Player Matchup

Neith
Neith
Axfel1
Neith
Level 11
God Stats
3W - 0L
1,732 SR
Queue Stats
18W - 14L
1,536 Elo+
Solo
Sobek
Sobek
RubberDuckyBoi
Sobek
Level 24
God Stats
30W - 13L
1,693 SR
Queue Stats
122W - 108L
1,633 Elo+
Party 1
Fenrir
Fenrir
TheYeeted
Fenrir
Level 11
God Stats
3W - 1L
1,936 SR
Queue Stats
17W - 9L
1,639 Elo+
Solo
Nike
Nike
alottadot
Nike
Level 23
God Stats
3W - 2L
1,270 SR
Queue Stats
134W - 106L
1,590 Elo+
Party 1
Chang'e
Chang'e
茗小九ya
Chang'e
Level 18
God Stats
4W - 8L
1,509 SR
Queue Stats
35W - 46L
1,541 Elo+
Solo
Team Averages
Level 17
1,628 SR
1,588 Elo+

VS

Team Averages
Level 15
1,546 SR
1,520 Elo+
Agni
Agni
ATEup7788
Agni
Level 24
God Stats
1W - 1L
1,732 SR
Queue Stats
6W - 15L
1,358 Elo+
Party 2
Medusa
Medusa
BigMoneys
Medusa
Level 18
God Stats
41W - 48L
1,497 SR
Queue Stats
82W - 83L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
Caldyil
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,358 Elo+
Party 2
Yemoja
Yemoja
Daydris159
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,565 Elo+
Party 2
Susano
Susano
Stubbins88
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Axfel1
Neith
10
3 / 2 / 4
5,671
567
3,121
4,671
1,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 1 / 3
5,139
514
1,986
6,791
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
TheYeeted
Fenrir
10
7 / 1 / 0
6,333
633
3,940
5,252
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
9
0 / 1 / 1
5,388
539
4,971
6,257
4,339
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
茗小九ya
Chang'e
10
2 / 0 / 1
5,642
564
2,956
2,623
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 2 / 0
5,325
533
556
3,686
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
BigMoneys
Medusa
9
2 / 3 / 2
5,611
561
6,035
6,692
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Caldyil
Gilgamesh
8
0 / 2 / 1
4,803
480
3,726
6,750
3,241
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Daydris159
Yemoja
7
1 / 2 / 3
5,033
503
1,527
5,003
2,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Stubbins88
Susano
8
2 / 4 / 1
4,947
495
2,318
6,564
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
5
5
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
0
2
0
0
W
Neith
Axfel1
Neith
3
2
4
2.5
L
Medusa
BigMoneys
Medusa
2
3
2
1
L
Gilgamesh
Caldyil
Gilgamesh
0
2
1
0.25
L
Yemoja
Daydris159
Yemoja
1
2
3
1.25
W
1
1
3
2.5
L
Susano
Stubbins88
Susano
2
4
1
0.63
W
Fenrir
TheYeeted
Fenrir
7
1
0
7
W
Nike
0
1
1
0.5
W
Chang'e
茗小九ya
Chang'e
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,974
Damage
14,162
25,594
Taken
28,695
12,034
Mitigated
10,320
11,029
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
556
122
0
791
3,686
1,016
0
1,128
2,558
28,150
0
W
Neith
Axfel1
Neith
3,121
1,124
0
1,905
4,671
1,471
0
354
4,317
0
27,956
L
Medusa
BigMoneys
Medusa
6,035
2,467
0
2,114
6,692
1,931
297
2,081
4,611
0
37,332
L
Gilgamesh
Caldyil
Gilgamesh
3,726
1,065
0
360
6,750
3,241
0
1,276
5,474
2,790
17,407
L
Yemoja
Daydris159
Yemoja
1,527
387
421
515
5,003
2,494
242
1,218
3,785
8,189
0
W
1,986
713
219
2,774
6,791
4,010
0
909
5,882
10,079
0
L
Susano
Stubbins88
Susano
2,318
1,012
0
1,568
6,564
1,638
324
542
6,022
0
17,978
W
Fenrir
TheYeeted
Fenrir
3,940
1,445
0
2,630
5,252
1,610
0
698
4,472
0
24,407
W
Nike
4,971
616
0
1,780
6,257
4,339
194
729
5,528
4,140
23,860
W
Chang'e
茗小九ya
Chang'e
2,956
521
130
1,591
2,623
604
0
67
2,556
26,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,173
Gold Earned
25,719
257
Minions Killed
247
0
Camps Cleared
0
990,443
Distance Traveled
917,505
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,325
533
72
7
0
188,946
2
W
Neith
5,671
567
64
6
0
175,850
3
L
Medusa
5,611
561
63
6
0
156,786
2
L
Gilgamesh
4,803
480
50
5
0
199,335
1
L
Yemoja
5,033
503
18
2
0
163,463
0
W
Sobek
5,139
514
16
2
0
194,952
2
L
Susano
4,947
495
44
4
0
208,975
0
W
Fenrir
6,333
633
53
5
0
216,484
3
W
Nike
5,388
539
66
7
0
201,761
0
W
Chang'e
5,642
564
58
6
0
201,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role