Player Matchup

Discordia
Discordia
Fench_V
Discordia
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,400 Elo+
Solo
Ymir
Ymir
IcedMadness
Ymir
Level 29
God Stats
18W - 18L
1,525 SR
Queue Stats
121W - 126L
1,470 Elo+
Party 1
King Arthur
King Arthur
Oshan-Man
King Arthur
Level 16
God Stats
13W - 12L
1,553 SR
Queue Stats
53W - 67L
1,395 Elo+
Party 1
Anhur
Anhur
PopeGandalf
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,571 Elo+
Solo
Mulan
Mulan
THOTSLAYRDIAVOLO
Mulan
Level 33
God Stats
5W - 3L
1,611 SR
Queue Stats
101W - 122L
1,432 Elo+
Party 1
Team Averages
Level 25
1,538 SR
1,453 Elo+

VS

Team Averages
Level 14
1,535 SR
1,290 Elo+
Bellona
Bellona
DaRopBop
Bellona
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
136W - 153L
1,413 Elo+
Solo
Neith
Neith
Osmar73715
Neith
Level 3
God Stats
1W - 0L
1,738 SR
Queue Stats
2W - 2L
1,080 Elo+
Solo
Da Ji
Da Ji
bowlbreak123
Da Ji
Level 26
God Stats
4W - 2L
1,654 SR
Queue Stats
67W - 59L
1,445 Elo+
Solo
Anhur
Anhur
lospollos020
Anhur
Level 7
God Stats
15W - 15L
1,510 SR
Queue Stats
20W - 18L
1,489 Elo+
Solo
Athena
Athena
rpgarciad17pty
Athena
Level 5
God Stats
1W - 2L
1,275 SR
Queue Stats
10W - 26L
1,025 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fench_V
Discordia
15
1 / 0 / 5
9,141
538
9,791
5,759
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 1 / 0
8,694
511
4,732
9,844
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Oshan-Man
King Arthur
13
0 / 8 / 2
7,686
452
5,798
15,392
8,580
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 4 / 3
7,234
426
2,851
8,414
1,878
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 2 / 1
9,674
569
11,326
11,121
9,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaRopBop
Bellona
16
6 / 2 / 2
9,558
562
10,423
11,345
11,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
11
0 / 2 / 0
7,014
413
2,624
5,670
1,682
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 4
9,452
556
8,349
13,695
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 2 / 1
9,715
571
5,980
9,220
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 2
7,444
438
2,675
16,978
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
12
Kills
15
15
Deaths
12
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
DaRopBop
Bellona
6
2
2
3.5
L
Discordia
Fench_V
Discordia
1
0
5
3.5
L
4
1
0
4
L
King Arthur
Oshan-Man
King Arthur
0
8
2
0.13
W
Neith
0
2
0
0
L
0
4
3
0.38
L
7
2
1
3.75
W
5
1
4
7
W
4
2
1
2.25
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,498
Damage
30,051
50,530
Taken
56,908
30,586
Mitigated
35,870
10,366
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DaRopBop
Bellona
10,423
3,178
0
3,175
11,345
11,438
137
0
11,345
7,913
38,995
L
Discordia
Fench_V
Discordia
9,791
565
0
1,365
5,759
1,543
104
1,370
4,389
52,881
0
L
4,732
1,669
0
2,183
9,844
8,932
60
1,103
8,741
44,314
0
L
King Arthur
Oshan-Man
King Arthur
5,798
970
0
1,874
15,392
8,580
0
1,336
14,056
0
40,056
W
Neith
2,624
739
0
793
5,670
1,682
210
2,868
2,334
0
32,513
L
2,851
1,391
0
2,687
8,414
1,878
334
643
7,771
0
34,303
L
11,326
389
0
2,257
11,121
9,653
0
623
10,498
0
71,526
W
8,349
2,621
0
4,470
13,695
5,435
26
1,013
12,606
0
64,353
W
5,980
3,628
0
4,788
9,220
2,954
1,203
2,377
6,843
0
74,397
W
2,675
822
0
953
16,978
14,361
217
7,237
9,257
22,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,429
Gold Earned
43,183
447
Minions Killed
461
0
Camps Cleared
0
1,596,464
Distance Traveled
1,583,969
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,558
562
86
5
0
313,234
3
L
Discordia
9,141
538
103
6
0
312,614
5
L
Ymir
8,694
511
69
4
0
330,400
6
L
King Arthur
7,686
452
82
5
0
295,092
1
W
Neith
7,014
413
73
4
0
266,805
1
L
Anhur
7,234
426
73
4
0
289,277
3
L
Mulan
9,674
569
120
7
0
369,081
0
W
Da Ji
9,452
556
115
7
0
342,737
2
W
Anhur
9,715
571
151
9
0
311,457
5
W
Athena
7,444
438
36
2
0
349,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role