Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
Kid Kuzenbo
Ah Muzen Cab
Silver I
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,306 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 42
1,500 SR
1,306 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 43
1,379 SR
1,280 MMR
Bellona
Bellona
Silver IV
TyFoods
Bellona
Silver IV
Level 43
God Stats
7W - 11L
1,379 SR
Queue Stats
37W - 57L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kid Kuzenbo
Ah Muzen Cab
18
4 / 1 / 0
12,091
806
9,448
10,040
7,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
KaliUllrBakasuraPoseidonIzanami

VS

Bans
ThothHadesKukulkanSkadiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TyFoods
Bellona
16
1 / 4 / 0
10,720
715
6,781
15,123
13,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Kid Kuzenbo
Ah Muzen Cab
4
1
0
4
L
Bellona
TyFoods
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,448
Damage
6,781
10,040
Taken
15,123
7,090
Mitigated
13,331
3,587
Healing
3,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Kid Kuzenbo
Ah Muzen Cab
9,448
3,827
0
3,587
10,040
7,090
2,435
752
9,288
0
73,118
L
Bellona
TyFoods
Bellona
6,781
1,956
0
3,409
15,123
13,331
345
503
14,620
0
64,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,091
Gold Earned
10,720
142
Minions Killed
157
7
Camps Cleared
6
294,436
Distance Traveled
302,787
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,091
806
142
9
7
294,436
0
L
Bellona
10,720
715
157
10
6
302,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role