Player Matchup

King Arthur
King Arthur
Casmus-
King Arthur
Level 123
God Stats
61W - 64L
1,514 SR
Queue Stats
480W - 478L
1,378 Elo+
Solo
Poseidon
Poseidon
Dacardiae
Poseidon
Level 42
God Stats
8W - 15L
1,396 SR
Queue Stats
80W - 101L
1,334 Elo+
Party 1
Neith
Neith
Khiione_
Neith
Level 11
God Stats
1W - 4L
1,250 SR
Queue Stats
1W - 6L
1,072 Elo+
Party 1
Cerberus
Cerberus
fab_5000
Cerberus
Level 59
God Stats
9W - 7L
1,466 SR
Queue Stats
163W - 195L
1,337 Elo+
Party 1
Ao Kuang
Ao Kuang
ibaxKs
Ao Kuang
Level 42
God Stats
6W - 5L
1,355 SR
Queue Stats
84W - 121L
1,304 Elo+
Party 1
Team Averages
Level 55
1,396 SR
1,285 Elo+

VS

Team Averages
Level 84
1,481 SR
1,347 Elo+
Bastet
Bastet
Dano0711
Bastet
Level 117
God Stats
3W - 3L
1,424 SR
Queue Stats
87W - 99L
1,356 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImperialTaurus2
Cu Chulainn
Level 47
God Stats
1W - 1L
1,455 SR
Queue Stats
96W - 108L
1,349 Elo+
Solo
Artemis
Artemis
MrSpanky_16
Artemis
Level 94
God Stats
45W - 43L
1,471 SR
Queue Stats
403W - 439L
1,335 Elo+
Solo
Fenrir
Fenrir
deathlok80
Fenrir
Level 61
God Stats
3W - 5L
1,477 SR
Queue Stats
29W - 31L
1,344 Elo+
Solo
Nu Wa
Nu Wa
harmonious_Death
Nu Wa
Level 101
God Stats
3W - 4L
1,577 SR
Queue Stats
29W - 39L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Casmus-
King Arthur
18
5 / 10 / 6
12,983
448
18,393
38,563
35,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Dacardiae
Poseidon
20
6 / 6 / 5
13,954
481
17,010
24,546
9,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Khiione_
Neith
19
6 / 9 / 6
13,393
462
12,435
21,155
9,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
fab_5000
Cerberus
19
4 / 9 / 9
13,101
452
17,169
37,457
33,025
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
ibaxKs
Ao Kuang
20
5 / 8 / 6
13,063
450
8,987
23,559
10,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dano0711
Bastet
20
7 / 5 / 16
14,298
493
17,212
24,500
11,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
ImperialTaurus2
Cu Chulainn
20
5 / 5 / 10
14,610
504
13,783
24,237
24,233
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
MrSpanky_16
Artemis
20
12 / 3 / 13
16,149
557
32,827
22,695
11,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
deathlok80
Fenrir
20
9 / 8 / 22
15,435
532
18,966
28,110
34,270
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 5 / 13
15,016
518
28,386
17,427
7,018
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
116
26
Kills
42
42
Deaths
26
32
Assists
74
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Casmus-
King Arthur
5
10
6
0.8
L
Poseidon
Dacardiae
Poseidon
6
6
5
1.42
W
Bastet
Dano0711
Bastet
7
5
16
3
W
Cu Chulainn
ImperialTaurus2
Cu Chulainn
5
5
10
2
L
Neith
Khiione_
Neith
6
9
6
1
W
Artemis
MrSpanky_16
Artemis
12
3
13
6.17
W
Fenrir
deathlok80
Fenrir
9
8
22
2.5
L
Cerberus
fab_5000
Cerberus
4
9
9
0.94
W
9
5
13
3.1
L
Ao Kuang
ibaxKs
Ao Kuang
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,994
Damage
111,174
145,280
Taken
116,969
97,336
Mitigated
88,466
33,361
Healing
31,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Casmus-
King Arthur
18,393
3,369
361
6,724
38,563
35,321
139
7,128
31,435
0
72,987
L
Poseidon
Dacardiae
Poseidon
17,010
1,257
412
7,991
24,546
9,049
0
6,949
17,597
109,437
0
W
Bastet
Dano0711
Bastet
17,212
4,872
0
10,372
24,500
11,477
1,896
8,084
16,416
0
99,392
W
Cu Chulainn
ImperialTaurus2
Cu Chulainn
13,783
3,086
0
695
24,237
24,233
1,940
5,921
18,316
14,757
79,057
L
Neith
Khiione_
Neith
12,435
4,025
0
3,450
21,155
9,366
2,334
4,657
16,498
0
62,668
W
Artemis
MrSpanky_16
Artemis
32,827
20,677
0
9,766
22,695
11,468
5,386
11,004
11,691
0
129,026
W
Fenrir
deathlok80
Fenrir
18,966
3,934
1,403
5,341
28,110
34,270
1,820
13,397
14,713
0
45,386
L
Cerberus
fab_5000
Cerberus
17,169
2,568
0
9,582
37,457
33,025
923
8,513
28,944
83,960
0
W
28,386
7,854
0
4,032
17,427
7,018
2,548
7,953
9,474
110,725
0
L
Ao Kuang
ibaxKs
Ao Kuang
8,987
2,760
227
4,614
23,559
10,575
1,032
4,274
19,285
87,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,494
Gold Earned
75,508
628
Minions Killed
641
0
Camps Cleared
0
2,367,429
Distance Traveled
2,617,832
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,983
448
103
4
0
435,327
0
L
Poseidon
13,954
481
182
6
0
491,130
7
W
Bastet
14,298
493
124
4
0
565,449
7
W
Cu Chulainn
14,610
504
169
6
0
538,079
0
L
Neith
13,393
462
104
4
0
470,398
0
W
Artemis
16,149
557
162
6
0
537,040
6
W
Fenrir
15,435
532
39
1
0
547,451
3
L
Cerberus
13,101
452
138
5
0
418,834
11
W
Nu Wa
15,016
518
147
5
0
429,813
5
L
Ao Kuang
13,063
450
101
3
0
551,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role