Player Matchup

Danzaburou
Danzaburou
Ace Oceanus
Danzaburou
Level 38
God Stats
5W - 5L
1,862 SR
Queue Stats
182W - 190L
1,434 Elo+
Party 1
Thanatos
Thanatos
Ace R4v3n
Thanatos
Level 29
God Stats
81W - 60L
1,545 SR
Queue Stats
105W - 84L
1,453 Elo+
Party 1
Hercules
Hercules
Bagpipehero
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,474 Elo+
Party 1
Merlin
Merlin
calabaza-extinta
Merlin
Level 29
God Stats
12W - 9L
1,619 SR
Queue Stats
152W - 142L
1,518 Elo+
Party 2
Ra
Ra
everestVQ_88
Ra
Level 68
God Stats
12W - 13L
1,552 SR
Queue Stats
178W - 141L
1,585 Elo+
Party 2
Team Averages
Level 58
1,616 SR
1,493 Elo+

VS

Team Averages
Level 115
1,530 SR
1,489 Elo+
Cupid
Cupid
Pluto_12
Cupid
Level 155
God Stats
15W - 13L
1,531 SR
Queue Stats
840W - 895L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wicked Ford
Ah Muzen Cab
Level 158
God Stats
2W - 4L
1,502 SR
Queue Stats
352W - 298L
1,511 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
lmanthehooper
Morgan Le Fay
Level 29
God Stats
13W - 17L
1,430 SR
Queue Stats
79W - 85L
1,412 Elo+
Party 3
Nemesis
Nemesis
tsukiumi0903
Nemesis
Level 123
God Stats
7W - 9L
1,665 SR
Queue Stats
386W - 412L
1,542 Elo+
Solo
Guan Yu
Guan Yu
vulcifer
Guan Yu
Level 111
God Stats
7W - 5L
1,520 SR
Queue Stats
160W - 136L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ace Oceanus
Danzaburou
19
0 / 0 / 0
11,170
621
0
0
0
Thanatos
Ace R4v3n
Thanatos
20
11 / 10 / 10
17,307
962
26,085
37,021
20,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Bagpipehero
Hercules
20
3 / 5 / 19
16,554
920
35,301
49,219
68,774
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 1 / 16
16,656
925
27,607
19,310
8,730
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 0 / 15
18,771
1,043
38,549
14,646
6,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Pluto_12
Cupid
20
2 / 1 / 10
15,300
850
11,020
7,589
3,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
Wicked Ford
Ah Muzen Cab
20
6 / 0 / 8
16,604
922
34,307
18,304
25,199
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
lmanthehooper
Morgan Le Fay
20
3 / 6 / 10
15,551
864
27,182
28,647
12,665
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
tsukiumi0903
Nemesis
20
3 / 10 / 7
15,255
848
23,300
36,992
19,250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
vulcifer
Guan Yu
20
2 / 8 / 10
16,097
894
18,546
45,163
77,637
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
61
25
Kills
16
16
Deaths
25
60
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ace Oceanus
Danzaburou
0
0
0
0
W
Thanatos
Ace R4v3n
Thanatos
11
10
10
1.6
W
Hercules
Bagpipehero
Hercules
3
5
19
2.5
L
Cupid
Pluto_12
Cupid
2
1
10
7
L
Ah Muzen Cab
Wicked Ford
Ah Muzen Cab
6
0
8
10
W
3
1
16
11
W
8
0
15
15.5
L
Morgan Le Fay
lmanthehooper
Morgan Le Fay
3
6
10
1.33
L
Nemesis
tsukiumi0903
Nemesis
3
10
7
0.65
L
Guan Yu
vulcifer
Guan Yu
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,542
Damage
114,355
120,196
Taken
136,695
105,167
Mitigated
138,088
35,072
Healing
42,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ace Oceanus
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
Ace R4v3n
Thanatos
26,085
9,411
0
11,970
37,021
20,924
0
4,575
32,446
0
44,974
W
Hercules
Bagpipehero
Hercules
35,301
14,770
0
11,120
49,219
68,774
0
13,845
35,374
0
47,661
L
Cupid
Pluto_12
Cupid
11,020
6,305
3,875
729
7,589
3,337
0
3,181
4,408
0
59,835
L
Ah Muzen Cab
Wicked Ford
Ah Muzen Cab
34,307
12,834
0
7,595
18,304
25,199
0
10,407
7,897
0
86,973
W
27,607
2,097
0
1,669
19,310
8,730
0
4,561
14,749
90,506
0
W
38,549
2,611
5,728
4,585
14,646
6,739
0
4,201
10,445
111,614
0
L
Morgan Le Fay
lmanthehooper
Morgan Le Fay
27,182
2,385
459
2,581
28,647
12,665
0
16,041
12,606
54,023
0
L
Nemesis
tsukiumi0903
Nemesis
23,300
9,897
214
6,524
36,992
19,250
0
15,904
21,088
0
45,272
L
Guan Yu
vulcifer
Guan Yu
18,546
2,518
7,825
12,441
45,163
77,637
0
20,623
24,540
0
38,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,458
Gold Earned
78,807
418
Minions Killed
394
16
Camps Cleared
5
1,529,095
Distance Traveled
1,940,964
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,170
621
0
0
0
0
0
W
Thanatos
17,307
962
45
3
7
385,948
1
W
Hercules
16,554
920
33
2
0
395,673
0
L
Cupid
15,300
850
119
7
1
387,450
0
L
Ah Muzen Cab
16,604
922
106
6
2
387,475
0
W
Merlin
16,656
925
148
8
2
339,962
0
W
Ra
18,771
1,043
192
11
7
407,512
3
L
Morgan Le Fay
15,551
864
58
3
0
392,438
0
L
Nemesis
15,255
848
65
4
0
355,128
0
L
Guan Yu
16,097
894
46
3
2
418,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role