Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Hydra_Dydi
Baron Samedi
Level 158
God Stats
3W - 5L
1,836 SR
Queue Stats
180W - 175L
1,528 Elo+
Solo
Charybdis
Charybdis
Svolinski
Charybdis
Level 160
God Stats
0W - 3L
1,193 SR
Queue Stats
170W - 179L
1,476 Elo+
Solo
Raijin
Raijin
Taohay
Raijin
Level 145
God Stats
1W - 3L
1,202 SR
Queue Stats
174W - 162L
1,557 Elo+
Solo
Ao Kuang
Ao Kuang
fachasys23
Ao Kuang
Level 122
God Stats
1W - 1L
1,454 SR
Queue Stats
116W - 124L
1,448 Elo+
Solo
Team Averages
Level 149
1,437 SR
1,502 Elo+

VS

Team Averages
Level 123
1,442 SR
1,550 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Altαza
Neith
Level 144
God Stats
5W - 2L
1,580 SR
Queue Stats
543W - 526L
1,562 Elo+
Solo
Tiamat
Tiamat
LordMammoth
Tiamat
Level 124
God Stats
4W - 4L
1,429 SR
Queue Stats
50W - 29L
1,589 Elo+
Solo
Cupid
Cupid
Rezzat
Cupid
Level 155
God Stats
1W - 1L
1,411 SR
Queue Stats
26W - 23L
1,562 Elo+
Solo
Heimdallr
Heimdallr
xArgentox
Heimdallr
Level 126
God Stats
4W - 8L
1,291 SR
Queue Stats
179W - 187L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
5 / 4 / 5
11,151
743
20,365
22,369
39,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Hydra_Dydi
Baron Samedi
17
0 / 7 / 10
10,003
667
12,194
16,312
9,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Svolinski
Charybdis
17
3 / 7 / 4
10,416
694
8,801
16,310
5,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
Taohay
Raijin
18
2 / 7 / 6
10,657
710
11,006
16,098
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
fachasys23
Ao Kuang
16
3 / 8 / 6
10,361
691
8,182
17,524
6,283
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
3 / 2 / 22
11,141
743
10,657
19,471
23,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Altαza
Neith
20
8 / 2 / 14
12,248
817
18,813
13,632
7,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
19
9 / 4 / 15
12,434
829
17,272
16,821
11,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
Rezzat
Cupid
20
6 / 1 / 18
12,607
840
16,635
17,100
8,308
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
xArgentox
Heimdallr
18
7 / 4 / 17
11,776
785
18,260
15,409
7,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
119
13
Kills
33
33
Deaths
13
31
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
4
5
1.88
W
Sun Wukong
 
Sun Wukong
3
2
22
7
W
Neith
Altαza
Neith
8
2
14
7.5
L
Baron Samedi
Hydra_Dydi
Baron Samedi
0
7
10
0.71
W
Tiamat
9
4
15
4.13
W
Cupid
Rezzat
Cupid
6
1
18
15
L
Charybdis
Svolinski
Charybdis
3
7
4
0.71
L
Raijin
Taohay
Raijin
2
7
6
0.71
L
Ao Kuang
fachasys23
Ao Kuang
3
8
6
0.75
W
Heimdallr
xArgentox
Heimdallr
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,548
Damage
81,637
88,613
Taken
82,433
66,590
Mitigated
57,891
28,979
Healing
33,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
20,365
1,726
81
7,998
22,369
39,476
0
3,023
18,985
2,822
32,448
W
Sun Wukong
 
Sun Wukong
10,657
731
3,945
4,021
19,471
23,372
265
7,699
9,946
0
15,744
W
Neith
Altαza
Neith
18,813
6,418
2,042
2,690
13,632
7,120
2,237
5,585
7,477
0
44,312
L
Baron Samedi
Hydra_Dydi
Baron Samedi
12,194
303
4,242
4,519
16,312
9,176
731
2,002
14,077
32,280
0
W
Tiamat
17,272
1,599
807
5,508
16,821
11,449
54
6,388
9,840
31,426
0
W
Cupid
Rezzat
Cupid
16,635
8,624
5,504
6,718
17,100
8,308
1,758
5,796
10,679
0
31,686
L
Charybdis
Svolinski
Charybdis
8,801
4,516
1,191
3,081
16,310
5,835
0
4,418
11,796
0
24,275
L
Raijin
Taohay
Raijin
11,006
472
1,081
2,714
16,098
5,820
946
4,087
11,730
28,772
0
L
Ao Kuang
fachasys23
Ao Kuang
8,182
971
68
4,004
17,524
6,283
314
3,742
13,318
12,655
0
W
Heimdallr
xArgentox
Heimdallr
18,260
3,335
583
1,247
15,409
7,642
2,971
6,979
7,850
0
39,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,588
Gold Earned
60,206
186
Minions Killed
171
0
Camps Cleared
0
1,221,689
Distance Traveled
1,430,355
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,151
743
33
2
0
184,763
0
W
Sun Wukong
11,141
743
7
0
0
298,388
3
W
Neith
12,248
817
54
4
0
260,162
1
L
Baron Samedi
10,003
667
47
3
0
324,614
0
W
Tiamat
12,434
829
27
2
0
301,059
3
W
Cupid
12,607
840
44
3
0
280,225
1
L
Charybdis
10,416
694
45
3
0
205,976
0
L
Raijin
10,657
710
49
3
0
247,011
1
L
Ao Kuang
10,361
691
12
1
0
259,325
4
W
Heimdallr
11,776
785
39
3
0
290,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role