Player Matchup

Pele
Pele
Famine32
Pele
Level 26
God Stats
6W - 3L
1,322 SR
Queue Stats
105W - 112L
1,403 Elo+
Party 1
Artio
Artio
Flesto
Artio
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,462 Elo+
Party 1
Sol
Sol
ImTheMoneyGuy
Sol
Level 34
God Stats
11W - 13L
1,463 SR
Queue Stats
80W - 128L
1,408 Elo+
Party 2
Osiris
Osiris
n0thingabs0lute
Osiris
Level 122
God Stats
2W - 11L
1,386 SR
Queue Stats
75W - 100L
1,395 Elo+
Party 2
Ra
Ra
xzapsxhd
Ra
Level 103
God Stats
7W - 3L
1,820 SR
Queue Stats
154W - 164L
1,413 Elo+
Party 1
Team Averages
Level 65
1,498 SR
1,416 Elo+

VS

Team Averages
Level 56
1,480 SR
1,395 Elo+
Sylvanus
Sylvanus
CrazyMinturtle
Sylvanus
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 114L
1,427 Elo+
Party 4
Anubis
Anubis
KyalRL
Anubis
Level 27
God Stats
5W - 9L
1,413 SR
Queue Stats
6W - 11L
1,358 Elo+
Party 3
Hun Batz
Hun Batz
OnyxHero
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 3
Anhur
Anhur
g37matt
Anhur
Level 68
God Stats
4W - 7L
1,363 SR
Queue Stats
68W - 82L
1,432 Elo+
Party 4
Guan Yu
Guan Yu
shelpo26
Guan Yu
Level 14
God Stats
4W - 3L
1,624 SR
Queue Stats
45W - 63L
1,361 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
10 / 5 / 15
13,956
582
21,467
24,373
8,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
Flesto
Artio
17
0 / 5 / 23
11,780
491
4,958
19,919
23,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 5 / 12
12,968
540
19,521
18,891
6,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
9 / 2 / 11
13,496
562
12,065
18,074
22,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 5 / 5
13,953
581
20,675
15,158
6,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 7 / 11
10,528
439
9,655
23,571
26,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
KyalRL
Anubis
17
6 / 8 / 4
11,522
480
16,025
20,295
8,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
OnyxHero
Hun Batz
14
4 / 6 / 5
9,964
415
11,583
19,535
6,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
g37matt
Anhur
17
8 / 7 / 5
11,621
484
16,794
22,916
8,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
shelpo26
Guan Yu
15
1 / 8 / 5
9,618
401
4,469
15,987
14,737
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
51
36
Kills
21
22
Deaths
36
66
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
7
11
1.07
W
Pele
10
5
15
3.5
W
Artio
Flesto
Artio
0
5
23
2.3
W
5
5
12
2.2
L
Anubis
KyalRL
Anubis
6
8
4
1
L
Hun Batz
OnyxHero
Hun Batz
4
6
5
1.08
L
Anhur
g37matt
Anhur
8
7
5
1.5
W
9
2
11
7.25
L
Guan Yu
shelpo26
Guan Yu
1
8
5
0.44
W
12
5
5
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,686
Damage
58,526
96,415
Taken
102,304
68,680
Mitigated
65,435
37,030
Healing
30,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,655
3,471
2,817
6,066
23,571
26,813
202
13,308
10,263
40,459
15,162
W
Pele
21,467
5,148
0
7,557
24,373
8,601
0
8,938
15,435
0
100,761
W
Artio
Flesto
Artio
4,958
1,024
5,005
4,698
19,919
23,580
693
3,535
16,384
16,165
0
W
19,521
9,218
0
7,987
18,891
6,795
6,030
3,942
14,949
111,047
0
L
Anubis
KyalRL
Anubis
16,025
726
341
6,494
20,295
8,945
912
9,133
11,162
65,525
0
L
Hun Batz
OnyxHero
Hun Batz
11,583
3,328
0
3,932
19,535
6,885
0
7,860
11,675
0
55,202
L
Anhur
g37matt
Anhur
16,794
8,442
0
9,122
22,916
8,055
0
10,190
12,726
0
73,243
W
12,065
5,237
0
2,812
18,074
22,881
401
3,847
14,227
509
80,396
L
Guan Yu
shelpo26
Guan Yu
4,469
251
353
1,462
15,987
14,737
0
5,100
10,887
0
24,772
W
20,675
1,691
3,762
5,209
15,158
6,823
2,826
6,473
8,685
105,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,153
Gold Earned
53,253
580
Minions Killed
406
0
Camps Cleared
0
2,281,144
Distance Traveled
1,916,656
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,528
439
79
3
0
370,079
4
W
Pele
13,956
582
120
5
0
492,437
2
W
Artio
11,780
491
25
1
0
457,715
3
W
Sol
12,968
540
141
6
0
426,207
1
L
Anubis
11,522
480
113
5
0
342,840
2
L
Hun Batz
9,964
415
82
3
0
422,201
0
L
Anhur
11,621
484
92
4
0
403,986
0
W
Osiris
13,496
562
131
5
0
462,001
6
L
Guan Yu
9,618
401
40
2
0
377,550
0
W
Ra
13,953
581
163
7
0
442,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role