Player Matchup

Geb
Geb
DeathByMrReaper
Geb
Level 7
God Stats
3W - 1L
1,706 SR
Queue Stats
3W - 3L
1,397 Elo+
Party 2
Zeus
Zeus
NuttyPooPoo
Zeus
Level 6
God Stats
1W - 13L
1,150 SR
Queue Stats
4W - 20L
1,094 Elo+
Solo
Neith
Neith
Queen_Inhuman
Neith
Level 5
God Stats
0W - 2L
1,342 SR
Queue Stats
0W - 2L
1,063 Elo+
Solo
Arachne
Arachne
The_Reven1702
Arachne
Level 24
God Stats
36W - 34L
1,479 SR
Queue Stats
99W - 118L
1,378 Elo+
Solo
Izanami
Izanami
Yungrinthian
Izanami
Level 7
God Stats
4W - 1L
1,451 SR
Queue Stats
6W - 5L
1,397 Elo+
Party 2
Team Averages
Level 10
1,426 SR
1,266 Elo+

VS

Team Averages
Level 9
1,443 SR
1,435 Elo+
Mulan
Mulan
Garbagio1439
Mulan
Level 7
God Stats
1W - 0L
1,238 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Kitsune6289
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ijn-fan
Achilles
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 16L
1,212 Elo+
Solo
Scylla
Scylla
ramos246875
Scylla
Level 28
God Stats
3W - 1L
1,560 SR
Queue Stats
18W - 16L
1,461 Elo+
Solo
Poseidon
Poseidon
sneakyhedgehog8
Poseidon
Level 5
God Stats
1W - 0L
1,418 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
4,121
412
1,207
6,929
2,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 8 / 0
4,323
432
1,075
7,093
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 6 / 1
4,058
406
322
4,490
1,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
7
2 / 3 / 0
4,841
484
2,393
6,380
1,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Yungrinthian
Izanami
7
0 / 4 / 0
4,561
456
2,387
4,990
965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 5
6,494
649
5,922
3,562
1,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
11
6 / 0 / 4
6,466
647
5,130
4,028
1,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
ijn-fan
Achilles
6
1 / 0 / 3
4,579
458
1,379
4,388
2,250
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
10
12 / 0 / 3
6,962
696
6,585
3,597
926
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
7
0 / 3 / 0
4,838
484
355
2,755
541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
25
25
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
6
0
5
8.5
W
Chiron
6
0
4
8
L
0
8
0
0
L
0
6
1
0.08
L
Arachne
2
3
0
0.67
L
Izanami
Yungrinthian
Izanami
0
4
0
0
W
Achilles
ijn-fan
Achilles
1
0
3
2.5
W
Scylla
12
0
3
13.5
W
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,384
Damage
19,371
29,882
Taken
18,330
8,803
Mitigated
6,480
2,597
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,207
351
0
707
6,929
2,648
0
1,122
5,807
6,441
0
W
5,922
1,429
0
802
3,562
1,749
564
262
3,260
0
32,746
W
Chiron
5,130
2,464
168
2,788
4,028
1,014
554
368
3,660
0
32,813
L
1,075
327
0
250
7,093
2,155
0
3,523
3,570
13,420
0
L
322
246
0
0
4,490
1,384
0
1,302
3,188
0
7,085
L
Arachne
2,393
1,934
0
833
6,380
1,651
0
1,053
5,327
0
23,220
L
Izanami
Yungrinthian
Izanami
2,387
2,233
0
807
4,990
965
0
247
4,743
0
24,796
W
Achilles
ijn-fan
Achilles
1,379
738
0
252
4,388
2,250
0
633
3,755
0
10,870
W
Scylla
6,585
1,854
151
1,320
3,597
926
880
766
2,749
26,705
0
W
Poseidon
355
116
0
0
2,755
541
130
131
2,624
13,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,904
Gold Earned
29,339
155
Minions Killed
211
0
Camps Cleared
0
834,495
Distance Traveled
917,440
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,121
412
19
2
0
162,766
2
W
Mulan
6,494
649
72
7
0
216,153
0
W
Chiron
6,466
647
52
5
0
179,417
2
L
Zeus
4,323
432
29
3
0
153,726
0
L
Neith
4,058
406
14
1
0
163,304
0
L
Arachne
4,841
484
48
5
0
192,247
0
L
Izanami
4,561
456
45
5
0
162,452
1
W
Achilles
4,579
458
15
2
0
172,160
3
W
Scylla
6,962
696
41
4
0
183,145
4
W
Poseidon
4,838
484
31
3
0
166,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role