Player Matchup

Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Kumbha15Mahomes
Geb
Level 159
God Stats
2W - 0L
1,602 SR
Queue Stats
83W - 49L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
PeppermintSaki
Danzaburou
Level 88
God Stats
7W - 2L
1,643 SR
Queue Stats
31W - 18L
1,632 Elo+
Party 2
Team Averages
Level 131
1,582 SR
1,593 Elo+

VS

Team Averages
Level 96
1,702 SR
1,595 Elo+
Mulan
Mulan
InsomniacWarg01
Mulan
Level 135
God Stats
6W - 5L
1,638 SR
Queue Stats
194W - 171L
1,597 Elo+
Party 1
Olorun
Olorun
O-KeithHeadCoach
Olorun
Level 35
God Stats
0W - 1L
1,763 SR
Queue Stats
26W - 19L
1,598 Elo+
Party 1
Izanami
Izanami
PourAnother
Izanami
Level 117
God Stats
2W - 1L
1,704 SR
Queue Stats
47W - 41L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 4 / 8
9,014
644
7,927
7,334
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 9
9,942
710
8,829
8,814
11,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
PeppermintSaki
Danzaburou
15
7 / 1 / 4
10,316
737
14,709
7,960
3,960
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
8,216
587
4,750
15,819
6,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 2 / 1
9,289
664
8,251
8,771
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
PourAnother
Izanami
11
1 / 4 / 3
8,189
585
5,227
10,650
3,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
5
5
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
4
8
1.5
L
1
5
3
0.5
W
2
0
9
6.5
L
3
2
1
1.75
W
Danzaburou
PeppermintSaki
Danzaburou
7
1
4
9
L
Izanami
PourAnother
Izanami
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,465
Damage
18,228
24,108
Taken
35,240
18,119
Mitigated
13,725
7,810
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,927
118
84
1,200
7,334
2,948
264
2,137
5,197
29,741
0
L
4,750
717
203
3,830
15,819
6,917
0
6,533
8,818
0
12,032
W
8,829
340
1,200
2,495
8,814
11,211
13
2,306
6,508
26,247
0
L
8,251
4,035
896
3,048
8,771
3,579
273
4,169
4,506
37,884
2,374
W
Danzaburou
PeppermintSaki
Danzaburou
14,709
6,186
0
2,831
7,960
3,960
1,328
3,029
4,931
0
47,307
L
Izanami
PourAnother
Izanami
5,227
2,924
0
819
10,650
3,229
0
5,431
4,899
0
29,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
25,694
165
Minions Killed
159
8
Camps Cleared
5
803,773
Distance Traveled
734,443
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,014
644
69
5
1
267,292
6
L
Mulan
8,216
587
18
1
1
246,008
6
W
Geb
9,942
710
28
2
3
288,194
7
L
Olorun
9,289
664
71
5
2
262,629
0
W
Danzaburou
10,316
737
68
5
4
248,287
4
L
Izanami
8,189
585
70
5
2
225,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role