Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Fonz_Jr
Jing Wei
Level 117
God Stats
2W - 2L
1,896 SR
Queue Stats
19W - 9L
1,766 Elo+
Party 1
Thanatos
Thanatos
GanehaSoloLane
Thanatos
Level 66
God Stats
12W - 2L
1,759 SR
Queue Stats
154W - 71L
1,798 Elo+
Party 1
Chang'e
Chang'e
GrumpyBus
Chang'e
Level 101
God Stats
1W - 0L
1,303 SR
Queue Stats
133W - 96L
1,781 Elo+
Party 1
Achilles
Achilles
SookaPlayer
Achilles
Level 144
God Stats
6W - 3L
1,655 SR
Queue Stats
261W - 201L
1,753 Elo+
Party 1
Team Averages
Level 107
1,623 SR
1,720 Elo+

VS

Team Averages
Level 128
1,607 SR
1,653 Elo+
Susano
Susano
Serna32Bihh
Susano
Level 160
God Stats
3W - 4L
1,583 SR
Queue Stats
462W - 443L
1,609 Elo+
Solo
Ares
Ares
Shado1ce
Ares
Level 145
God Stats
7W - 7L
1,626 SR
Queue Stats
306W - 282L
1,653 Elo+
Solo
Sol
Sol
Xavier1423
Sol
Level 118
God Stats
11W - 9L
1,483 SR
Queue Stats
477W - 434L
1,698 Elo+
Party 2
Apollo
Apollo
bosshog9
Apollo
Level 68
God Stats
9W - 8L
1,660 SR
Queue Stats
637W - 568L
1,662 Elo+
Solo
Gilgamesh
Gilgamesh
poultrydish
Gilgamesh
Level 149
God Stats
29W - 21L
1,685 SR
Queue Stats
573W - 550L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
1 / 0 / 4
5,487
549
3,138
5,367
2,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Fonz_Jr
Jing Wei
9
0 / 1 / 2
5,135
514
2,821
6,485
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
11
7 / 1 / 2
6,587
659
4,524
5,907
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
GrumpyBus
Chang'e
12
3 / 1 / 6
6,865
687
5,185
5,883
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
SookaPlayer
Achilles
11
1 / 1 / 1
6,140
614
6,929
8,798
6,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
9
0 / 2 / 2
5,499
550
2,802
7,332
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
8
0 / 1 / 0
4,776
478
4,221
6,283
3,304
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 5 / 1
5,449
545
3,417
6,232
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
bosshog9
Apollo
10
2 / 2 / 0
5,796
580
4,170
4,527
1,230
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
poultrydish
Gilgamesh
10
2 / 2 / 0
5,839
584
5,783
10,221
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
12
Kills
4
4
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
0
4
3
W
Jing Wei
Fonz_Jr
Jing Wei
0
1
2
1
W
Thanatos
7
1
2
8
W
Chang'e
GrumpyBus
Chang'e
3
1
6
6
L
Susano
0
2
2
0.5
L
Ares
0
1
0
0
W
Achilles
SookaPlayer
Achilles
1
1
1
1.5
L
0
5
1
0.1
L
Apollo
bosshog9
Apollo
2
2
0
1
L
Gilgamesh
poultrydish
Gilgamesh
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,597
Damage
20,393
32,440
Taken
34,595
13,515
Mitigated
14,386
19,446
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,138
156
1,310
1,712
5,367
2,244
166
2,064
3,303
13,572
0
W
Jing Wei
Fonz_Jr
Jing Wei
2,821
2,341
0
2,442
6,485
1,259
0
1,359
5,126
0
25,112
W
Thanatos
4,524
1,532
0
6,241
5,907
1,770
0
1,368
4,499
0
26,558
W
Chang'e
GrumpyBus
Chang'e
5,185
288
710
3,743
5,883
1,817
0
2,280
3,603
41,645
0
L
Susano
2,802
548
0
3,808
7,332
2,298
0
2,159
5,079
0
31,483
L
Ares
4,221
313
90
1,976
6,283
3,304
0
1,900
4,349
14,139
0
W
Achilles
SookaPlayer
Achilles
6,929
2,647
0
3,288
8,798
6,425
0
0
7,968
0
32,810
L
3,417
1,583
0
1,774
6,232
2,056
0
2,337
3,757
33,112
4,313
L
Apollo
bosshog9
Apollo
4,170
2,623
0
986
4,527
1,230
0
1,227
3,288
0
33,149
L
Gilgamesh
poultrydish
Gilgamesh
5,783
1,426
0
4,346
10,221
5,498
0
378
9,799
0
28,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,214
Gold Earned
27,359
307
Minions Killed
301
0
Camps Cleared
0
1,063,962
Distance Traveled
1,089,381
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,487
549
7
1
0
208,554
6
W
Jing Wei
5,135
514
75
8
0
194,134
0
W
Thanatos
6,587
659
65
7
0
236,427
1
W
Chang'e
6,865
687
83
8
0
213,522
1
L
Susano
5,499
550
77
8
0
239,611
4
L
Ares
4,776
478
19
2
0
225,743
3
W
Achilles
6,140
614
77
8
0
211,325
0
L
Sol
5,449
545
70
7
0
180,490
1
L
Apollo
5,796
580
74
7
0
206,186
4
L
Gilgamesh
5,839
584
61
6
0
237,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role