Player Matchup

Odin
Odin
K-Infires
Odin
Level 122
God Stats
0W - 2L
1,403 SR
Queue Stats
18W - 11L
1,677 Elo+
Party 1
Loki
Loki
PoliwagsRevenge
Loki
Level 29
God Stats
1W - 3L
1,449 SR
Queue Stats
25W - 15L
1,537 Elo+
Party 1
Persephone
Persephone
Zer0_AKuMu
Persephone
Level 129
God Stats
1W - 2L
1,520 SR
Queue Stats
46W - 30L
1,598 Elo+
Party 1
Team Averages
Level 93
1,457 SR
1,604 Elo+

VS

Team Averages
Level 73
1,614 SR
1,463 Elo+
Zhong Kui
Zhong Kui
BobbleHead19
Zhong Kui
Level 80
God Stats
13W - 8L
1,598 SR
Queue Stats
162W - 164L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
DaddyButtLove
Cthulhu
Level 128
God Stats
2W - 2L
1,304 SR
Queue Stats
133W - 115L
1,490 Elo+
Party 2
Izanami
Izanami
ketsuCat
Izanami
Level 12
God Stats
1W - 3L
1,941 SR
Queue Stats
5W - 13L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 6 / 12
9,083
649
6,065
13,866
12,185
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
11 / 8 / 2
10,395
743
11,658
15,396
5,347
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Zer0_AKuMu
Persephone
13
1 / 3 / 11
9,127
652
14,664
11,205
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BobbleHead19
Zhong Kui
16
10 / 3 / 6
11,584
827
14,687
15,560
10,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
14
3 / 3 / 12
10,580
756
11,676
20,519
18,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
ketsuCat
Izanami
13
3 / 7 / 10
10,020
716
9,162
9,959
3,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
13
Kills
16
17
Deaths
13
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BobbleHead19
Zhong Kui
10
3
6
4.33
W
Cthulhu
3
3
12
3
L
Odin
1
6
12
1.17
L
11
8
2
1.5
L
Persephone
Zer0_AKuMu
Persephone
1
3
11
2.17
W
Izanami
ketsuCat
Izanami
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
35,525
40,467
Taken
46,038
21,209
Mitigated
32,552
4,988
Healing
17,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BobbleHead19
Zhong Kui
14,687
1,795
0
8,742
15,560
10,263
1,271
3,020
12,391
40,775
0
W
Cthulhu
11,676
1,300
1,080
5,735
20,519
18,963
332
9,187
10,862
30,332
0
L
Odin
6,065
2,073
614
756
13,866
12,185
0
7,901
5,283
0
22,226
L
11,658
3,127
0
912
15,396
5,347
0
9,776
5,343
0
33,748
L
Persephone
Zer0_AKuMu
Persephone
14,664
1,199
50
2,656
11,205
3,677
0
7,829
2,930
39,610
0
W
Izanami
ketsuCat
Izanami
9,162
4,656
0
1,776
9,959
3,326
556
2,285
7,602
0
32,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,605
Gold Earned
32,184
142
Minions Killed
151
8
Camps Cleared
2
706,513
Distance Traveled
729,435
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,584
827
42
3
1
253,990
3
W
Cthulhu
10,580
756
55
4
1
267,889
3
L
Odin
9,083
649
46
3
2
227,168
2
L
Loki
10,395
743
33
2
3
218,812
3
L
Persephone
9,127
652
63
5
3
260,533
2
W
Izanami
10,020
716
54
4
0
207,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role