Player Matchup

Sol
Sol
Brtjoy
Sol
Level 25
God Stats
7W - 5L
1,673 SR
Queue Stats
29W - 21L
1,549 Elo+
Solo
Athena
Athena
Daneth
Athena
Level 29
God Stats
2W - 1L
1,605 SR
Queue Stats
92W - 100L
1,469 Elo+
Solo
Charybdis
Charybdis
DireMermaid310
Charybdis
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 33L
1,494 Elo+
Party 3
Bellona
Bellona
Jinira
Bellona
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
23W - 36L
1,282 Elo+
Solo
King Arthur
King Arthur
Tonaeka117
King Arthur
Level 26
God Stats
1W - 1L
1,295 SR
Queue Stats
41W - 38L
1,504 Elo+
Party 3
Team Averages
Level 25
1,515 SR
1,460 Elo+

VS

Team Averages
Level 33
1,489 SR
1,464 Elo+
Bakasura
Bakasura
Heisman_Ankles
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,319 Elo+
Party 2
Scylla
Scylla
killermax82002
Scylla
Level 23
God Stats
1W - 4L
1,369 SR
Queue Stats
2W - 6L
1,348 Elo+
Solo
Odin
Odin
orpheustark
Odin
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 8L
1,725 Elo+
Party 1
Cthulhu
Cthulhu
realsteel925
Cthulhu
Level 14
God Stats
0W - 1L
1,681 SR
Queue Stats
9W - 17L
1,392 Elo+
Party 2
Medusa
Medusa
willwilliamll
Medusa
Level 122
God Stats
1W - 3L
1,394 SR
Queue Stats
935W - 896L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Brtjoy
Sol
18
13 / 1 / 13
12,685
1,269
23,290
15,797
6,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Daneth
Athena
17
5 / 0 / 14
11,099
1,110
10,291
13,993
20,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
DireMermaid310
Charybdis
18
8 / 1 / 21
11,227
1,123
18,917
7,888
3,427
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Jinira
Bellona
17
5 / 0 / 17
11,519
1,152
15,577
11,868
11,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Tonaeka117
King Arthur
18
6 / 0 / 23
11,938
1,194
13,842
11,311
11,134
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

321

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
0 / 7 / 0
8,514
851
4,678
13,037
5,493
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 6 / 1
9,039
904
10,080
15,771
5,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 9 / 0
9,635
964
8,068
18,193
15,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
realsteel925
Cthulhu
15
0 / 7 / 0
8,801
880
12,432
23,141
13,695
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
0 / 8 / 2
9,301
930
16,306
20,095
7,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
5
37
Kills
2
2
Deaths
37
88
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
Brtjoy
Sol
13
1
13
19.5
W
Athena
Daneth
Athena
5
0
14
12
W
Charybdis
DireMermaid310
Charybdis
8
1
21
18.5
L
Bakasura
0
7
0
0
W
Bellona
Jinira
Bellona
5
0
17
13.5
W
King Arthur
Tonaeka117
King Arthur
6
0
23
17.5
L
0
6
1
0.08
L
2
9
0
0.22
L
Cthulhu
realsteel925
Cthulhu
0
7
0
0
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,917
Damage
51,564
60,857
Taken
90,237
52,444
Mitigated
48,389
16,187
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Brtjoy
Sol
23,290
9,173
0
9,396
15,797
6,672
0
5,529
9,816
57,269
0
W
Athena
Daneth
Athena
10,291
3,570
0
1,309
13,993
20,132
0
3,427
9,816
14,615
0
W
Charybdis
DireMermaid310
Charybdis
18,917
13,433
0
932
7,888
3,427
0
4,105
3,598
0
36,682
L
Bakasura
4,678
3,420
0
1,159
13,037
5,493
0
5,841
7,196
0
9,674
W
Bellona
Jinira
Bellona
15,577
6,944
2,346
2,204
11,868
11,079
0
4,421
7,166
0
20,851
W
King Arthur
Tonaeka117
King Arthur
13,842
2,679
0
0
11,311
11,134
0
4,836
6,136
12,308
19,807
L
10,080
905
0
0
15,771
5,548
0
6,386
9,385
23,315
0
L
8,068
908
0
1,121
18,193
15,958
0
8,123
10,070
0
16,093
L
Cthulhu
realsteel925
Cthulhu
12,432
937
665
1,148
23,141
13,695
0
7,724
15,417
27,463
0
L
16,306
8,059
0
340
20,095
7,695
0
9,799
10,296
0
37,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,468
Gold Earned
45,290
186
Minions Killed
153
12
Camps Cleared
3
1,019,220
Distance Traveled
894,979
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,685
1,269
78
8
6
196,189
1
W
Athena
11,099
1,110
8
1
0
214,204
1
W
Charybdis
11,227
1,123
44
4
3
182,103
0
L
Bakasura
8,514
851
16
2
1
204,965
0
W
Bellona
11,519
1,152
15
2
2
220,154
0
W
King Arthur
11,938
1,194
41
4
1
206,570
0
L
Scylla
9,039
904
30
3
0
197,399
0
L
Odin
9,635
964
18
2
2
152,346
0
L
Cthulhu
8,801
880
43
4
0
172,820
1
L
Medusa
9,301
930
46
5
0
167,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role