Player Matchup

Zeus
Zeus
AzureWitch
Zeus
Level 85
God Stats
6W - 7L
1,543 SR
Queue Stats
511W - 529L
1,507 Elo+
Solo
Achilles
Achilles
DIK_FITZWELL22
Achilles
Level 125
God Stats
6W - 6L
1,467 SR
Queue Stats
327W - 324L
1,501 Elo+
Party 1
Sobek
Sobek
I_Poop_On_Things
Sobek
Level 148
God Stats
5W - 10L
1,403 SR
Queue Stats
950W - 955L
1,545 Elo+
Party 1
Terra
Terra
MicrowaveHero
Terra
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,671 Elo+
Solo
Anhur
Anhur
iThot4Cheap
Anhur
Level 29
God Stats
0W - 2L
1,331 SR
Queue Stats
73W - 79L
1,524 Elo+
Solo
Team Averages
Level 103
1,449 SR
1,550 Elo+

VS

Team Averages
Level 118
1,634 SR
1,530 Elo+
Sol
Sol
BlackCobra3000
Sol
Level 141
God Stats
8W - 2L
1,802 SR
Queue Stats
501W - 506L
1,519 Elo+
Solo
Khepri
Khepri
Blussm
Khepri
Level 158
God Stats
7W - 3L
1,610 SR
Queue Stats
233W - 228L
1,554 Elo+
Party 2
Horus
Horus
JiggleyBiscuits
Horus
Level 111
God Stats
4W - 1L
1,763 SR
Queue Stats
511W - 494L
1,540 Elo+
Party 2
Hachiman
Hachiman
SeraLeona21
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 72L
1,542 Elo+
Solo
Ymir
Ymir
Zarin619
Ymir
Level 154
God Stats
6W - 8L
1,494 SR
Queue Stats
704W - 673L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
8,788
879
18,674
10,436
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
15
4 / 4 / 7
8,564
856
5,852
13,526
19,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
0 / 5 / 9
7,829
783
8,586
15,619
18,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 5 / 5
8,814
881
2,838
16,189
16,978
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 4
6,531
653
4,399
3,814
1,446
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 8
9,040
904
13,261
7,106
3,844
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
Blussm
Khepri
15
0 / 2 / 13
8,881
888
5,069
14,891
17,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 3 / 12
9,299
930
8,255
14,841
17,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
SeraLeona21
Hachiman
16
8 / 3 / 6
9,753
975
14,346
10,124
5,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
13
2 / 4 / 7
7,990
799
5,629
10,011
9,822
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
12
Kills
21
21
Deaths
13
31
Assists
46
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
7
1
8
11
W
Khepri
Blussm
Khepri
0
2
13
3.25
L
Achilles
4
4
7
1.88
L
0
5
9
0.9
W
4
3
12
3.33
L
4
5
5
1.3
W
Hachiman
SeraLeona21
Hachiman
8
3
6
3.67
W
Ymir
2
4
7
1.38
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,349
Damage
46,560
59,584
Taken
56,973
60,490
Mitigated
53,138
21,274
Healing
23,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,674
2,603
1,673
2,178
10,436
4,198
558
3,539
6,897
35,514
0
W
13,261
4,823
1,946
1,894
7,106
3,844
3,246
5,377
1,729
27,046
0
W
Khepri
Blussm
Khepri
5,069
157
1,287
3,913
14,891
17,101
343
6,778
8,113
13,520
0
L
Achilles
5,852
1,119
1,435
3,232
13,526
19,785
168
6,439
7,087
0
14,124
L
8,586
109
961
3,088
15,619
18,083
0
6,323
9,296
16,409
0
W
8,255
4,352
4,005
4,895
14,841
17,033
228
7,120
7,721
0
12,158
L
2,838
788
3,746
3,979
16,189
16,978
274
6,633
9,556
8,824
0
W
Hachiman
SeraLeona21
Hachiman
14,346
6,866
1,487
1,845
10,124
5,338
782
6,820
3,304
0
34,153
W
Ymir
5,629
1,310
1,832
751
10,011
9,822
665
4,003
6,008
9,886
0
L
4,399
2,287
498
484
3,814
1,446
544
1,025
2,789
0
6,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,526
Gold Earned
44,963
87
Minions Killed
101
0
Camps Cleared
0
708,142
Distance Traveled
940,069
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,788
879
37
4
0
160,159
0
W
Sol
9,040
904
29
3
0
189,464
0
W
Khepri
8,881
888
18
2
0
206,976
3
L
Achilles
8,564
856
17
2
0
177,475
0
L
Sobek
7,829
783
23
2
0
147,417
0
W
Horus
9,299
930
9
1
0
187,418
0
L
Terra
8,814
881
6
1
0
170,451
0
W
Hachiman
9,753
975
40
4
0
188,937
0
W
Ymir
7,990
799
5
1
0
167,274
0
L
Anhur
6,531
653
4
0
0
52,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role