Player Matchup

Chang'e
Chang'e
Daemionne77
Chang'e
Level 138
God Stats
9W - 17L
1,427 SR
Queue Stats
79W - 116L
1,390 Elo+
Solo
Chaac
Chaac
ScoobySnaxs9
Chaac
Level 58
God Stats
1W - 1L
1,101 SR
Queue Stats
6W - 6L
1,525 Elo+
Party 1
Chernobog
Chernobog
frank 17381475
Chernobog
Level 69
God Stats
3W - 2L
1,284 SR
Queue Stats
23W - 46L
1,187 Elo+
Party 1
Team Averages
Level 88
1,271 SR
1,367 Elo+

VS

Team Averages
Level 88
1,450 SR
1,454 Elo+
Chaac
Chaac
AreaOfEfect2
Chaac
Level 89
God Stats
1W - 12L
1,521 SR
Queue Stats
120W - 106L
1,617 Elo+
Party 2
Anhur
Anhur
LeepyRag
Anhur
Level 113
God Stats
9W - 19L
1,328 SR
Queue Stats
349W - 552L
1,341 Elo+
Solo
Hera
Hera
VibeCzech
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 100L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Daemionne77
Chang'e
19
2 / 3 / 12
14,916
597
16,742
23,045
15,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
7 / 0 / 9
16,874
675
18,098
39,009
38,643
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
frank 17381475
Chernobog
18
8 / 7 / 7
16,226
649
23,308
24,336
9,143
Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 9
13,988
560
29,068
31,383
54,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
LeepyRag
Anhur
16
2 / 8 / 6
14,307
572
8,035
21,904
8,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
18
7 / 6 / 3
14,991
600
28,327
15,455
6,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
17
Kills
10
10
Deaths
17
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
3
9
1.83
W
Chang'e
Daemionne77
Chang'e
2
3
12
2.67
L
Anhur
LeepyRag
Anhur
2
8
6
0.63
W
7
0
9
11.5
L
Hera
7
6
3
1.42
W
Chernobog
frank 17381475
Chernobog
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,148
Damage
65,430
86,390
Taken
68,742
63,326
Mitigated
69,184
46,174
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,068
2,090
0
11,626
31,383
54,341
55
10,588
20,795
8,195
72,304
W
Chang'e
Daemionne77
Chang'e
16,742
1,262
10,726
11,978
23,045
15,540
998
8,367
13,744
75,138
0
L
Anhur
LeepyRag
Anhur
8,035
2,111
0
1,056
21,904
8,518
914
4,049
17,855
0
49,399
W
18,098
3,795
690
21,594
39,009
38,643
890
13,102
23,761
0
65,722
L
Hera
28,327
6,773
0
1,845
15,455
6,325
601
2,611
12,844
59,986
0
W
Chernobog
frank 17381475
Chernobog
23,308
16,801
0
1,186
24,336
9,143
1,555
10,624
12,504
0
61,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,016
Gold Earned
43,286
266
Minions Killed
264
11
Camps Cleared
8
1,280,588
Distance Traveled
1,295,442
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,988
560
96
4
1
458,653
1
W
Chang'e
14,916
597
91
4
8
452,304
0
L
Anhur
14,307
572
76
3
6
432,244
4
W
Chaac
16,874
675
83
3
0
485,167
0
L
Hera
14,991
600
92
4
1
404,545
2
W
Chernobog
16,226
649
92
4
3
343,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role