Player Matchup

Khepri
Khepri
 
Khepri
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JollyColt900801
Cu Chulainn
Level 108
God Stats
3W - 8L
1,378 SR
Queue Stats
111W - 102L
1,501 Elo+
Party 2
Izanami
Izanami
Run ur Sack
Izanami
Level 68
God Stats
0W - 5L
1,170 SR
Queue Stats
26W - 33L
1,419 Elo+
Party 2
Mulan
Mulan
VxnillaSmite
Mulan
Level 14
God Stats
8W - 10L
1,490 SR
Queue Stats
14W - 24L
1,378 Elo+
Party 2
Nu Wa
Nu Wa
scxry
Nu Wa
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 127L
1,479 Elo+
Party 2
Team Averages
Level 76
1,408 SR
1,455 Elo+

VS

Team Averages
Level 76
1,587 SR
1,464 Elo+
Da Ji
Da Ji
CozyXander
Da Ji
Level 13
God Stats
3W - 4L
1,104 SR
Queue Stats
21W - 17L
1,246 Elo+
Party 1
Sol
Sol
DarkDrakon
Sol
Level 133
God Stats
7W - 4L
1,725 SR
Queue Stats
396W - 369L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
MementoAmoris
Guan Yu
Level 43
God Stats
4W - 4L
1,639 SR
Queue Stats
54W - 53L
1,548 Elo+
Solo
Agni
Agni
Robe011
Agni
Level 61
God Stats
8W - 3L
1,866 SR
Queue Stats
271W - 243L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
matdenkas
Amaterasu
Level 128
God Stats
12W - 10L
1,599 SR
Queue Stats
347W - 320L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 4 / 4
7,506
442
4,703
17,298
10,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
JollyColt900801
Cu Chulainn
16
6 / 5 / 4
9,975
587
13,126
17,715
6,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Run ur Sack
Izanami
12
3 / 9 / 4
7,719
454
9,380
14,156
4,540
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 3
7,505
441
13,122
17,932
15,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
scxry
Nu Wa
12
2 / 5 / 6
8,036
473
12,820
8,912
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
3 / 3 / 2
8,680
511
6,334
13,510
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
10 / 4 / 8
10,291
605
22,772
17,629
10,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
13
2 / 3 / 8
8,723
513
6,780
18,356
19,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Agni
Robe011
Agni
16
6 / 2 / 6
9,767
575
14,008
11,907
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
matdenkas
Amaterasu
18
8 / 2 / 2
11,161
657
12,914
15,785
14,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
14
Kills
29
29
Deaths
14
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
4
0.75
W
Da Ji
3
3
2
1.33
W
10
4
8
3.5
L
Cu Chulainn
JollyColt900801
Cu Chulainn
6
5
4
1.6
W
Guan Yu
2
3
8
2
W
Agni
Robe011
Agni
6
2
6
4.5
L
Izanami
Run ur Sack
Izanami
3
9
4
0.56
L
2
6
3
0.58
W
Amaterasu
matdenkas
Amaterasu
8
2
2
4.5
L
Nu Wa
scxry
Nu Wa
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,151
Damage
62,808
76,013
Taken
77,187
40,025
Mitigated
54,850
13,637
Healing
33,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,703
281
2,146
1,944
17,298
10,234
0
10,994
6,182
16,671
0
W
Da Ji
6,334
1,564
0
4,153
13,510
5,375
837
2,399
10,881
0
46,455
W
22,772
10,209
0
9,024
17,629
10,789
5,819
5,176
11,915
72,423
9,705
L
Cu Chulainn
JollyColt900801
Cu Chulainn
13,126
4,445
0
2,968
17,715
6,647
0
6,537
11,030
0
70,857
W
Guan Yu
6,780
1,822
2,817
7,258
18,356
19,829
199
4,343
13,437
0
30,918
W
Agni
Robe011
Agni
14,008
1,398
188
3,994
11,907
4,209
270
4,341
7,123
65,671
0
L
Izanami
Run ur Sack
Izanami
9,380
6,799
0
1,132
14,156
4,540
0
9,013
5,022
0
42,970
L
13,122
1,395
0
4,759
17,932
15,749
82
4,847
12,991
7,370
34,832
W
Amaterasu
matdenkas
Amaterasu
12,914
4,663
0
6,074
15,785
14,648
187
2,769
12,075
19,160
53,423
L
Nu Wa
scxry
Nu Wa
12,820
1,933
0
688
8,912
2,855
52
4,637
3,993
49,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,741
Gold Earned
48,622
388
Minions Killed
523
0
Camps Cleared
0
1,555,638
Distance Traveled
1,620,457
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,506
442
26
2
0
325,541
2
W
Da Ji
8,680
511
90
5
0
375,322
1
W
Sol
10,291
605
134
8
0
271,943
0
L
Cu Chulainn
9,975
587
131
8
0
343,213
3
W
Guan Yu
8,723
513
33
2
0
302,039
1
W
Agni
9,767
575
113
7
0
322,541
1
L
Izanami
7,719
454
60
4
0
261,511
0
L
Mulan
7,505
441
75
4
0
324,046
0
W
Amaterasu
11,161
657
153
9
0
348,612
4
L
Nu Wa
8,036
473
96
6
0
301,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role