Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AdrenalChip874
Ullr
Level 103
God Stats
1W - 3L
1,071 SR
Queue Stats
78W - 79L
1,427 Elo+
Party 2
Olorun
Olorun
m879
Olorun
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 61L
1,456 Elo+
Party 2
Team Averages
Level 113
1,357 SR
1,461 Elo+

VS

Team Averages
Level 54
1,593 SR
1,445 Elo+
Geb
Geb
Bucketbuddy
Geb
Level 75
God Stats
1W - 2L
1,529 SR
Queue Stats
4W - 4L
1,459 Elo+
Party 1
Hera
Hera
Colzar
Hera
Level 66
God Stats
0W - 1L
1,750 SR
Queue Stats
4W - 4L
1,459 Elo+
Party 1
Xbalanque
Xbalanque
JediRFools
Xbalanque
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
6 / 0 / 4
9,575
870
8,646
14,529
16,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
3 / 1 / 6
8,391
763
10,168
8,192
2,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
m879
Olorun
10
1 / 4 / 7
7,746
704
7,534
8,758
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
6,697
609
4,453
13,689
11,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Colzar
Hera
11
1 / 4 / 4
6,972
634
8,817
11,587
3,897
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
JediRFools
Xbalanque
10
3 / 7 / 0
7,221
656
8,076
8,075
2,795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
4
5
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
0
4
8
W
3
1
6
6
L
0
0
4
2
L
Hera
Colzar
Hera
1
4
4
0.75
L
Xbalanque
JediRFools
Xbalanque
3
7
0
0.43
W
Olorun
m879
Olorun
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,348
Damage
21,346
31,479
Taken
33,351
22,259
Mitigated
18,440
8,719
Healing
1,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,646
720
0
4,816
14,529
16,418
33
4,695
9,834
22,543
0
W
10,168
4,493
0
1,117
8,192
2,607
1,274
4,572
3,620
0
37,952
L
4,453
747
0
0
13,689
11,748
0
5,185
8,504
10,882
0
L
Hera
Colzar
Hera
8,817
1,565
45
958
11,587
3,897
0
5,933
5,654
24,199
0
L
Xbalanque
JediRFools
Xbalanque
8,076
4,008
0
0
8,075
2,795
148
4,195
3,880
0
25,037
W
Olorun
m879
Olorun
7,534
3,038
316
2,470
8,758
3,234
1,576
4,296
4,462
29,058
3,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,712
Gold Earned
20,890
140
Minions Killed
74
7
Camps Cleared
1
605,154
Distance Traveled
594,774
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,575
870
24
2
1
227,196
2
W
Ullr
8,391
763
71
6
2
194,152
0
L
Geb
6,697
609
16
1
1
229,163
3
L
Hera
6,972
634
18
2
0
211,917
2
L
Xbalanque
7,221
656
40
4
0
153,694
0
W
Olorun
7,746
704
45
4
4
183,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role