Player Matchup

Izanami
Izanami
GrosMic1993
Izanami
Level 25
God Stats
4W - 1L
1,873 SR
Queue Stats
13W - 12L
1,437 Elo+
Solo
Cliodhna
Cliodhna
M3G4M0UTH
Cliodhna
Level 20
God Stats
16W - 12L
1,501 SR
Queue Stats
38W - 42L
1,357 Elo+
Party 1
Amaterasu
Amaterasu
Razagbag420
Amaterasu
Level 28
God Stats
33W - 28L
1,493 SR
Queue Stats
62W - 70L
1,445 Elo+
Party 1
Ra
Ra
TheChunkyCow
Ra
Level 21
God Stats
11W - 18L
1,399 SR
Queue Stats
37W - 49L
1,431 Elo+
Party 1
King Arthur
King Arthur
zqrrq
King Arthur
Level 24
God Stats
5W - 2L
1,890 SR
Queue Stats
85W - 87L
1,404 Elo+
Solo
Team Averages
Level 24
1,631 SR
1,415 Elo+

VS

Team Averages
Level 19
1,448 SR
1,352 Elo+
Cupid
Cupid
DaRopBop
Cupid
Level 29
God Stats
4W - 3L
1,811 SR
Queue Stats
136W - 153L
1,425 Elo+
Solo
Kukulkan
Kukulkan
Dj5quiggz
Kukulkan
Level 8
God Stats
3W - 5L
1,538 SR
Queue Stats
4W - 7L
1,125 Elo+
Solo
Kali
Kali
Falenangel50790
Kali
Level 14
God Stats
3W - 8L
1,377 SR
Queue Stats
11W - 10L
1,392 Elo+
Solo
Jormungandr
Jormungandr
PopeGandalf
Jormungandr
Level 28
God Stats
0W - 3L
1,213 SR
Queue Stats
13W - 12L
1,485 Elo+
Solo
Olorun
Olorun
soulzdriftz
Olorun
Level 18
God Stats
1W - 3L
1,300 SR
Queue Stats
120W - 106L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GrosMic1993
Izanami
14
3 / 4 / 3
8,545
450
5,764
14,381
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
M3G4M0UTH
Cliodhna
16
2 / 3 / 3
9,248
487
7,114
14,881
5,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Razagbag420
Amaterasu
15
4 / 4 / 2
9,130
481
5,470
14,070
11,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

16
11 / 4 / 4
10,958
577
16,391
12,906
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
zqrrq
King Arthur
16
8 / 2 / 1
10,734
565
13,419
15,586
12,110
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DaRopBop
Cupid
15
4 / 3 / 2
8,964
472
10,360
10,386
3,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Dj5quiggz
Kukulkan
12
0 / 9 / 3
7,840
413
2,992
10,832
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
6 / 9 / 2
9,909
522
12,836
16,577
7,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
PopeGandalf
Jormungandr
15
3 / 4 / 2
9,153
482
6,962
12,810
8,146
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
14
4 / 3 / 2
8,880
467
9,262
15,616
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
28
Kills
17
17
Deaths
28
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
DaRopBop
Cupid
4
3
2
1.67
L
Kukulkan
Dj5quiggz
Kukulkan
0
9
3
0.17
L
6
9
2
0.78
W
Izanami
GrosMic1993
Izanami
3
4
3
1.13
W
Cliodhna
M3G4M0UTH
Cliodhna
2
3
3
1.17
L
Jormungandr
PopeGandalf
Jormungandr
3
4
2
1
W
Amaterasu
Razagbag420
Amaterasu
4
4
2
1.25
W
11
4
4
3.25
L
Olorun
4
3
2
1.67
W
King Arthur
zqrrq
King Arthur
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,158
Damage
42,412
71,824
Taken
66,221
38,265
Mitigated
33,082
13,801
Healing
20,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DaRopBop
Cupid
10,360
5,921
302
3,932
10,386
3,502
1,291
1,664
8,674
0
50,727
L
Kukulkan
Dj5quiggz
Kukulkan
2,992
900
0
660
10,832
7,240
386
4,903
5,640
22,416
0
L
12,836
6,669
0
4,783
16,577
7,944
0
7,237
9,138
0
57,422
W
Izanami
GrosMic1993
Izanami
5,764
4,603
0
3,090
14,381
4,416
0
3,155
11,226
0
39,245
W
Cliodhna
M3G4M0UTH
Cliodhna
7,114
390
0
1,121
14,881
5,402
134
3,458
11,423
0
82,651
L
Jormungandr
PopeGandalf
Jormungandr
6,962
1,614
0
580
12,810
8,146
408
2,820
9,874
51,473
0
W
Amaterasu
Razagbag420
Amaterasu
5,470
2,460
0
2,041
14,070
11,794
0
2,163
11,907
0
46,157
W
16,391
1,858
53
3,621
12,906
4,543
366
1,625
11,281
74,476
0
L
Olorun
9,262
3,871
679
9,123
15,616
6,250
1,056
1,407
14,129
52,381
0
W
King Arthur
zqrrq
King Arthur
13,419
1,518
80
3,795
15,586
12,110
0
8,815
6,771
12,620
52,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,615
Gold Earned
44,746
512
Minions Killed
388
0
Camps Cleared
0
1,716,687
Distance Traveled
1,493,041
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,964
472
87
5
0
324,497
1
L
Kukulkan
7,840
413
38
2
0
195,182
0
L
Kali
9,909
522
87
5
0
305,005
0
W
Izanami
8,545
450
78
4
0
320,004
0
W
Cliodhna
9,248
487
123
6
0
331,590
0
L
Jormungandr
9,153
482
104
5
0
329,345
1
W
Amaterasu
9,130
481
71
4
0
370,429
4
W
Ra
10,958
577
125
7
0
318,848
0
L
Olorun
8,880
467
72
4
0
339,012
0
W
King Arthur
10,734
565
115
6
0
375,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role