Player Matchup

Charybdis
Charybdis
KingGiratina1958
Charybdis
Level 116
God Stats
16W - 10L
1,558 SR
Queue Stats
285W - 303L
1,431 Elo+
Party 1
Hel
Hel
Kingdwarf420
Hel
Level 96
God Stats
54W - 67L
1,416 SR
Queue Stats
99W - 153L
1,352 Elo+
Solo
Bellona
Bellona
Pinkacalypse
Bellona
Level 23
God Stats
4W - 7L
1,359 SR
Queue Stats
41W - 50L
1,344 Elo+
Party 1
Team Averages
Level 78
1,444 SR
1,376 Elo+

VS

Team Averages
Level 74
1,612 SR
1,504 Elo+
Da Ji
Da Ji
AtomicPancake01
Da Ji
Level 29
God Stats
1W - 1L
1,900 SR
Queue Stats
83W - 67L
1,595 Elo+
Party 2
Rama
Rama
SweetCalibre143
Rama
Level 75
God Stats
1W - 2L
1,298 SR
Queue Stats
24W - 22L
1,423 Elo+
Party 2
Ra
Ra
YungVirgin
Ra
Level 117
God Stats
15W - 11L
1,638 SR
Queue Stats
64W - 61L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
5 / 9 / 2
9,834
702
8,850
15,497
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 10 / 4
8,946
639
4,108
12,340
8,604
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Pinkacalypse
Bellona
13
2 / 6 / 6
9,967
712
9,657
14,267
12,139
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 12
11,006
786
11,164
10,546
4,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
10 / 1 / 15
11,429
816
10,184
8,327
2,980
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 5 / 17
10,459
747
15,513
12,057
4,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
8
Kills
25
25
Deaths
10
12
Assists
44
Player
Kills
Deaths
Assists
KDA
W
9
4
12
3.75
L
Charybdis
5
9
2
0.67
L
1
10
4
0.3
L
Bellona
Pinkacalypse
Bellona
2
6
6
0.83
W
10
1
15
17.5
W
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,615
Damage
36,861
42,104
Taken
30,930
25,437
Mitigated
11,959
5,485
Healing
7,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,164
2,160
0
691
10,546
4,170
976
2,619
7,927
0
33,996
L
Charybdis
8,850
5,535
0
1,234
15,497
4,694
0
5,173
10,324
0
33,074
L
4,108
226
1,556
2,607
12,340
8,604
0
5,235
7,105
22,830
0
L
Bellona
Pinkacalypse
Bellona
9,657
854
0
88
14,267
12,139
0
5,489
8,778
4,205
13,893
W
10,184
8,793
0
3,911
8,327
2,980
903
2,642
5,685
0
31,437
W
15,513
424
896
1,511
12,057
4,809
341
1,569
10,488
42,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,747
Gold Earned
32,894
118
Minions Killed
155
2
Camps Cleared
9
571,606
Distance Traveled
725,530
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,006
786
49
4
2
250,376
3
L
Charybdis
9,834
702
58
4
1
211,054
4
L
Hel
8,946
639
41
3
1
192,259
0
L
Bellona
9,967
712
19
1
0
168,293
0
W
Rama
11,429
816
39
3
5
231,868
1
W
Ra
10,459
747
67
5
2
243,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role