Player Matchup

Camazotz
Camazotz
ARAB x SYCHO
Camazotz
Level 93
God Stats
1W - 1L
1,939 SR
Queue Stats
32W - 26L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
Arbiter9640
Gilgamesh
Level 19
God Stats
2W - 2L
1,579 SR
Queue Stats
20W - 17L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
Myst Nifty
Danzaburou
Level 151
God Stats
2W - 1L
1,517 SR
Queue Stats
34W - 26L
1,545 Elo+
Party 1
Merlin
Merlin
Sumoz
Merlin
Level 139
God Stats
18W - 15L
1,760 SR
Queue Stats
550W - 523L
1,598 Elo+
Party 2
Hercules
Hercules
sl1ngbang
Hercules
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,477 Elo+
Party 2
Team Averages
Level 85
1,659 SR
1,533 Elo+

VS

Team Averages
Level 90
1,459 SR
1,406 Elo+
Merlin
Merlin
Blacknimbus420
Merlin
Level 153
God Stats
0W - 1L
1,485 SR
Queue Stats
1W - 8L
1,230 Elo+
Party 3
Aphrodite
Aphrodite
EX-S10N
Aphrodite
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,561 Elo+
Party 3
Chaac
Chaac
Nikoozy
Chaac
Level 98
God Stats
3W - 1L
1,669 SR
Queue Stats
7W - 9L
1,448 Elo+
Party 3
Da Ji
Da Ji
Rayzeegod
Da Ji
Level 155
God Stats
0W - 1L
1,368 SR
Queue Stats
3W - 7L
1,430 Elo+
Party 3
Jing Wei
Jing Wei
Wicked Tweek
Jing Wei
Level 35
God Stats
6W - 7L
1,271 SR
Queue Stats
30W - 34L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ARAB x SYCHO
Camazotz
20
10 / 7 / 13
16,706
1,114
23,051
27,062
12,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Arbiter9640
Gilgamesh
20
3 / 4 / 10
13,481
899
11,351
19,685
14,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Myst Nifty
Danzaburou
20
10 / 3 / 10
16,379
1,092
39,140
19,578
9,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Sumoz
Merlin
20
6 / 5 / 16
16,175
1,078
33,162
23,495
10,411
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
sl1ngbang
Hercules
20
1 / 5 / 14
13,464
898
11,141
20,842
21,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

74

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 17
13,952
930
23,937
19,870
8,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
EX-S10N
Aphrodite
20
2 / 4 / 13
13,724
915
6,438
16,993
8,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Nikoozy
Chaac
20
5 / 4 / 14
15,026
1,002
30,119
30,785
26,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Rayzeegod
Da Ji
20
17 / 11 / 5
17,333
1,156
31,754
31,236
13,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
Wicked Tweek
Jing Wei
20
0 / 7 / 9
12,488
833
12,539
23,205
9,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
82
30
Kills
24
24
Deaths
30
63
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Camazotz
ARAB x SYCHO
Camazotz
10
7
13
2.36
W
Gilgamesh
Arbiter9640
Gilgamesh
3
4
10
2
L
0
4
17
2.13
L
Aphrodite
EX-S10N
Aphrodite
2
4
13
2.13
W
Danzaburou
Myst Nifty
Danzaburou
10
3
10
5
L
Chaac
Nikoozy
Chaac
5
4
14
3
L
Da Ji
Rayzeegod
Da Ji
17
11
5
1.77
W
Merlin
Sumoz
Merlin
6
5
16
2.8
L
Jing Wei
Wicked Tweek
Jing Wei
0
7
9
0.64
W
Hercules
sl1ngbang
Hercules
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,845
Damage
104,787
110,662
Taken
122,089
67,715
Mitigated
66,173
22,837
Healing
29,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
ARAB x SYCHO
Camazotz
23,051
5,208
0
6,902
27,062
12,236
0
7,720
18,973
0
52,011
W
Gilgamesh
Arbiter9640
Gilgamesh
11,351
1,996
0
791
19,685
14,095
0
5,165
14,224
0
23,336
L
23,937
810
0
1,197
19,870
8,140
0
6,280
13,256
59,569
0
L
Aphrodite
EX-S10N
Aphrodite
6,438
722
8,836
8,139
16,993
8,781
0
4,123
12,627
17,781
0
W
Danzaburou
Myst Nifty
Danzaburou
39,140
30,456
0
6,552
19,578
9,111
0
4,162
15,128
0
79,842
L
Chaac
Nikoozy
Chaac
30,119
4,878
325
10,138
30,785
26,976
0
10,424
19,651
0
64,310
L
Da Ji
Rayzeegod
Da Ji
31,754
14,426
0
0
31,236
13,231
0
8,036
22,708
0
39,459
W
Merlin
Sumoz
Merlin
33,162
1,927
582
4,688
23,495
10,411
0
4,788
18,390
84,059
0
L
Jing Wei
Wicked Tweek
Jing Wei
12,539
5,684
0
609
23,205
9,045
0
4,299
18,505
0
42,099
W
Hercules
sl1ngbang
Hercules
11,141
3,337
0
3,322
20,842
21,862
0
6,820
13,572
0
24,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,205
Gold Earned
72,523
326
Minions Killed
290
19
Camps Cleared
4
1,478,101
Distance Traveled
1,521,085
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
16,706
1,114
45
3
10
316,872
0
W
Gilgamesh
13,481
899
24
2
1
266,779
1
L
Merlin
13,952
930
96
6
1
280,552
0
L
Aphrodite
13,724
915
32
2
1
304,840
0
W
Danzaburou
16,379
1,092
94
6
5
280,425
0
L
Chaac
15,026
1,002
89
6
2
331,030
0
L
Da Ji
17,333
1,156
21
1
0
288,655
0
W
Merlin
16,175
1,078
127
8
3
315,090
0
L
Jing Wei
12,488
833
52
3
0
316,008
0
W
Hercules
13,464
898
36
2
0
298,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role