Player Matchup

Xbalanque
Xbalanque
ThirtyGil
Xbalanque
Level 25
God Stats
4W - 1L
1,528 SR
Queue Stats
26W - 22L
1,591 Elo+
Solo
Cerberus
Cerberus
Vul_Ruvaak
Cerberus
Level 18
God Stats
6W - 3L
1,563 SR
Queue Stats
9W - 6L
1,521 Elo+
Party 1
Thor
Thor
blastie268
Thor
Level 36
God Stats
2W - 1L
1,537 SR
Queue Stats
23W - 15L
1,556 Elo+
Party 1
Zeus
Zeus
blastmisses
Zeus
Level 23
God Stats
2W - 1L
1,687 SR
Queue Stats
14W - 12L
1,478 Elo+
Party 1
Ymir
Ymir
irlotacon
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,524 Elo+
Party 1
Team Averages
Level 25
1,563 SR
1,534 Elo+

VS

Team Averages
Level 32
1,513 SR
1,484 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
DanTheMan1603
Skadi
Level 28
God Stats
18W - 13L
1,599 SR
Queue Stats
131W - 171L
1,388 Elo+
Party 2
Bellona
Bellona
Naesam
Bellona
Level 17
God Stats
28W - 28L
1,464 SR
Queue Stats
95W - 122L
1,396 Elo+
Party 2
Artio
Artio
Sealth
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Olorun
Olorun
yasuoqw
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ThirtyGil
Xbalanque
12
9 / 1 / 2
7,396
616
10,339
8,431
2,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Vul_Ruvaak
Cerberus
10
0 / 1 / 0
5,835
486
2,613
5,387
1,937
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
4 / 0 / 4
6,928
577
7,363
7,110
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 2
7,236
603
3,925
3,674
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
10
2 / 1 / 11
6,814
568
2,362
6,114
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 3 / 1
6,424
535
5,944
8,644
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 6 / 1
5,726
477
6,146
8,472
2,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Naesam
Bellona
12
1 / 0 / 0
6,926
577
5,275
6,631
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Sealth
Artio
6
0 / 7 / 1
4,916
410
1,880
10,766
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
yasuoqw
Olorun
11
0 / 2 / 0
6,277
523
398
4,561
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
18
Kills
4
4
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
1
0.83
L
1
6
1
0.25
L
Bellona
Naesam
Bellona
1
0
0
1
L
Artio
Sealth
Artio
0
7
1
0.07
W
Xbalanque
ThirtyGil
Xbalanque
9
1
2
10
W
Cerberus
Vul_Ruvaak
Cerberus
0
1
0
0
W
4
0
4
6
W
3
1
2
4
W
Ymir
2
1
11
7.5
L
Olorun
yasuoqw
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,602
Damage
19,643
30,716
Taken
39,074
11,750
Mitigated
15,147
6,745
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,944
1,452
0
2,992
8,644
2,975
0
1,376
7,170
0
37,260
L
6,146
2,025
0
741
8,472
2,083
0
1,037
7,435
0
34,001
L
Bellona
Naesam
Bellona
5,275
638
0
2,915
6,631
3,722
319
2,546
4,085
0
42,218
L
Artio
Sealth
Artio
1,880
322
320
1,041
10,766
4,763
161
1,293
9,427
3,672
0
W
Xbalanque
ThirtyGil
Xbalanque
10,339
4,883
0
1,955
8,431
2,658
1,037
814
7,617
0
49,272
W
Cerberus
Vul_Ruvaak
Cerberus
2,613
56
0
181
5,387
1,937
104
0
5,387
23,919
0
W
7,363
2,188
0
3,203
7,110
2,130
0
327
6,783
0
37,017
W
3,925
105
0
250
3,674
891
93
501
3,173
33,076
0
W
Ymir
2,362
845
0
1,156
6,114
4,134
219
683
5,431
10,206
0
L
Olorun
yasuoqw
Olorun
398
81
0
745
4,561
1,604
0
2,186
2,057
30,435
2,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
30,269
321
Minions Killed
304
0
Camps Cleared
0
1,283,649
Distance Traveled
1,097,705
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,424
535
67
6
0
253,212
2
L
Skadi
5,726
477
64
5
0
192,526
3
L
Bellona
6,926
577
104
9
0
237,671
3
L
Artio
4,916
410
2
0
0
211,367
0
W
Xbalanque
7,396
616
94
8
0
224,621
3
W
Cerberus
5,835
486
60
5
0
242,672
5
W
Thor
6,928
577
67
6
0
271,477
3
W
Zeus
7,236
603
91
8
0
291,741
4
W
Ymir
6,814
568
9
1
0
253,138
5
L
Olorun
6,277
523
67
6
0
202,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role