Player Matchup

Osiris
Osiris
Domokan
Osiris
Level 112
God Stats
0W - 1L
1,560 SR
Queue Stats
2W - 6L
1,776 Elo+
Party 1
Merlin
Merlin
VillainVersus
Merlin
Level 66
God Stats
4W - 4L
1,456 SR
Queue Stats
215W - 228L
1,476 Elo+
Party 2
Neith
Neith
girfan20
Neith
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 42L
1,547 Elo+
Party 1
Geb
Geb
lovekitchengod
Geb
Level 29
God Stats
0W - 1L
1,566 SR
Queue Stats
60W - 65L
1,422 Elo+
Party 2
Cliodhna
Cliodhna
rebote_factible4
Cliodhna
Level 47
God Stats
9W - 6L
1,551 SR
Queue Stats
241W - 263L
1,394 Elo+
Solo
Team Averages
Level 58
1,526 SR
1,523 Elo+

VS

Team Averages
Level 78
1,630 SR
1,456 Elo+
Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Alehees
Loki
Level 89
God Stats
26W - 24L
1,559 SR
Queue Stats
385W - 421L
1,444 Elo+
Solo
Nike
Nike
Lowkyo
Nike
Level 65
God Stats
8W - 3L
1,689 SR
Queue Stats
168W - 155L
1,521 Elo+
Party 3
Tyr
Tyr
Tiamato
Tyr
Level 63
God Stats
2W - 1L
1,903 SR
Queue Stats
155W - 127L
1,547 Elo+
Party 3
Izanami
Izanami
bernaazko
Izanami
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 10L
1,267 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Domokan
Osiris
11
0 / 2 / 0
5,921
395
3,104
9,324
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 4 / 0
5,790
386
4,772
6,224
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
girfan20
Neith
9
1 / 6 / 1
6,165
411
5,174
7,906
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 2 / 1
6,735
449
4,125
12,402
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 5 / 0
6,731
449
4,627
10,466
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
5 / 1 / 4
7,846
523
6,783
5,951
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Alehees
Loki
12
4 / 0 / 4
7,466
498
5,042
5,723
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
Lowkyo
Nike
14
6 / 1 / 4
9,013
601
9,824
10,097
5,861
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
9
1 / 2 / 9
6,665
444
4,081
6,484
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
bernaazko
Izanami
11
3 / 2 / 2
7,154
477
6,550
7,607
2,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
6
Kills
19
19
Deaths
6
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
4
7
W
Loki
Alehees
Loki
4
0
4
6
L
Osiris
Domokan
Osiris
0
2
0
0
W
Nike
Lowkyo
Nike
6
1
4
8
W
Tyr
1
2
9
2.75
L
0
4
0
0
W
Izanami
bernaazko
Izanami
3
2
2
2
L
Neith
girfan20
Neith
1
6
1
0.25
L
2
2
1
1.25
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,802
Damage
32,280
46,322
Taken
35,862
20,660
Mitigated
15,512
7,163
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,783
513
0
500
5,951
2,173
1,031
2,040
3,659
36,089
0
W
Loki
Alehees
Loki
5,042
1,396
0
2,539
5,723
1,723
387
1,312
4,343
0
40,529
L
Osiris
Domokan
Osiris
3,104
699
0
1,609
9,324
7,074
0
2,025
7,246
0
23,019
W
Nike
Lowkyo
Nike
9,824
1,314
0
2,405
10,097
5,861
525
1,312
8,020
11,707
43,855
W
Tyr
4,081
305
0
899
6,484
3,491
0
1,329
5,021
0
10,283
L
4,772
156
0
0
6,224
1,738
348
1,228
4,864
23,437
0
W
Izanami
bernaazko
Izanami
6,550
5,039
0
1,801
7,607
2,264
75
2,300
5,257
0
45,756
L
Neith
girfan20
Neith
5,174
2,246
56
1,513
7,906
2,602
816
1,606
6,166
0
30,098
L
4,125
705
0
3,907
12,402
6,049
0
1,269
11,065
15,644
0
L
4,627
583
0
78
10,466
3,197
0
1,704
8,680
0
38,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
38,144
245
Minions Killed
350
0
Camps Cleared
0
1,372,503
Distance Traveled
1,472,802
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,846
523
84
6
0
290,097
1
W
Loki
7,466
498
64
4
0
355,352
0
L
Osiris
5,921
395
34
2
0
302,212
0
W
Nike
9,013
601
122
8
0
293,994
5
W
Tyr
6,665
444
7
0
0
241,949
3
L
Merlin
5,790
386
43
3
0
246,826
4
W
Izanami
7,154
477
73
5
0
291,410
5
L
Neith
6,165
411
71
5
0
237,399
0
L
Geb
6,735
449
18
1
0
287,829
2
L
Cliodhna
6,731
449
79
5
0
298,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role