Player Matchup

Cthulhu
Cthulhu
Argenrost
Cthulhu
Level 9
God Stats
6W - 6L
1,793 SR
Queue Stats
23W - 40L
1,578 Elo+
Solo
Artio
Artio
JackNicke1Je3
Artio
Level 24
God Stats
5W - 1L
1,799 SR
Queue Stats
180W - 149L
1,649 Elo+
Solo
Cliodhna
Cliodhna
Sharpbacca
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 86L
1,506 Elo+
Party 1
Neith
Neith
Shnarg
Neith
Level 27
God Stats
1W - 1L
1,270 SR
Queue Stats
63W - 64L
1,513 Elo+
Party 1
Thoth
Thoth
Zurotath
Thoth
Level 32
God Stats
4W - 2L
1,644 SR
Queue Stats
90W - 92L
1,540 Elo+
Party 1
Team Averages
Level 24
1,601 SR
1,557 Elo+

VS

Team Averages
Level 21
1,474 SR
1,558 Elo+
Izanami
Izanami
BigSmellyBoi
Izanami
Level 17
God Stats
5W - 4L
1,235 SR
Queue Stats
66W - 38L
1,602 Elo+
Solo
Amaterasu
Amaterasu
MordVielen
Amaterasu
Level 28
God Stats
4W - 7L
1,508 SR
Queue Stats
66W - 72L
1,579 Elo+
Solo
Cliodhna
Cliodhna
TruCubanBlood
Cliodhna
Level 27
God Stats
5W - 3L
1,626 SR
Queue Stats
36W - 36L
1,578 Elo+
Solo
Thoth
Thoth
embercrafter928
Thoth
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 78L
1,534 Elo+
Solo
Athena
Athena
iKuroLewd
Athena
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 45L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Argenrost
Cthulhu
11
1 / 2 / 1
7,101
507
4,059
9,540
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 1 / 1
8,111
579
13,640
12,406
7,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
Sharpbacca
Cliodhna
11
0 / 4 / 4
6,686
478
5,232
9,236
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Shnarg
Neith
10
0 / 4 / 2
6,167
441
3,168
6,917
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Zurotath
Thoth
14
7 / 4 / 1
8,250
589
9,633
7,486
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigSmellyBoi
Izanami
15
7 / 1 / 2
9,150
654
11,344
10,389
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
MordVielen
Amaterasu
12
2 / 1 / 0
6,944
496
4,371
11,872
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
TruCubanBlood
Cliodhna
10
3 / 7 / 4
6,805
486
7,595
12,961
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 1
6,222
444
1,080
3,845
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
iKuroLewd
Athena
10
2 / 3 / 9
7,202
514
4,914
13,058
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
13
Kills
15
15
Deaths
13
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Argenrost
Cthulhu
1
2
1
0.75
L
Izanami
BigSmellyBoi
Izanami
7
1
2
8
W
5
1
1
5.5
L
Amaterasu
MordVielen
Amaterasu
2
1
0
2
W
Cliodhna
Sharpbacca
Cliodhna
0
4
4
0.5
W
Neith
Shnarg
Neith
0
4
2
0.25
L
Cliodhna
TruCubanBlood
Cliodhna
3
7
4
0.71
W
Thoth
Zurotath
Thoth
7
4
1
1.88
L
1
1
1
1.5
L
Athena
iKuroLewd
Athena
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,732
Damage
29,304
45,585
Taken
52,125
18,823
Mitigated
25,903
14,920
Healing
16,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Argenrost
Cthulhu
4,059
139
117
2,037
9,540
5,594
0
962
8,578
20,167
0
L
Izanami
BigSmellyBoi
Izanami
11,344
6,593
0
5,057
10,389
3,929
2,017
2,451
7,938
0
77,127
W
13,640
2,192
166
7,494
12,406
7,500
287
1,330
11,076
58,352
0
L
Amaterasu
MordVielen
Amaterasu
4,371
1,351
0
5,363
11,872
7,602
0
8,358
3,461
0
27,609
W
Cliodhna
Sharpbacca
Cliodhna
5,232
867
0
2,404
9,236
2,002
0
987
8,249
0
33,933
W
Neith
Shnarg
Neith
3,168
1,142
0
1,258
6,917
1,667
0
824
6,093
0
30,014
L
Cliodhna
TruCubanBlood
Cliodhna
7,595
1,599
0
2,817
12,961
3,978
0
7,417
5,402
0
32,946
W
Thoth
Zurotath
Thoth
9,633
988
86
1,358
7,486
2,060
1,128
1,747
5,595
42,967
0
L
1,080
130
0
1,390
3,845
1,044
252
1,646
1,975
24,114
0
L
Athena
iKuroLewd
Athena
4,914
1,800
214
2,062
13,058
9,350
0
6,961
5,949
14,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,315
Gold Earned
36,323
360
Minions Killed
310
0
Camps Cleared
0
1,392,892
Distance Traveled
1,268,809
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,101
507
34
2
0
289,008
0
L
Izanami
9,150
654
143
10
0
264,671
6
W
Artio
8,111
579
105
8
0
284,602
3
L
Amaterasu
6,944
496
51
4
0
296,008
2
W
Cliodhna
6,686
478
63
5
0
295,354
1
W
Neith
6,167
441
65
5
0
263,960
0
L
Cliodhna
6,805
486
58
4
0
275,833
0
W
Thoth
8,250
589
93
7
0
259,968
1
L
Thoth
6,222
444
42
3
0
139,921
1
L
Athena
7,202
514
16
1
0
292,376
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role