Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Profguito
Thoth
Level 31
God Stats
3W - 4L
1,539 SR
Queue Stats
101W - 59L
1,642 Elo+
Solo
Tsukuyomi
Tsukuyomi
SONBLADE
Tsukuyomi
Level 160
God Stats
11W - 5L
1,629 SR
Queue Stats
232W - 223L
1,593 Elo+
Party 2
Ares
Ares
Sirallens
Ares
Level 21
God Stats
1W - 0L
1,875 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
pudinn
Cernunnos
Level 139
God Stats
13W - 5L
1,740 SR
Queue Stats
239W - 228L
1,607 Elo+
Party 2
Team Averages
Level 83
1,657 SR
1,568 Elo+

VS

Team Averages
Level 61
1,555 SR
1,596 Elo+
Fenrir
Fenrir
CrimsonBuck
Fenrir
Level 27
God Stats
52W - 36L
1,774 SR
Queue Stats
69W - 58L
1,621 Elo+
Party 1
Chronos
Chronos
Excon111
Chronos
Level 60
God Stats
57W - 56L
1,589 SR
Queue Stats
406W - 400L
1,599 Elo+
Solo
Hera
Hera
Liamten
Hera
Level 85
God Stats
0W - 1L
1,335 SR
Queue Stats
452W - 407L
1,597 Elo+
Party 1
Anhur
Anhur
Pablo2Faded
Anhur
Level 52
God Stats
6W - 6L
1,574 SR
Queue Stats
182W - 149L
1,562 Elo+
Party 1
King Arthur
King Arthur
n0swal
King Arthur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
366W - 332L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 1 / 2
7,244
604
5,232
5,541
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
Profguito
Thoth
13
3 / 2 / 1
7,753
646
3,428
4,217
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
SONBLADE
Tsukuyomi
15
8 / 0 / 3
8,648
721
8,778
7,497
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ares
9
0 / 1 / 2
5,712
476
1,238
5,030
2,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
pudinn
Cernunnos
10
1 / 1 / 2
6,208
517
4,330
6,490
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 2 / 1
5,990
499
3,372
7,467
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Excon111
Chronos
10
0 / 2 / 0
5,585
465
1,330
7,730
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Liamten
Hera
12
2 / 4 / 0
6,997
583
2,513
6,144
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 1
5,753
479
5,339
5,544
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
n0swal
King Arthur
10
1 / 3 / 0
6,309
526
4,111
10,193
5,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
5
5
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
2
2
L
Fenrir
1
2
1
0.75
L
Chronos
Excon111
Chronos
0
2
0
0
L
Hera
Liamten
Hera
2
4
0
0.5
L
1
2
1
0.75
W
Thoth
Profguito
Thoth
3
2
1
1.75
W
Tsukuyomi
SONBLADE
Tsukuyomi
8
0
3
9.5
W
Ares
0
1
2
1
L
King Arthur
n0swal
King Arthur
1
3
0
0.33
W
Cernunnos
pudinn
Cernunnos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,006
Damage
16,665
28,775
Taken
37,078
10,257
Mitigated
14,468
10,896
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,232
972
0
2,858
5,541
2,599
1,185
414
5,127
43,834
0
L
Fenrir
3,372
397
0
1,427
7,467
4,170
431
828
6,639
0
12,099
L
Chronos
Excon111
Chronos
1,330
505
0
3,379
7,730
1,896
0
316
7,394
27,841
0
L
Hera
Liamten
Hera
2,513
513
0
1,335
6,144
1,794
0
2,378
3,442
41,996
0
L
5,339
1,554
0
1,844
5,544
1,304
544
410
5,134
0
40,398
W
Thoth
Profguito
Thoth
3,428
0
63
899
4,217
1,417
758
2,363
1,756
47,417
0
W
Tsukuyomi
SONBLADE
Tsukuyomi
8,778
3,031
0
4,431
7,497
2,614
0
1,624
5,807
0
64,527
W
Ares
1,238
30
0
440
5,030
2,196
0
0
5,030
3,882
0
L
King Arthur
n0swal
King Arthur
4,111
631
0
2,150
10,193
5,304
0
5,580
4,571
5,871
26,020
W
Cernunnos
pudinn
Cernunnos
4,330
1,514
0
2,205
6,490
1,431
0
0
6,490
0
47,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,565
Gold Earned
30,634
407
Minions Killed
343
0
Camps Cleared
0
1,133,570
Distance Traveled
1,123,482
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,244
604
89
7
0
209,611
5
L
Fenrir
5,990
499
23
2
0
225,428
2
L
Chronos
5,585
465
61
5
0
236,668
4
L
Hera
6,997
583
99
8
0
221,818
3
L
Anhur
5,753
479
77
6
0
204,746
0
W
Thoth
7,753
646
103
9
0
223,044
0
W
Tsukuyomi
8,648
721
120
10
0
288,010
1
W
Ares
5,712
476
6
1
0
204,955
0
L
King Arthur
6,309
526
83
7
0
234,822
5
W
Cernunnos
6,208
517
89
7
0
207,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role