Player Matchup

Chiron
Chiron
KingXavX
Chiron
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 168L
1,265 Elo+
Party 1
Cliodhna
Cliodhna
Stormdanuts
Cliodhna
Level 27
God Stats
5W - 1L
1,752 SR
Queue Stats
77W - 64L
1,358 Elo+
Solo
Ymir
Ymir
YaBoiDezzy_YT
Ymir
Level 29
God Stats
1W - 0L
1,428 SR
Queue Stats
30W - 48L
1,258 Elo+
Solo
Guan Yu
Guan Yu
randalltrejos09
Guan Yu
Level 14
God Stats
6W - 7L
1,397 SR
Queue Stats
22W - 32L
1,192 Elo+
Solo
Discordia
Discordia
thunderuxx
Discordia
Level 15
God Stats
9W - 11L
1,447 SR
Queue Stats
108W - 142L
1,254 Elo+
Party 1
Team Averages
Level 22
1,505 SR
1,266 Elo+

VS

Team Averages
Level 23
1,462 SR
1,306 Elo+
Mercury
Mercury
Blowsurnin
Mercury
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 92L
1,233 Elo+
Solo
Nemesis
Nemesis
PeakMoon490531
Nemesis
Level 24
God Stats
10W - 12L
1,434 SR
Queue Stats
18W - 21L
1,342 Elo+
Party 2
Nike
Nike
SpicyWater8438
Nike
Level 28
God Stats
3W - 2L
1,718 SR
Queue Stats
18W - 18L
1,391 Elo+
Party 2
Sol
Sol
a_real_wendigo
Sol
Level 24
God Stats
3W - 5L
1,415 SR
Queue Stats
55W - 49L
1,409 Elo+
Solo
Izanami
Izanami
p123q
Izanami
Level 28
God Stats
0W - 2L
1,243 SR
Queue Stats
47W - 129L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KingXavX
Chiron
6
2 / 0 / 1
3,663
733
2,508
2,391
494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Stormdanuts
Cliodhna
5
2 / 0 / 0
3,484
697
1,191
2,144
419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 0
3,494
699
688
1,655
673
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
1 / 2 / 0
3,062
612
942
2,066
565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
thunderuxx
Discordia
6
0 / 0 / 0
3,514
703
77
786
113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blowsurnin
Mercury
3
0 / 1 / 0
2,858
572
298
2,522
432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
2,692
538
212
1,132
355
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

3
1 / 2 / 1
3,055
611
726
2,530
388
4
1 / 2 / 1
3,362
672
1,358
3,029
353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
p123q
Izanami
1
0 / 0 / 0
2,436
487
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
6
Kills
2
2
Deaths
6
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
Blowsurnin
Mercury
0
1
0
0
W
Chiron
KingXavX
Chiron
2
0
1
2.5
L
0
1
0
0
L
1
2
1
0.75
W
Cliodhna
Stormdanuts
Cliodhna
2
0
0
2
W
1
0
0
1
L
1
2
1
0.75
L
Izanami
p123q
Izanami
0
0
0
0
W
1
2
0
0.5
W
Discordia
thunderuxx
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,406
Damage
2,594
9,042
Taken
9,213
2,264
Mitigated
1,528
3,359
Healing
2,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Blowsurnin
Mercury
298
298
0
384
2,522
432
0
77
2,445
0
4,039
W
Chiron
KingXavX
Chiron
2,508
1,010
0
1,248
2,391
494
0
782
1,609
0
13,211
L
212
0
0
317
1,132
355
0
688
444
0
2,285
L
726
84
0
490
2,530
388
0
0
2,530
0
6,196
W
Cliodhna
Stormdanuts
Cliodhna
1,191
293
0
1,170
2,144
419
0
0
2,144
0
10,935
W
688
506
0
590
1,655
673
0
0
1,655
5,787
0
L
1,358
960
104
919
3,029
353
0
0
3,029
6,709
0
L
Izanami
p123q
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
942
107
0
0
2,066
565
46
576
1,490
0
4,676
W
Discordia
thunderuxx
Discordia
77
0
0
351
786
113
668
0
786
11,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,217
Gold Earned
14,403
101
Minions Killed
39
0
Camps Cleared
0
483,204
Distance Traveled
305,362
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
2,858
572
14
3
0
105,811
0
W
Chiron
3,663
733
22
4
0
97,598
1
L
Nemesis
2,692
538
6
1
0
37,121
0
L
Nike
3,055
611
9
2
0
71,891
0
W
Cliodhna
3,484
697
34
7
0
120,442
0
W
Ymir
3,494
699
11
2
0
66,414
1
L
Sol
3,362
672
10
2
0
90,539
0
L
Izanami
2,436
487
0
0
0
0
0
W
Guan Yu
3,062
612
10
2
0
114,197
0
W
Discordia
3,514
703
24
5
0
84,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role