Player Matchup

King Arthur
King Arthur
ArthuriaFate
King Arthur
Level 4
God Stats
2W - 1L
1,522 SR
Queue Stats
9W - 5L
1,612 Elo+
Solo
Athena
Athena
CordyceptedFalco
Athena
Level 17
God Stats
1W - 0L
1,606 SR
Queue Stats
9W - 14L
1,497 Elo+
Solo
Geb
Geb
GuardianMaki
Geb
Level 27
God Stats
9W - 6L
1,500 SR
Queue Stats
156W - 163L
1,522 Elo+
Solo
Fenrir
Fenrir
juliio_cabana
Fenrir
Level 17
God Stats
2W - 2L
1,869 SR
Queue Stats
37W - 23L
1,582 Elo+
Solo
Zhong Kui
Zhong Kui
spooky_gelatine5
Zhong Kui
Level 27
God Stats
17W - 18L
1,442 SR
Queue Stats
193W - 223L
1,506 Elo+
Solo
Team Averages
Level 18
1,588 SR
1,544 Elo+

VS

Team Averages
Level 15
1,437 SR
1,570 Elo+
Cerberus
Cerberus
DuckboiSupreme
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,765 Elo+
Solo
The Morrigan
The Morrigan
Mommy Juice2646
The Morrigan
Level 16
God Stats
6W - 7L
1,567 SR
Queue Stats
32W - 28L
1,510 Elo+
Solo
Thor
Thor
bowlbreak123
Thor
Level 26
God Stats
1W - 4L
1,352 SR
Queue Stats
67W - 59L
1,453 Elo+
Solo
Anhur
Anhur
lospollos020
Anhur
Level 6
God Stats
15W - 15L
1,566 SR
Queue Stats
20W - 18L
1,528 Elo+
Solo
Heimdallr
Heimdallr
panterbranca
Heimdallr
Level 11
God Stats
0W - 2L
1,203 SR
Queue Stats
14W - 12L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArthuriaFate
King Arthur
10
5 / 1 / 0
6,188
774
4,929
6,727
5,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 0 / 4
4,136
517
410
3,105
1,841
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 1 / 3
4,532
567
1,214
6,047
1,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
7 / 0 / 1
5,595
699
4,205
5,132
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
8
2 / 0 / 4
4,633
579
2,644
3,591
1,892
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
1
0 / 1 / 0
3,176
397
60
725
140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Mommy Juice2646
The Morrigan
7
0 / 4 / 0
4,268
534
2,420
4,525
1,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 1
4,533
567
1,297
6,093
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 0
5,161
645
5,873
4,801
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
panterbranca
Heimdallr
8
1 / 3 / 0
4,496
562
2,982
5,468
1,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArthuriaFate
King Arthur
5
1
0
5
W
0
0
4
2
L
Cerberus
0
1
0
0
W
0
1
3
1.5
L
The Morrigan
Mommy Juice2646
The Morrigan
0
4
0
0
L
0
4
1
0.13
W
7
0
1
7.5
L
1
2
0
0.5
L
Heimdallr
panterbranca
Heimdallr
1
3
0
0.33
W
Zhong Kui
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,402
Damage
12,632
24,602
Taken
21,612
11,846
Mitigated
6,557
7,477
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArthuriaFate
King Arthur
4,929
476
0
1,441
6,727
5,255
0
60
6,667
0
32,298
W
410
122
0
294
3,105
1,841
478
315
2,790
6,783
0
L
Cerberus
60
0
0
100
725
140
0
0
725
1,079
0
W
1,214
208
0
1,858
6,047
1,613
130
48
5,999
16,378
0
L
The Morrigan
Mommy Juice2646
The Morrigan
2,420
1,084
0
746
4,525
1,627
0
1,598
2,927
17,839
5,308
L
1,297
419
0
1,698
6,093
1,740
0
1,659
4,434
0
18,889
W
4,205
975
0
2,540
5,132
1,245
0
493
4,639
0
20,760
L
5,873
2,876
0
1,794
4,801
1,266
0
947
3,854
0
33,403
L
Heimdallr
panterbranca
Heimdallr
2,982
1,744
0
815
5,468
1,784
0
64
5,404
0
18,191
W
Zhong Kui
2,644
248
0
1,344
3,591
1,892
480
724
2,867
17,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,084
Gold Earned
21,634
189
Minions Killed
182
0
Camps Cleared
0
835,348
Distance Traveled
591,898
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,188
774
70
9
0
188,165
1
W
Athena
4,136
517
17
2
0
145,979
1
L
Cerberus
3,176
397
1
0
0
18,968
0
W
Geb
4,532
567
33
4
0
182,389
3
L
The Morrigan
4,268
534
42
5
0
125,581
5
L
Thor
4,533
567
50
6
0
160,360
1
W
Fenrir
5,595
699
43
5
0
193,944
2
L
Anhur
5,161
645
57
7
0
144,481
4
L
Heimdallr
4,496
562
32
4
0
142,508
0
W
Zhong Kui
4,633
579
26
3
0
124,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role