Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
PREDAKING_2025
Ra
Level 107
God Stats
4W - 2L
1,561 SR
Queue Stats
62W - 39L
1,525 Elo+
Party 2
Geb
Geb
Worldly_epiphany
Geb
Level 104
God Stats
2W - 1L
1,505 SR
Queue Stats
130W - 103L
1,520 Elo+
Party 2
Team Averages
Level 107
1,522 SR
1,515 Elo+

VS

Team Averages
Level 117
1,421 SR
1,467 Elo+
Sun Wukong
Sun Wukong
LimpTwinkie
Sun Wukong
Level 115
God Stats
4W - 4L
1,500 SR
Queue Stats
129W - 147L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
Symphodius
Ao Kuang
Level 112
God Stats
0W - 1L
1,203 SR
Queue Stats
127W - 137L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
halfido
Heimdallr
Level 125
God Stats
20W - 21L
1,560 SR
Queue Stats
193W - 185L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
7 / 0 / 3
12,020
668
11,649
11,036
5,252
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 5
10,792
600
7,117
10,220
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 9
12,222
679
14,363
22,774
27,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LimpTwinkie
Sun Wukong
14
0 / 3 / 3
9,935
552
13,517
15,843
12,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
Symphodius
Ao Kuang
14
3 / 2 / 1
10,239
569
6,202
12,472
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
halfido
Heimdallr
13
0 / 6 / 2
9,639
536
8,831
12,323
4,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
3
4
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
3
8.5
L
Sun Wukong
LimpTwinkie
Sun Wukong
0
3
3
0.5
W
2
2
5
2.25
L
Ao Kuang
Symphodius
Ao Kuang
3
2
1
1.75
W
2
2
9
3.25
L
Heimdallr
halfido
Heimdallr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,129
Damage
28,550
44,030
Taken
40,638
36,454
Mitigated
20,450
28,683
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,649
2,268
0
11,583
11,036
5,252
0
1,062
9,409
0
58,136
L
Sun Wukong
LimpTwinkie
Sun Wukong
13,517
1,699
0
5,224
15,843
12,549
0
7,053
8,790
2,312
43,038
W
7,117
791
2,719
5,324
10,220
3,897
1,787
1,089
8,621
36,071
0
L
Ao Kuang
Symphodius
Ao Kuang
6,202
374
0
3,504
12,472
3,831
0
6,611
5,861
20,429
0
W
14,363
1,459
287
8,770
22,774
27,305
250
5,023
16,550
35,875
0
L
Heimdallr
halfido
Heimdallr
8,831
3,598
0
1,510
12,323
4,070
918
8,194
4,129
0
38,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,034
Gold Earned
29,813
183
Minions Killed
183
9
Camps Cleared
6
995,023
Distance Traveled
924,085
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,020
668
84
5
7
369,095
3
L
Sun Wukong
9,935
552
70
4
2
323,293
0
W
Ra
10,792
600
67
4
2
253,739
2
L
Ao Kuang
10,239
569
35
2
0
349,541
1
W
Geb
12,222
679
32
2
0
372,189
0
L
Heimdallr
9,639
536
78
4
4
251,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role