Player Matchup

Cthulhu
Cthulhu
RoninGM
Cthulhu
Level 91
God Stats
9W - 9L
1,478 SR
Queue Stats
247W - 290L
1,253 Elo+
Party 1
Ao Kuang
Ao Kuang
ZeGen_Z
Ao Kuang
Level 84
God Stats
0W - 3L
1,280 SR
Queue Stats
145W - 217L
1,253 Elo+
Party 1
Skadi
Skadi
nekopokefan
Skadi
Level 87
God Stats
23W - 27L
1,366 SR
Queue Stats
190W - 237L
1,223 Elo+
Party 1
Team Averages
Level 87
1,375 SR
1,243 Elo+

VS

Team Averages
Level 105
1,338 SR
1,346 Elo+
King Arthur
King Arthur
HS_A700
King Arthur
Level 57
God Stats
11W - 17L
1,444 SR
Queue Stats
135W - 208L
1,295 Elo+
Solo
Bastet
Bastet
ItsBigHatcH
Bastet
Level 133
God Stats
5W - 2L
1,182 SR
Queue Stats
140W - 175L
1,289 Elo+
Solo
Agni
Agni
YRN_DzY
Agni
Level 124
God Stats
13W - 11L
1,388 SR
Queue Stats
106W - 104L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RoninGM
Cthulhu
10
1 / 9 / 4
8,526
609
8,374
18,131
10,606
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ao Kuang
ZeGen_Z
Ao Kuang
13
3 / 7 / 2
9,302
664
3,813
15,754
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 7 / 2
8,202
586
6,487
13,614
3,478
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HS_A700
King Arthur
9
2 / 2 / 5
8,586
613
5,774
8,369
5,336
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
16
15 / 3 / 4
11,726
838
17,716
10,730
3,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
YRN_DzY
Agni
16
6 / 0 / 13
10,932
781
17,871
8,588
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
23
23
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HS_A700
King Arthur
2
2
5
2.25
W
Bastet
15
3
4
5.67
L
Cthulhu
RoninGM
Cthulhu
1
9
4
0.33
W
Agni
YRN_DzY
Agni
6
0
13
12.5
L
Ao Kuang
ZeGen_Z
Ao Kuang
3
7
2
0.57
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,674
Damage
41,361
47,499
Taken
27,687
18,774
Mitigated
11,541
7,106
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HS_A700
King Arthur
5,774
1,012
0
250
8,369
5,336
134
4,083
4,045
0
12,410
W
Bastet
17,716
2,839
0
2,551
10,730
3,528
514
4,366
5,982
0
45,024
L
Cthulhu
RoninGM
Cthulhu
8,374
648
294
2,221
18,131
10,606
17
5,203
12,426
16,628
0
W
Agni
YRN_DzY
Agni
17,871
1,828
0
3,578
8,588
2,677
355
3,224
4,985
43,709
0
L
Ao Kuang
ZeGen_Z
Ao Kuang
3,813
885
0
3,137
15,754
4,690
0
6,702
8,616
22,230
0
L
6,487
3,229
208
1,246
13,614
3,478
422
4,963
8,293
0
26,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,030
Gold Earned
31,244
132
Minions Killed
120
6
Camps Cleared
5
649,228
Distance Traveled
675,326
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,586
613
16
1
0
155,202
1
W
Bastet
11,726
838
45
3
3
280,995
1
L
Cthulhu
8,526
609
16
1
0
211,378
1
W
Agni
10,932
781
59
4
2
239,129
3
L
Ao Kuang
9,302
664
53
4
5
230,415
5
L
Skadi
8,202
586
63
5
1
207,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role