
5,166
517
4,488
7,560
3,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
jimmythe4
Fenrir
8
2 / 4 / 1
4,662
466
2,204
5,172
3,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
6,524
652
3,430
3,306
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 9
6,165
617
1,827
5,702
5,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
Tacotim77
Serqet
8
0 / 1 / 3
5,174
517
1,339
4,855
1,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
9 / 1 / 3
7,017
702
7,740
5,028
1,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
xKid-Elix
Cu Chulainn
10
3 / 1 / 0
6,103
610
5,364
6,525
5,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
17
17
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
1
0
2
L
0
3
0
0
W
3
0
1
3.5
L
Medusa
ELITEMOZEZ
Medusa
0
6
1
0.08
W
2
2
9
3.25
W
Serqet
Tacotim77
Serqet
0
1
3
1.5
L
0
3
1
0.17
L
Fenrir
jimmythe4
Fenrir
2
4
1
0.63
W
9
1
3
10.5
W
Cu Chulainn
xKid-Elix
Cu Chulainn
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,706
Damage
19,700
27,944
Taken
25,416
11,438
Mitigated
14,744
5,980
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,262
698
0
2,245
4,894
1,836
8
566
4,328
0
26,021
L
1,037
91
0
1,710
5,102
1,823
849
3,265
1,837
36,425
0
W
3,430
783
0
1,484
3,306
942
595
729
2,467
37,997
0
L
Medusa
ELITEMOZEZ
Medusa
1,715
317
108
176
5,216
1,165
0
467
4,749
0
12,023
W
1,827
372
0
1,131
5,702
5,712
160
74
5,606
10,760
0
W
Serqet
Tacotim77
Serqet
1,339
270
0
1,482
4,855
1,240
1,111
80
4,753
0
18,044
L
4,488
709
0
1,721
7,560
3,358
98
1,108
6,452
0
24,328
L
Fenrir
jimmythe4
Fenrir
2,204
267
0
20
5,172
3,256
0
1,094
4,078
0
13,038
W
7,740
3,336
0
1,817
5,028
1,328
2,129
0
5,028
0
36,751
W
Cu Chulainn
xKid-Elix
Cu Chulainn
5,364
1,181
0
2,438
6,525
5,522
359
0
6,525
5,523
22,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,216
Gold Earned
30,983
219
Minions Killed
280
0
Camps Cleared
0
919,252
Distance Traveled
975,991
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,454
545
56
6
0
206,190
1
L
Ra
5,751
575
75
8
0
185,051
3
W
Hera
6,524
652
81
8
0
201,517
4
L
Medusa
4,183
418
27
3
0
155,917
0
W
Geb
6,165
617
14
1
0
185,082
2
W
Serqet
5,174
517
46
5
0
229,952
1
L
Chaac
5,166
517
45
5
0
190,462
3
L
Fenrir
4,662
466
16
2
0
181,632
0
W
Neith
7,017
702
79
8
0
172,605
3
W
Cu Chulainn
6,103
610
60
6
0
186,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role