Player Matchup

Tsukuyomi
Tsukuyomi
DCFMX14
Tsukuyomi
Level 27
God Stats
14W - 7L
1,533 SR
Queue Stats
46W - 44L
1,411 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Farrenide
Morgan Le Fay
Level 48
God Stats
4W - 7L
1,250 SR
Queue Stats
144W - 148L
1,420 Elo+
Party 2
Sylvanus
Sylvanus
THINNISHPIZZA77
Sylvanus
Level 69
God Stats
9W - 5L
1,497 SR
Queue Stats
155W - 153L
1,421 Elo+
Party 2
Team Averages
Level 48
1,426 SR
1,418 Elo+

VS

Team Averages
Level 38
1,346 SR
1,120 Elo+
Ymir
Ymir
Lsufan88_
Ymir
Level 29
God Stats
1W - 2L
1,357 SR
Queue Stats
3W - 14L
1,041 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Quarantine-Cdawg
Tsukuyomi
Level 35
God Stats
10W - 17L
1,442 SR
Queue Stats
21W - 45L
1,203 Elo+
Party 1
Awilix
Awilix
Quarantine-Pdawg
Awilix
Level 51
God Stats
0W - 2L
1,240 SR
Queue Stats
11W - 34L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DCFMX14
Tsukuyomi
15
5 / 3 / 8
11,885
626
7,430
9,576
4,094
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Farrenide
Morgan Le Fay
18
12 / 0 / 7
13,388
705
32,839
12,454
6,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
15
2 / 1 / 17
13,134
691
9,922
15,804
19,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 1 / 2
10,541
555
6,178
16,918
21,235
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
13
1 / 10 / 0
10,359
545
9,799
21,888
7,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 8 / 0
10,553
555
7,233
19,120
6,477
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
19
Kills
4
4
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DCFMX14
Tsukuyomi
5
3
8
3
W
Morgan Le Fay
Farrenide
Morgan Le Fay
12
0
7
15.5
L
Ymir
1
1
2
2
L
Tsukuyomi
1
10
0
0.1
L
2
8
0
0.25
W
Sylvanus
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,191
Damage
23,210
37,834
Taken
57,926
30,226
Mitigated
35,283
15,413
Healing
1,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DCFMX14
Tsukuyomi
7,430
2,737
0
67
9,576
4,094
337
1,375
8,201
0
21,116
W
Morgan Le Fay
Farrenide
Morgan Le Fay
32,839
3,551
1,144
6,192
12,454
6,195
1,362
1,866
10,588
77,746
0
L
Ymir
6,178
499
0
0
16,918
21,235
0
12,018
4,231
18,506
0
L
Tsukuyomi
9,799
1,809
0
1,233
21,888
7,571
0
16,218
4,942
0
40,581
L
7,233
3,575
0
237
19,120
6,477
0
13,543
5,130
0
26,977
W
Sylvanus
9,922
2,582
1,629
6,381
15,804
19,937
450
3,319
12,485
25,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
31,453
169
Minions Killed
151
5
Camps Cleared
6
910,586
Distance Traveled
968,923
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,885
626
40
2
0
314,051
2
W
Morgan Le Fay
13,388
705
98
5
5
349,578
6
L
Ymir
10,541
555
37
2
2
323,352
0
L
Tsukuyomi
10,359
545
68
4
2
321,179
0
L
Awilix
10,553
555
46
2
2
324,392
0
W
Sylvanus
13,134
691
31
2
0
246,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role