Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
GABOSER0
Sol
Level 142
God Stats
6W - 4L
1,616 SR
Queue Stats
443W - 414L
1,482 Elo+
Party 3
Amaterasu
Amaterasu
Homer4523
Amaterasu
Level 137
God Stats
3W - 1L
1,525 SR
Queue Stats
137W - 115L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
Shaguar6288
Baron Samedi
Level 146
God Stats
2W - 1L
1,336 SR
Queue Stats
284W - 311L
1,520 Elo+
Solo
Team Averages
Level 142
1,495 SR
1,503 Elo+

VS

Team Averages
Level 117
1,497 SR
1,543 Elo+
Chaac
Chaac
AC7ION VOCALS
Chaac
Level 147
God Stats
28W - 11L
1,560 SR
Queue Stats
824W - 698L
1,611 Elo+
Party 1
Baron Samedi
Baron Samedi
Conq Is Stronk
Baron Samedi
Level 107
God Stats
2W - 6L
1,422 SR
Queue Stats
490W - 442L
1,533 Elo+
Party 1
Da Ji
Da Ji
ILOVEYOURMOM904
Da Ji
Level 160
God Stats
27W - 30L
1,479 SR
Queue Stats
634W - 569L
1,519 Elo+
Party 1
Charybdis
Charybdis
Mast3R SharK
Charybdis
Level 144
God Stats
0W - 1L
1,656 SR
Queue Stats
168W - 157L
1,499 Elo+
Party 1
Pele
Pele
SeraLeona21
Pele
Level 28
God Stats
1W - 2L
1,371 SR
Queue Stats
69W - 72L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
6 / 3 / 11
9,808
981
8,144
10,192
6,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
 
Cerberus
16
5 / 3 / 17
9,540
954
7,323
11,551
14,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 2 / 14
9,537
954
12,186
12,014
4,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amaterasu
Homer4523
Amaterasu
16
8 / 4 / 15
10,014
1,001
8,953
14,490
12,215
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Shaguar6288
Baron Samedi
17
4 / 3 / 19
9,625
963
9,243
7,943
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 10
8,938
894
16,671
15,528
13,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Conq Is Stronk
Baron Samedi
14
2 / 6 / 6
8,039
804
9,784
8,468
4,342
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 5 / 6
8,819
882
7,393
8,325
3,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Mast3R SharK
Charybdis
12
0 / 5 / 7
7,265
727
5,416
7,205
2,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 8 / 4
8,995
900
3,793
12,268
3,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
48
29
Kills
15
15
Deaths
29
76
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
3
11
3.83
W
Cerberus
 
Cerberus
5
3
17
4.5
L
3
5
10
1.6
L
Baron Samedi
Conq Is Stronk
Baron Samedi
2
6
6
0.83
W
6
2
14
6.5
W
Amaterasu
Homer4523
Amaterasu
8
4
15
3.88
L
6
5
6
1.8
L
Charybdis
Mast3R SharK
Charybdis
0
5
7
0.7
L
4
8
4
0.75
W
Baron Samedi
Shaguar6288
Baron Samedi
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,849
Damage
43,057
56,190
Taken
51,794
40,129
Mitigated
27,634
27,654
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,144
1,097
636
2,501
10,192
6,014
164
483
9,433
0
22,628
W
Cerberus
 
Cerberus
7,323
374
446
3,619
11,551
14,092
321
2,537
8,618
16,732
0
L
16,671
1,123
548
6,276
15,528
13,947
311
7,882
7,092
0
27,370
L
Baron Samedi
Conq Is Stronk
Baron Samedi
9,784
261
1,948
1,028
8,468
4,342
628
5,193
3,048
17,934
0
W
12,186
4,187
912
6,724
12,014
4,158
4,180
2,840
9,033
27,904
0
W
Amaterasu
Homer4523
Amaterasu
8,953
2,579
285
4,312
14,490
12,215
594
3,020
11,090
4,983
8,022
L
7,393
1,550
92
617
8,325
3,042
0
6,112
1,966
0
9,939
L
Charybdis
Mast3R SharK
Charybdis
5,416
1,740
0
187
7,205
2,332
0
3,084
3,890
0
14,334
L
3,793
1,208
0
1,813
12,268
3,971
651
7,532
4,296
0
13,795
W
Baron Samedi
Shaguar6288
Baron Samedi
9,243
225
5,239
2,980
7,943
3,650
290
904
6,844
12,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,524
Gold Earned
42,056
119
Minions Killed
85
0
Camps Cleared
0
1,033,030
Distance Traveled
863,911
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,808
981
40
4
0
209,233
1
W
Cerberus
9,540
954
23
2
0
203,927
2
L
Chaac
8,938
894
25
3
0
192,812
2
L
Baron Samedi
8,039
804
17
2
0
177,552
0
W
Sol
9,537
954
30
3
0
205,683
1
W
Amaterasu
10,014
1,001
11
1
0
205,206
1
L
Da Ji
8,819
882
6
1
0
151,729
0
L
Charybdis
7,265
727
20
2
0
178,304
1
L
Pele
8,995
900
17
2
0
163,514
0
W
Baron Samedi
9,625
963
15
2
0
208,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role