Player Matchup

Baron Samedi
Baron Samedi
Dyminz
Baron Samedi
Level 83
God Stats
5W - 7L
1,397 SR
Queue Stats
310W - 405L
1,434 Elo+
Party 1
Hou Yi
Hou Yi
TheCarelessDove
Hou Yi
Level 127
God Stats
25W - 28L
1,517 SR
Queue Stats
220W - 271L
1,440 Elo+
Party 1
Bellona
Bellona
icyshadowwolf
Bellona
Level 106
God Stats
0W - 2L
1,271 SR
Queue Stats
212W - 280L
1,512 Elo+
Solo
Team Averages
Level 105
1,395 SR
1,462 Elo+

VS

Team Averages
Level 106
1,494 SR
1,473 Elo+
King Arthur
King Arthur
FauxLightning
King Arthur
Level 119
God Stats
8W - 12L
1,516 SR
Queue Stats
175W - 165L
1,515 Elo+
Party 2
Bastet
Bastet
SHMC Ribbit
Bastet
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 62L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
skeptic vic
Morgan Le Fay
Level 102
God Stats
6W - 6L
1,467 SR
Queue Stats
56W - 44L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dyminz
Baron Samedi
18
4 / 4 / 7
13,788
599
14,489
22,771
13,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 8
13,862
603
14,566
16,291
5,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
16
4 / 8 / 6
12,921
562
9,729
24,024
12,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FauxLightning
King Arthur
19
9 / 1 / 5
15,105
657
19,416
21,199
20,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
16
4 / 4 / 6
13,600
591
14,655
16,740
5,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
skeptic vic
Morgan Le Fay
16
2 / 7 / 10
13,300
578
22,104
18,496
7,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
12
Kills
15
15
Deaths
12
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Dyminz
Baron Samedi
4
4
7
1.88
W
King Arthur
FauxLightning
King Arthur
9
1
5
11.5
W
Bastet
4
4
6
1.75
L
4
3
8
2.67
L
Bellona
4
8
6
0.88
W
Morgan Le Fay
skeptic vic
Morgan Le Fay
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,784
Damage
56,175
63,086
Taken
56,435
32,264
Mitigated
33,243
15,191
Healing
15,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Dyminz
Baron Samedi
14,489
605
669
6,372
22,771
13,393
0
5,750
17,021
65,782
0
W
King Arthur
FauxLightning
King Arthur
19,416
867
0
7,066
21,199
20,440
896
4,956
16,243
0
67,955
W
Bastet
14,655
3,345
0
3,852
16,740
5,452
590
5,226
11,514
0
39,805
L
14,566
6,327
0
3,118
16,291
5,981
0
8,142
8,149
0
51,303
L
Bellona
9,729
1,745
0
5,032
24,024
12,890
0
8,643
15,381
0
23,013
W
Morgan Le Fay
skeptic vic
Morgan Le Fay
22,104
1,055
125
4,777
18,496
7,351
741
5,190
13,306
68,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,571
Gold Earned
42,005
251
Minions Killed
228
5
Camps Cleared
10
1,171,033
Distance Traveled
1,261,294
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,788
599
119
5
2
382,553
2
W
King Arthur
15,105
657
99
4
4
433,060
0
W
Bastet
13,600
591
41
2
4
446,607
3
L
Hou Yi
13,862
603
96
4
1
403,546
4
L
Bellona
12,921
562
36
2
2
384,934
0
W
Morgan Le Fay
13,300
578
88
4
2
381,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role