Player Matchup

Thoth
Thoth
DarkPirate17
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 51L
1,616 Elo+
Party 2
Jing Wei
Jing Wei
Juancho012098
Jing Wei
Level 23
God Stats
4W - 0L
1,453 SR
Queue Stats
26W - 9L
1,707 Elo+
Party 2
Geb
Geb
fabricio-03-02
Geb
Level 160
God Stats
4W - 1L
1,691 SR
Queue Stats
268W - 143L
1,731 Elo+
Party 2
Team Averages
Level 71
1,548 SR
1,685 Elo+

VS

Team Averages
Level 51
1,353 SR
1,536 Elo+
Mulan
Mulan
ShrimpPoboy
Mulan
Level 129
God Stats
6W - 3L
1,712 SR
Queue Stats
71W - 18L
2,029 Elo+
Solo
Gilgamesh
Gilgamesh
geeman1997
Gilgamesh
Level 11
God Stats
1W - 6L
1,211 SR
Queue Stats
5W - 14L
1,229 Elo+
Party 1
Jing Wei
Jing Wei
hail2theking1
Jing Wei
Level 14
God Stats
2W - 3L
1,137 SR
Queue Stats
35W - 53L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 10
11,933
663
15,004
13,632
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jing Wei
Juancho012098
Jing Wei
17
7 / 4 / 7
13,115
729
15,386
14,798
6,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 1 / 10
12,772
710
15,773
19,046
34,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 0
13,172
732
26,610
29,092
15,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
geeman1997
Gilgamesh
8
0 / 8 / 2
8,767
487
3,918
14,644
8,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
hail2theking1
Jing Wei
13
0 / 4 / 6
10,024
557
6,773
14,901
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
14
Kills
11
11
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
6
10
1.33
W
Jing Wei
Juancho012098
Jing Wei
7
4
7
2.63
L
11
4
0
2.75
W
4
1
10
9
L
Gilgamesh
geeman1997
Gilgamesh
0
8
2
0.13
L
Jing Wei
hail2theking1
Jing Wei
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,163
Damage
37,301
47,476
Taken
58,637
45,394
Mitigated
29,778
8,253
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,004
870
75
1,361
13,632
5,284
784
228
13,320
46,654
0
W
Jing Wei
Juancho012098
Jing Wei
15,386
13,905
0
2,968
14,798
6,105
1,510
284
14,314
0
56,820
L
26,610
2,018
0
9,777
29,092
15,850
0
14,311
14,781
0
78,693
W
15,773
2,484
0
3,849
19,046
34,005
396
514
18,293
52,884
0
L
Gilgamesh
geeman1997
Gilgamesh
3,918
531
0
406
14,644
8,529
0
5,501
9,143
275
9,001
L
Jing Wei
hail2theking1
Jing Wei
6,773
3,953
0
80
14,901
5,399
0
11,580
3,321
0
24,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,820
Gold Earned
31,963
211
Minions Killed
170
9
Camps Cleared
7
987,438
Distance Traveled
940,473
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,933
663
89
5
4
288,463
2
W
Jing Wei
13,115
729
79
4
3
345,007
1
L
Mulan
13,172
732
114
6
7
348,326
3
W
Geb
12,772
710
43
2
2
353,968
3
L
Gilgamesh
8,767
487
7
0
0
221,100
2
L
Jing Wei
10,024
557
49
3
0
371,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role