Player Matchup

Ao Kuang
Ao Kuang
Kuno Rod
Ao Kuang
Level 82
God Stats
1W - 0L
1,081 SR
Queue Stats
151W - 146L
1,340 Elo+
Party 1
Medusa
Medusa
Low Drags
Medusa
Level 87
God Stats
9W - 13L
1,442 SR
Queue Stats
605W - 597L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
Shaun Kuno
Ne Zha
Level 121
God Stats
17W - 15L
1,425 SR
Queue Stats
420W - 396L
1,448 Elo+
Party 1
Hades
Hades
Silent Kuno
Hades
Level 68
God Stats
15W - 2L
1,738 SR
Queue Stats
612W - 555L
1,494 Elo+
Party 1
Tiamat
Tiamat
TheMecca God
Tiamat
Level 56
God Stats
3W - 2L
1,414 SR
Queue Stats
196W - 220L
1,427 Elo+
Party 1
Team Averages
Level 83
1,420 SR
1,433 Elo+

VS

Team Averages
Level 101
1,525 SR
1,431 Elo+
Loki
Loki
ItzZz NoxiouS
Loki
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,389 Elo+
Solo
Hou Yi
Hou Yi
Nonstop18
Hou Yi
Level 128
God Stats
1W - 4L
1,315 SR
Queue Stats
85W - 85L
1,432 Elo+
Solo
Izanami
Izanami
Tankbuster1228
Izanami
Level 95
God Stats
3W - 1L
1,850 SR
Queue Stats
134W - 134L
1,411 Elo+
Solo
Ullr
Ullr
angie138
Ullr
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 62L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
ordinarythermos
Kuzenbo
Level 108
God Stats
7W - 5L
1,461 SR
Queue Stats
369W - 388L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kuno Rod
Ao Kuang
15
7 / 5 / 9
9,756
887
4,953
11,250
4,208
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Low Drags
Medusa
19
9 / 1 / 16
11,085
1,008
21,179
8,904
4,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Shaun Kuno
Ne Zha
18
9 / 2 / 18
10,407
946
18,859
10,843
5,597
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
8 / 4 / 15
9,726
884
12,951
12,191
8,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
15
2 / 2 / 13
8,658
787
3,298
5,806
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 7
8,077
734
5,292
13,735
4,064
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hou Yi
Nonstop18
Hou Yi
13
4 / 7 / 4
7,937
722
8,458
10,496
3,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 5 / 4
9,197
836
8,327
8,770
2,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
13
1 / 6 / 8
7,595
690
4,355
10,107
3,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 5 / 6
10,106
919
10,397
22,138
20,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
43
35
Kills
14
14
Deaths
35
71
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
12
7
0.38
W
Ao Kuang
Kuno Rod
Ao Kuang
7
5
9
2.3
W
Medusa
Low Drags
Medusa
9
1
16
17
L
Hou Yi
Nonstop18
Hou Yi
4
7
4
0.86
W
Ne Zha
Shaun Kuno
Ne Zha
9
2
18
9
W
8
4
15
3.88
L
4
5
4
1.2
W
Tiamat
2
2
13
4.25
L
Ullr
1
6
8
0.83
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,240
Damage
36,829
48,994
Taken
65,246
26,835
Mitigated
34,175
20,800
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,292
1,410
256
66
13,735
4,064
0
5,452
7,968
0
11,408
W
Ao Kuang
Kuno Rod
Ao Kuang
4,953
1,129
372
3,119
11,250
4,208
1,076
3,021
8,229
9,540
0
W
Medusa
Low Drags
Medusa
21,179
8,957
1,524
1,675
8,904
4,334
1,629
1,862
7,042
0
44,262
L
Hou Yi
Nonstop18
Hou Yi
8,458
2,696
231
334
10,496
3,335
0
1,959
8,307
0
16,425
W
Ne Zha
Shaun Kuno
Ne Zha
18,859
4,963
1,959
3,835
10,843
5,597
1,413
2,600
8,243
0
35,143
W
12,951
396
2,030
3,687
12,191
8,686
655
2,045
10,146
21,596
0
L
8,327
3,834
791
373
8,770
2,988
0
3,285
5,397
0
22,400
W
Tiamat
3,298
771
1,588
1,011
5,806
4,010
192
869
4,937
6,264
0
L
Ullr
4,355
3,038
0
632
10,107
3,423
0
2,112
7,907
0
7,911
L
10,397
3,365
2,284
6,601
22,138
20,365
0
7,468
14,465
20,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,632
Gold Earned
42,912
121
Minions Killed
98
0
Camps Cleared
0
1,053,736
Distance Traveled
839,730
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,077
734
14
1
0
150,930
1
W
Ao Kuang
9,756
887
7
1
0
216,609
0
W
Medusa
11,085
1,008
56
5
0
209,232
0
L
Hou Yi
7,937
722
22
2
0
167,182
1
W
Ne Zha
10,407
946
29
3
0
199,556
1
W
Hades
9,726
884
21
2
0
206,558
0
L
Izanami
9,197
836
38
3
0
178,393
3
W
Tiamat
8,658
787
8
1
0
221,781
0
L
Ullr
7,595
690
7
1
0
139,765
0
L
Kuzenbo
10,106
919
17
2
0
203,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role