Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KoobaKin
Mulan
Level 160
God Stats
11W - 4L
1,758 SR
Queue Stats
226W - 188L
1,627 Elo+
Party 1
Freya
Freya
ProphetMoon
Freya
Level 159
God Stats
4W - 3L
1,462 SR
Queue Stats
170W - 187L
1,528 Elo+
Solo
Jing Wei
Jing Wei
Rowdymonster
Jing Wei
Level 63
God Stats
2W - 1L
1,616 SR
Queue Stats
61W - 33L
1,680 Elo+
Party 1
Baba Yaga
Baba Yaga
TidePodTony
Baba Yaga
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 67L
1,672 Elo+
Party 1
Team Averages
Level 120
1,567 SR
1,602 Elo+

VS

Team Averages
Level 96
1,662 SR
1,574 Elo+
Xbalanque
Xbalanque
Bickbreaker
Xbalanque
Level 83
God Stats
2W - 1L
1,776 SR
Queue Stats
501W - 495L
1,578 Elo+
Party 2
Sobek
Sobek
Isaacrod12
Sobek
Level 128
God Stats
3W - 3L
1,353 SR
Queue Stats
203W - 197L
1,583 Elo+
Solo
Janus
Janus
ThatsCap
Janus
Level 89
God Stats
28W - 14L
1,629 SR
Queue Stats
331W - 328L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
YouSnoozeYouLose
Cu Chulainn
Level 73
God Stats
7W - 1L
1,858 SR
Queue Stats
242W - 220L
1,601 Elo+
Solo
Thanatos
Thanatos
pennynixxers
Thanatos
Level 109
God Stats
39W - 24L
1,696 SR
Queue Stats
559W - 530L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 4 / 1
6,387
355
4,000
8,619
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
KoobaKin
Mulan
16
7 / 2 / 1
9,911
551
19,037
17,384
13,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 5 / 2
9,299
517
8,124
15,466
6,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Rowdymonster
Jing Wei
14
0 / 4 / 1
9,230
513
2,421
9,166
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
TidePodTony
Baba Yaga
15
1 / 8 / 1
8,786
488
7,193
10,708
3,477
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bickbreaker
Xbalanque
16
3 / 0 / 2
10,226
568
5,288
8,689
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
14
4 / 2 / 13
9,392
522
4,849
18,809
23,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
ThatsCap
Janus
15
0 / 3 / 11
9,152
508
3,286
9,004
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
YouSnoozeYouLose
Cu Chulainn
16
1 / 5 / 3
9,774
543
12,309
20,166
17,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
pennynixxers
Thanatos
18
15 / 1 / 7
12,002
667
17,019
14,041
7,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
10
Kills
23
23
Deaths
11
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
1
0.13
W
Xbalanque
Bickbreaker
Xbalanque
3
0
2
4
W
Sobek
4
2
13
5.25
L
Mulan
KoobaKin
Mulan
7
2
1
3.75
L
2
5
2
0.6
L
Jing Wei
Rowdymonster
Jing Wei
0
4
1
0.13
W
Janus
ThatsCap
Janus
0
3
11
1.83
L
Baba Yaga
TidePodTony
Baba Yaga
1
8
1
0.19
W
Cu Chulainn
YouSnoozeYouLose
Cu Chulainn
1
5
3
0.5
W
Thanatos
pennynixxers
Thanatos
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,775
Damage
42,751
61,343
Taken
70,709
30,226
Mitigated
55,473
23,155
Healing
30,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,000
967
149
2,233
8,619
3,896
0
1,759
6,780
16,470
0
W
Xbalanque
Bickbreaker
Xbalanque
5,288
2,653
0
6,369
8,689
3,052
0
1,021
7,668
0
76,295
W
Sobek
4,849
468
0
4,608
18,809
23,265
108
6,938
11,871
19,940
0
L
Mulan
KoobaKin
Mulan
19,037
4,151
0
8,610
17,384
13,598
0
2,566
13,663
0
66,895
L
8,124
2,553
0
7,991
15,466
6,348
0
3,343
11,745
58,146
11,434
L
Jing Wei
Rowdymonster
Jing Wei
2,421
1,802
0
2,401
9,166
2,907
0
567
8,599
0
51,118
W
Janus
ThatsCap
Janus
3,286
0
0
1,260
9,004
3,554
390
3,960
5,044
61,012
0
L
Baba Yaga
TidePodTony
Baba Yaga
7,193
424
0
1,771
10,708
3,477
0
1,431
9,175
69,588
0
W
Cu Chulainn
YouSnoozeYouLose
Cu Chulainn
12,309
2,347
0
3,171
20,166
17,890
168
2,935
17,231
7,314
57,697
W
Thanatos
pennynixxers
Thanatos
17,019
5,814
0
14,648
14,041
7,712
498
3,932
10,109
0
91,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,613
Gold Earned
50,546
510
Minions Killed
565
0
Camps Cleared
0
1,502,189
Distance Traveled
1,748,285
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,387
355
22
1
0
167,810
1
W
Xbalanque
10,226
568
146
8
0
317,508
4
W
Sobek
9,392
522
28
2
0
375,753
3
L
Mulan
9,911
551
122
7
0
332,964
1
L
Freya
9,299
517
112
6
0
357,473
2
L
Jing Wei
9,230
513
128
7
0
306,389
3
W
Janus
9,152
508
122
7
0
366,120
7
L
Baba Yaga
8,786
488
126
7
0
337,553
4
W
Cu Chulainn
9,774
543
132
7
0
309,386
0
W
Thanatos
12,002
667
137
8
0
379,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role