Player Matchup

Sol
Sol
DirgeInferno617
Sol
Level 28
God Stats
3W - 1L
1,575 SR
Queue Stats
44W - 29L
1,459 Elo+
Party 2
King Arthur
King Arthur
Justice1705
King Arthur
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Purple_Mango87
Chang'e
Level 107
God Stats
3W - 1L
1,867 SR
Queue Stats
94W - 103L
1,392 Elo+
Party 2
Anubis
Anubis
SneakyPigeon87
Anubis
Level 66
God Stats
3W - 0L
1,405 SR
Queue Stats
16W - 15L
1,383 Elo+
Party 3
Mulan
Mulan
temp-454906
Mulan
Level 82
God Stats
5W - 7L
1,199 SR
Queue Stats
74W - 69L
1,380 Elo+
Solo
Team Averages
Level 64
1,509 SR
1,423 Elo+

VS

Team Averages
Level 78
1,367 SR
1,391 Elo+
Cthulhu
Cthulhu
Deathstroke_10PR
Cthulhu
Level 58
God Stats
6W - 12L
1,430 SR
Queue Stats
247W - 285L
1,354 Elo+
Party 1
Sol
Sol
El_Jincho_Pelu
Sol
Level 86
God Stats
25W - 25L
1,302 SR
Queue Stats
507W - 529L
1,372 Elo+
Party 1
Erlang Shen
Erlang Shen
KnightDarkAnubis
Erlang Shen
Level 62
God Stats
19W - 24L
1,388 SR
Queue Stats
266W - 296L
1,362 Elo+
Party 1
Izanami
Izanami
SiLeNcY_Roussy
Izanami
Level 95
God Stats
3W - 7L
1,303 SR
Queue Stats
136W - 175L
1,482 Elo+
Solo
Set
Set
White_star_8098
Set
Level 89
God Stats
15W - 19L
1,413 SR
Queue Stats
460W - 500L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 9
9,117
480
12,091
11,902
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Justice1705
King Arthur
14
6 / 2 / 12
9,502
500
11,433
13,005
8,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 3 / 12
8,259
435
5,530
13,125
4,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 8
9,676
509
12,664
16,775
7,780
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
15 / 4 / 5
11,107
585
17,724
17,880
8,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
8,918
469
5,872
17,267
15,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
6 / 3 / 2
9,269
488
21,005
12,230
3,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
KnightDarkAnubis
Erlang Shen
13
2 / 8 / 4
8,257
435
8,147
14,884
6,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 6 / 5
9,780
515
8,917
14,945
4,322
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 7 / 6
8,640
455
8,782
15,038
8,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
31
Kills
14
14
Deaths
31
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
4
3
9
2.83
L
6
3
2
2.33
W
King Arthur
Justice1705
King Arthur
6
2
12
6
L
Erlang Shen
KnightDarkAnubis
Erlang Shen
2
8
4
0.5
W
1
3
12
2.33
L
2
6
5
0.75
W
5
2
8
4.5
L
2
7
6
0.71
W
15
4
5
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,442
Damage
52,723
72,687
Taken
74,364
32,831
Mitigated
39,291
27,716
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,872
376
740
2,746
17,267
15,910
24
10,896
6,280
26,101
0
W
12,091
2,849
0
5,541
11,902
4,295
2,796
3,230
8,672
50,169
3,442
L
21,005
5,349
0
6,399
12,230
3,993
1,181
5,282
6,840
57,475
0
W
King Arthur
Justice1705
King Arthur
11,433
1,252
0
1,823
13,005
8,263
525
4,290
8,715
7,864
33,364
L
Erlang Shen
KnightDarkAnubis
Erlang Shen
8,147
3,809
0
2,069
14,884
6,434
0
2,770
12,004
0
48,595
W
5,530
1,261
2,285
3,781
13,125
4,063
809
7,223
5,902
29,319
0
L
8,917
5,404
117
3,205
14,945
4,322
2,069
7,016
7,871
0
74,394
W
12,664
908
923
7,991
16,775
7,780
966
6,566
10,209
53,203
0
L
8,782
4,190
326
3,231
15,038
8,632
0
5,183
9,775
0
35,887
W
17,724
3,745
0
5,372
17,880
8,430
84
5,568
12,312
0
74,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,661
Gold Earned
44,864
433
Minions Killed
424
0
Camps Cleared
0
1,744,387
Distance Traveled
1,671,865
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,918
469
56
3
0
364,410
0
W
Sol
9,117
480
97
5
0
351,169
6
L
Sol
9,269
488
72
4
0
309,860
0
W
King Arthur
9,502
500
79
4
0
381,291
0
L
Erlang Shen
8,257
435
78
4
0
367,523
1
W
Chang'e
8,259
435
53
3
0
314,640
4
L
Izanami
9,780
515
152
8
0
316,218
1
W
Anubis
9,676
509
96
5
0
325,160
0
L
Set
8,640
455
66
3
0
313,854
5
W
Mulan
11,107
585
108
6
0
372,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role