Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
DjRhonny
Kali
Level 158
God Stats
10W - 6L
1,536 SR
Queue Stats
201W - 149L
1,582 Elo+
Party 1
Apollo
Apollo
FerGon59
Apollo
Level 158
God Stats
12W - 11L
1,596 SR
Queue Stats
402W - 382L
1,623 Elo+
Party 1
Agni
Agni
LAMAZACUATA
Agni
Level 43
God Stats
2W - 1L
1,495 SR
Queue Stats
13W - 7L
1,651 Elo+
Party 1
Team Averages
Level 126
1,525 SR
1,571 Elo+

VS

Team Averages
Level 79
1,454 SR
1,452 Elo+
Tyr
Tyr
HeadlesHoresman
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,286 Elo+
Party 2
Susano
Susano
ImKaleb
Susano
Level 65
God Stats
1W - 3L
1,514 SR
Queue Stats
68W - 48L
1,532 Elo+
Solo
Olorun
Olorun
LORDGEPPETTO
Olorun
Level 59
God Stats
4W - 6L
1,450 SR
Queue Stats
137W - 251L
1,349 Elo+
Solo
Geb
Geb
Mrpolarbear123
Geb
Level 83
God Stats
3W - 5L
1,219 SR
Queue Stats
21W - 33L
1,480 Elo+
Party 2
Chiron
Chiron
blackhole713
Chiron
Level 120
God Stats
11W - 7L
1,588 SR
Queue Stats
306W - 273L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 6
5,819
582
2,274
5,070
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
 
Mulan
10
1 / 4 / 1
5,704
570
4,730
6,746
2,255
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
11
3 / 0 / 4
6,176
618
3,680
6,926
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
FerGon59
Apollo
10
1 / 0 / 2
5,644
564
3,755
5,557
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 0 / 1
6,620
662
6,087
3,286
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
6,011
601
3,935
7,630
2,873
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
ImKaleb
Susano
8
1 / 4 / 1
5,163
516
3,117
7,382
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
8
0 / 4 / 0
4,990
499
1,181
5,011
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 0
4,747
475
2,340
6,243
2,149
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
8
0 / 1 / 0
4,809
481
4,901
5,500
1,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
4
4
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
6
3
W
Mulan
 
Mulan
1
4
1
0.38
W
Kali
3
0
4
5
W
Apollo
FerGon59
Apollo
1
0
2
2
L
3
1
1
3.5
L
Susano
ImKaleb
Susano
1
4
1
0.38
W
6
0
1
6.5
L
Olorun
0
4
0
0
L
0
1
0
0
L
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,526
Damage
15,474
27,585
Taken
31,766
9,417
Mitigated
9,639
9,754
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,274
212
0
2,222
5,070
2,861
0
1,002
4,068
17,509
0
W
Mulan
 
Mulan
4,730
1,285
0
2,095
6,746
2,255
0
0
6,746
0
30,131
W
Kali
3,680
1,938
0
3,666
6,926
2,052
0
676
6,250
0
30,577
W
Apollo
FerGon59
Apollo
3,755
2,909
0
724
5,557
1,288
0
642
4,915
0
30,675
L
3,935
1,106
0
3,563
7,630
2,873
0
0
7,630
0
26,982
L
Susano
ImKaleb
Susano
3,117
639
0
2,648
7,382
1,745
0
1,395
5,845
0
19,804
W
6,087
440
0
1,047
3,286
961
0
974
2,312
37,754
0
L
Olorun
1,181
771
0
833
5,011
1,564
0
3,254
1,557
21,969
2,022
L
2,340
166
0
1,745
6,243
2,149
0
2,269
3,896
11,717
0
L
Chiron
4,901
2,265
115
2,056
5,500
1,308
28
1,191
4,253
0
31,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
25,720
331
Minions Killed
240
0
Camps Cleared
0
1,020,114
Distance Traveled
867,779
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,819
582
2
0
0
203,339
3
W
Mulan
5,704
570
68
7
0
190,110
3
W
Kali
6,176
618
72
7
0
205,213
4
W
Apollo
5,644
564
102
10
0
205,151
0
L
Tyr
6,011
601
60
6
0
171,942
0
L
Susano
5,163
516
52
5
0
161,600
2
W
Agni
6,620
662
87
9
0
216,301
5
L
Olorun
4,990
499
53
5
0
162,176
1
L
Geb
4,747
475
10
1
0
204,480
3
L
Chiron
4,809
481
65
7
0
167,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role