Player Matchup

Ra
Ra
KanyeMainsRa
Ra
Level 6
God Stats
12W - 3L
1,900 SR
Queue Stats
12W - 4L
1,812 Elo+
Party 1
Horus
Horus
LuxAurem
Horus
Level 5
God Stats
8W - 1L
1,977 SR
Queue Stats
11W - 3L
1,939 Elo+
Party 1
Thoth
Thoth
SirIceCream45
Thoth
Level 87
God Stats
10W - 6L
1,605 SR
Queue Stats
42W - 21L
1,689 Elo+
Party 1
Arachne
Arachne
justsurrenderlol
Arachne
Level 4
God Stats
6W - 1L
1,838 SR
Queue Stats
7W - 2L
1,824 Elo+
Party 1
Apollo
Apollo
reginxld
Apollo
Level 28
God Stats
5W - 1L
1,714 SR
Queue Stats
45W - 30L
1,610 Elo+
Party 1
Team Averages
Level 26
1,807 SR
1,775 Elo+

VS

Team Averages
Level 29
1,605 SR
1,615 Elo+
Set
Set
AGMAN80
Set
Level 88
God Stats
1W - 3L
1,458 SR
Queue Stats
268W - 261L
1,578 Elo+
Party 2
Izanami
Izanami
BigSmellyBoi
Izanami
Level 16
God Stats
5W - 4L
1,267 SR
Queue Stats
66W - 38L
1,609 Elo+
Solo
Artio
Artio
JackNicke1Je3
Artio
Level 24
God Stats
5W - 1L
1,960 SR
Queue Stats
180W - 149L
1,656 Elo+
Solo
Hercules
Hercules
LeeRoyJenkinz69
Hercules
Level 9
God Stats
4W - 2L
1,839 SR
Queue Stats
124W - 142L
1,538 Elo+
Party 2
Kukulkan
Kukulkan
yasuoqw
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,200
620
3,762
6,092
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
LuxAurem
Horus
8
0 / 1 / 4
5,275
528
1,262
7,600
2,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 3
6,293
629
2,593
1,986
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
11 / 0 / 0
7,153
715
6,715
7,136
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
reginxld
Apollo
10
1 / 0 / 1
5,292
529
1,880
5,441
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
0 / 2 / 0
5,298
530
1,350
5,266
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
BigSmellyBoi
Izanami
9
1 / 2 / 0
5,430
543
4,334
5,816
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,132
513
4,772
9,544
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
7
1 / 1 / 1
4,797
480
3,041
2,757
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
yasuoqw
Kukulkan
7
0 / 7 / 0
4,642
464
283
5,299
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
15
Kills
2
2
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
0
2
0
0
L
Izanami
BigSmellyBoi
Izanami
1
2
0
0.5
L
0
3
0
0
W
0
0
2
1
L
Hercules
1
1
1
1.5
W
Horus
LuxAurem
Horus
0
1
4
2
W
3
1
3
4.5
W
11
0
0
11
W
Apollo
reginxld
Apollo
1
0
1
1.5
L
Kukulkan
yasuoqw
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,212
Damage
13,780
28,255
Taken
28,682
8,132
Mitigated
8,336
13,568
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
1,350
548
0
2,620
5,266
1,525
0
353
4,843
0
30,579
L
Izanami
BigSmellyBoi
Izanami
4,334
2,635
0
1,654
5,816
1,041
0
152
5,664
0
42,530
L
4,772
500
0
4,336
9,544
3,498
0
3,762
5,782
31,340
0
W
3,762
1,075
59
4,900
6,092
2,101
358
4,162
1,930
42,496
0
L
Hercules
3,041
738
0
428
2,757
973
0
419
2,292
0
13,189
W
Horus
LuxAurem
Horus
1,262
679
1,401
2,569
7,600
2,266
0
0
7,600
0
11,978
W
2,593
0
0
444
1,986
518
636
38
1,948
32,366
0
W
6,715
4,674
0
2,988
7,136
2,301
16
855
6,281
0
32,725
W
Apollo
reginxld
Apollo
1,880
875
0
1,207
5,441
946
0
0
5,441
0
26,861
L
Kukulkan
yasuoqw
Kukulkan
283
139
0
0
5,299
1,299
0
1,601
3,594
17,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,213
Gold Earned
25,299
316
Minions Killed
289
0
Camps Cleared
0
1,063,225
Distance Traveled
855,618
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,298
530
75
8
0
176,251
2
L
Izanami
5,430
543
95
10
0
170,942
4
L
Artio
5,132
513
54
5
0
187,088
0
W
Ra
6,200
620
105
11
0
208,869
4
L
Hercules
4,797
480
20
2
0
154,996
3
W
Horus
5,275
528
16
2
0
217,957
7
W
Thoth
6,293
629
72
7
0
188,367
3
W
Arachne
7,153
715
63
6
0
245,736
0
W
Apollo
5,292
529
60
6
0
202,296
4
L
Kukulkan
4,642
464
45
5
0
166,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role