Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Brayden__787
Bastet
Level 61
God Stats
24W - 52L
1,482 SR
Queue Stats
88W - 233L
1,399 Elo+
Solo
Team Averages
Level 105
1,494 SR
1,466 Elo+

VS

Team Averages
Level 136
1,597 SR
1,552 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
BionicFrIgHt
Jing Wei
Level 112
God Stats
3W - 2L
1,677 SR
Queue Stats
103W - 104L
1,480 Elo+
Solo
Achilles
Achilles
Joeuknowwho
Achilles
Level 135
God Stats
3W - 2L
1,613 SR
Queue Stats
404W - 181L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
7 / 1 / 8
8,850
805
9,665
8,856
10,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
 
Olorun
12
2 / 3 / 10
8,015
729
5,849
9,254
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
13
6 / 2 / 8
8,453
768
8,346
7,383
2,204
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 8 / 2
7,250
659
9,762
9,660
4,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
BionicFrIgHt
Jing Wei
12
2 / 2 / 3
7,516
683
4,879
6,725
2,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Joeuknowwho
Achilles
11
1 / 5 / 4
7,574
689
6,475
11,780
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
1
8
11
W
Olorun
 
Olorun
2
3
10
2.33
L
Anubis
 
Anubis
3
8
2
0.5
L
Jing Wei
BionicFrIgHt
Jing Wei
2
2
3
1.75
W
Bastet
6
2
8
5
L
Achilles
Joeuknowwho
Achilles
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,860
Damage
21,116
25,493
Taken
28,165
16,338
Mitigated
13,916
5,604
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,665
2,782
0
810
8,856
10,367
359
1,999
6,649
19,121
0
W
Olorun
 
Olorun
5,849
2,687
926
2,667
9,254
3,767
881
5,460
3,493
31,170
2,450
L
Anubis
 
Anubis
9,762
409
0
1,832
9,660
4,134
0
5,625
4,035
24,285
0
L
Jing Wei
BionicFrIgHt
Jing Wei
4,879
2,745
0
1,110
6,725
2,308
330
4,113
2,612
0
28,470
W
Bastet
8,346
1,629
0
1,201
7,383
2,204
179
1,711
5,450
0
17,507
L
Achilles
Joeuknowwho
Achilles
6,475
1,739
206
2,959
11,780
7,474
0
5,287
6,493
0
14,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,318
Gold Earned
22,340
120
Minions Killed
135
5
Camps Cleared
4
579,013
Distance Traveled
565,443
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,850
805
32
3
1
213,788
0
W
Olorun
8,015
729
63
6
3
159,838
0
L
Anubis
7,250
659
42
4
1
166,315
3
L
Jing Wei
7,516
683
73
7
1
198,465
4
W
Bastet
8,453
768
25
2
1
205,387
0
L
Achilles
7,574
689
20
2
2
200,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role