Player Matchup

Zeus
Zeus
DueDeck
Zeus
Level 27
God Stats
6W - 5L
1,690 SR
Queue Stats
149W - 122L
1,564 Elo+
Solo
Neith
Neith
PingasLord
Neith
Level 8
God Stats
0W - 4L
1,340 SR
Queue Stats
1W - 7L
1,151 Elo+
Solo
Ullr
Ullr
Voizon9529
Ullr
Level 26
God Stats
1W - 3L
1,430 SR
Queue Stats
5W - 4L
1,547 Elo+
Solo
Artio
Artio
apple230tree4
Artio
Level 120
God Stats
68W - 56L
1,585 SR
Queue Stats
520W - 516L
1,458 Elo+
Party 1
Thanatos
Thanatos
tmtmtm
Thanatos
Level 6
God Stats
21W - 12L
1,321 SR
Queue Stats
104W - 106L
1,404 Elo+
Party 1
Team Averages
Level 37
1,473 SR
1,425 Elo+

VS

Team Averages
Level 22
1,581 SR
1,530 Elo+
Neith
Neith
BroBraSkie
Neith
Level 29
God Stats
50W - 31L
1,559 SR
Queue Stats
143W - 154L
1,509 Elo+
Solo
Erlang Shen
Erlang Shen
EkaAll
Erlang Shen
Level 29
God Stats
12W - 0L
2,127 SR
Queue Stats
201W - 50L
1,870 Elo+
Solo
Janus
Janus
Gimlyboy
Janus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,543 Elo+
Solo
Odin
Odin
SethCypher
Odin
Level 28
God Stats
3W - 3L
1,218 SR
Queue Stats
22W - 26L
1,231 Elo+
Solo
Ymir
Ymir
chietpoth
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DueDeck
Zeus
10
4 / 6 / 1
7,386
528
5,368
7,458
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
8
1 / 10 / 0
5,616
401
2,647
9,439
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 9 / 1
6,427
459
3,415
11,355
2,971
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 1 / 1
7,651
547
4,970
11,491
8,555
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
tmtmtm
Thanatos
13
3 / 5 / 0
7,869
562
4,489
11,016
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
10 / 4 / 6
8,990
642
14,027
10,665
4,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
EkaAll
Erlang Shen
16
14 / 1 / 2
9,955
711
14,909
11,929
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Gimlyboy
Janus
12
3 / 3 / 2
7,686
549
4,206
5,682
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 3
7,867
562
3,161
9,323
4,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
10
3 / 0 / 9
7,152
511
1,838
6,042
3,194
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
10
Kills
31
31
Deaths
10
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
10
4
6
3.25
L
Zeus
DueDeck
Zeus
4
6
1
0.75
W
Erlang Shen
EkaAll
Erlang Shen
14
1
2
15
W
Janus
Gimlyboy
Janus
3
3
2
1.33
L
Neith
1
10
0
0.1
W
1
2
3
1.25
L
1
9
1
0.17
L
1
1
1
1.5
W
Ymir
3
0
9
7.5
L
Thanatos
tmtmtm
Thanatos
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,889
Damage
38,141
50,759
Taken
43,641
20,433
Mitigated
19,736
15,741
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,027
8,708
0
4,353
10,665
4,744
2,145
521
10,104
0
51,515
L
Zeus
DueDeck
Zeus
5,368
676
0
1,615
7,458
1,564
0
1,640
5,602
21,692
0
W
Erlang Shen
EkaAll
Erlang Shen
14,909
8,457
0
3,597
11,929
5,933
0
2,392
9,341
0
84,968
W
Janus
Gimlyboy
Janus
4,206
126
0
467
5,682
1,383
1,210
2,777
2,629
36,742
0
L
Neith
2,647
1,394
0
475
9,439
3,043
0
2,233
7,104
0
16,108
W
3,161
1,090
140
3,422
9,323
4,482
0
4,136
5,187
1,051
30,475
L
3,415
1,915
0
477
11,355
2,971
756
1,514
9,815
0
24,743
L
4,970
220
0
7,112
11,491
8,555
54
0
11,491
42,681
0
W
Ymir
1,838
468
0
351
6,042
3,194
298
254
5,788
19,806
0
L
Thanatos
tmtmtm
Thanatos
4,489
1,288
0
6,062
11,016
4,300
0
273
10,703
0
47,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,949
Gold Earned
41,650
285
Minions Killed
350
0
Camps Cleared
0
1,196,209
Distance Traveled
1,347,366
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,990
642
85
6
0
244,253
2
L
Zeus
7,386
528
49
4
0
164,489
1
W
Erlang Shen
9,955
711
100
7
0
321,610
2
W
Janus
7,686
549
66
5
0
280,581
0
L
Neith
5,616
401
27
2
0
237,698
0
W
Odin
7,867
562
70
5
0
262,120
0
L
Ullr
6,427
459
30
2
0
214,990
2
L
Artio
7,651
547
87
6
0
293,863
5
W
Ymir
7,152
511
29
2
0
238,802
6
L
Thanatos
7,869
562
92
7
0
285,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role