Player Matchup

Fenrir
Fenrir
Gold V
BeanDreamm
Fenrir
Gold V
Level 87
God Stats
11W - 7L
1,582 SR
Queue Stats
114W - 123L
1,260 MMR
Solo
Fafnir
Fafnir
Gold V
Crashedservers
Fafnir
Gold V
Level 127
God Stats
2W - 0L
1,793 SR
Queue Stats
64W - 67L
1,206 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Eat Drip
Ah Muzen Cab
Bronze III
Level 103
God Stats
3W - 1L
1,652 SR
Queue Stats
140W - 177L
-51 MMR
Solo
King Arthur
King Arthur
Gold V
crazeyjay24
King Arthur
Gold V
Level 69
God Stats
6W - 14L
1,452 SR
Queue Stats
131W - 137L
1,212 MMR
Solo
Olorun
Olorun
Bronze III
joset1231
Olorun
Bronze III
Level 123
God Stats
12W - 20L
1,348 SR
Queue Stats
183W - 272L
-57 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,566 SR
714 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,445 SR
711 MMR
Tiamat
Tiamat
Bronze IV
Ancinet Bows
Tiamat
Bronze IV
Level 121
God Stats
0W - 2L
1,508 SR
Queue Stats
107W - 194L
-491 MMR
Solo
Hera
Hera
Silver V
Goreboar
Hera
Silver V
Level 69
God Stats
11W - 12L
1,500 SR
Queue Stats
33W - 54L
854 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
ImperiumGrim47
Tsukuyomi
Silver II
Level 106
God Stats
16W - 12L
1,343 SR
Queue Stats
144W - 147L
1,157 MMR
Solo
Izanami
Izanami
Silver III
Knubblers
Izanami
Silver III
Level 91
God Stats
4W - 16L
1,473 SR
Queue Stats
37W - 56L
1,036 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver IV
just_vibin_tbh
Cu Chulainn
Silver IV
Level 99
God Stats
3W - 5L
1,400 SR
Queue Stats
22W - 38L
1,001 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeanDreamm
Fenrir
20
18 / 6 / 7
17,317
597
29,684
30,761
19,830
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 3 / 16
16,012
552
13,831
28,878
45,697
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
Eat Drip
Ah Muzen Cab
15
2 / 4 / 4
11,973
413
6,535
10,763
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
crazeyjay24
King Arthur
20
12 / 6 / 6
16,809
580
25,874
32,964
34,509
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
joset1231
Olorun
19
3 / 10 / 9
13,388
462
7,281
22,601
8,913
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
CliodhnaMorgan Le FayHelGilgamesh

VS

Bans
CharybdisArachneArtioAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 10 / 4
10,924
377
4,647
18,826
16,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hera
20
9 / 6 / 11
15,377
530
23,826
18,285
6,275
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ImperiumGrim47
Tsukuyomi
20
17 / 11 / 7
16,582
572
30,356
29,230
14,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Knubblers
Izanami
20
2 / 5 / 5
14,034
484
14,593
22,222
9,299
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
just_vibin_tbh
Cu Chulainn
20
1 / 10 / 8
14,247
491
14,124
29,535
41,754
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
64
42
Kills
29
29
Deaths
42
42
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
10
4
0.2
W
Fenrir
BeanDreamm
Fenrir
18
6
7
3.58
W
7
3
16
5
W
Ah Muzen Cab
Eat Drip
Ah Muzen Cab
2
4
4
1
L
Hera
9
6
11
2.42
L
Tsukuyomi
ImperiumGrim47
Tsukuyomi
17
11
7
1.86
L
Izanami
Knubblers
Izanami
2
5
5
0.9
W
King Arthur
crazeyjay24
King Arthur
12
6
6
2.5
W
Olorun
joset1231
Olorun
3
10
9
0.75
L
Cu Chulainn
just_vibin_tbh
Cu Chulainn
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,205
Damage
87,546
125,967
Taken
118,098
112,460
Mitigated
88,433
44,774
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,647
814
255
1,834
18,826
16,924
0
4,391
14,435
29,281
0
W
Fenrir
BeanDreamm
Fenrir
29,684
14,229
455
13,637
30,761
19,830
2,371
9,215
21,546
0
160,651
W
13,831
4,010
0
12,424
28,878
45,697
556
8,564
20,314
56,437
0
W
Ah Muzen Cab
Eat Drip
Ah Muzen Cab
6,535
3,563
0
2,711
10,763
3,511
0
2,944
7,819
0
53,580
L
Hera
23,826
6,772
0
3,880
18,285
6,275
1,818
2,967
15,318
108,629
0
L
Tsukuyomi
ImperiumGrim47
Tsukuyomi
30,356
6,784
0
3,370
29,230
14,181
0
6,115
23,115
0
84,080
L
Izanami
Knubblers
Izanami
14,593
9,976
0
8,737
22,222
9,299
2,528
6,645
15,577
0
133,819
W
King Arthur
crazeyjay24
King Arthur
25,874
4,722
0
5,801
32,964
34,509
387
4,963
28,001
15,914
113,881
W
Olorun
joset1231
Olorun
7,281
4,137
1,284
8,462
22,601
8,913
4,160
9,116
13,485
74,907
0
L
Cu Chulainn
just_vibin_tbh
Cu Chulainn
14,124
1,997
0
2,104
29,535
41,754
192
5,234
24,301
17,231
82,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,499
Gold Earned
71,164
636
Minions Killed
700
0
Camps Cleared
0
2,386,026
Distance Traveled
2,469,945
13
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,924
377
54
2
0
406,569
10
W
Fenrir
17,317
597
161
6
0
574,903
1
W
Fafnir
16,012
552
74
3
0
535,603
6
W
Ah Muzen Cab
11,973
413
107
4
0
305,423
1
L
Hera
15,377
530
151
5
0
567,143
14
L
Tsukuyomi
16,582
572
89
3
0
537,743
0
L
Izanami
14,034
484
234
8
0
474,617
3
W
King Arthur
16,809
580
176
6
0
523,790
4
W
Olorun
13,388
462
118
4
0
446,307
1
L
Cu Chulainn
14,247
491
172
6
0
483,873
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role