Player Matchup

Bellona
Bellona
JustPrincely
Bellona
Level 128
God Stats
17W - 13L
1,593 SR
Queue Stats
256W - 241L
1,483 Elo+
Party 2
Athena
Athena
PVTREAPER619
Athena
Level 108
God Stats
6W - 10L
1,461 SR
Queue Stats
382W - 395L
1,363 Elo+
Solo
Ra
Ra
UrLocalTomato
Ra
Level 17
God Stats
7W - 11L
1,396 SR
Queue Stats
11W - 21L
1,350 Elo+
Party 2
Sol
Sol
da-lly
Sol
Level 113
God Stats
4W - 1L
1,739 SR
Queue Stats
238W - 229L
1,506 Elo+
Party 2
Mulan
Mulan
rickmasterJoJo
Mulan
Level 74
God Stats
13W - 12L
1,495 SR
Queue Stats
154W - 153L
1,485 Elo+
Party 2
Team Averages
Level 88
1,537 SR
1,437 Elo+

VS

Team Averages
Level 70
1,428 SR
1,471 Elo+
Izanami
Izanami
Killa_Vanilla9
Izanami
Level 35
God Stats
3W - 11L
1,193 SR
Queue Stats
177W - 165L
1,508 Elo+
Solo
Ne Zha
Ne Zha
MattTheLizard
Ne Zha
Level 117
God Stats
1W - 2L
1,442 SR
Queue Stats
67W - 71L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
Mungalicious563
Zhong Kui
Level 108
God Stats
9W - 8L
1,478 SR
Queue Stats
71W - 69L
1,466 Elo+
Party 1
Sol
Sol
Radicallarry2425
Sol
Level 43
God Stats
27W - 25L
1,562 SR
Queue Stats
72W - 75L
1,436 Elo+
Party 1
Mulan
Mulan
mogarthefox
Mulan
Level 47
God Stats
14W - 9L
1,467 SR
Queue Stats
72W - 70L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JustPrincely
Bellona
20
11 / 2 / 9
11,948
629
22,458
15,997
11,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
13
3 / 4 / 12
9,657
508
5,069
17,279
13,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 6 / 3
9,483
499
3,192
10,089
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
da-lly
Sol
17
2 / 4 / 6
10,044
529
9,120
13,047
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
11 / 2 / 5
11,974
630
15,964
15,467
14,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 4
11,394
600
11,564
11,928
4,801
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 6 / 4
8,997
474
5,943
18,005
14,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Mungalicious563
Zhong Kui
11
3 / 5 / 1
8,049
424
6,638
12,487
6,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 9 / 2
8,176
430
11,746
14,701
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 6 / 4
9,645
508
9,229
20,380
14,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
28
Kills
18
18
Deaths
28
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
JustPrincely
Bellona
11
2
9
7.75
L
5
2
4
3.5
L
4
6
4
1
L
Zhong Kui
Mungalicious563
Zhong Kui
3
5
1
0.7
W
Athena
3
4
12
2.25
L
2
9
2
0.33
W
1
6
3
0.42
W
Sol
da-lly
Sol
2
4
6
1.25
L
4
6
4
1
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,803
Damage
45,120
71,879
Taken
77,501
48,182
Mitigated
45,146
20,780
Healing
25,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
JustPrincely
Bellona
22,458
17,048
0
1,241
15,997
11,504
0
5,493
10,289
0
108,297
L
11,564
6,823
0
6,023
11,928
4,801
2,703
4,937
6,732
0
103,545
L
5,943
2,435
0
2,987
18,005
14,435
374
6,172
11,531
0
17,186
L
Zhong Kui
Mungalicious563
Zhong Kui
6,638
1,106
0
3,364
12,487
6,698
1,027
2,020
10,319
32,591
0
W
Athena
5,069
1,261
2,385
2,291
17,279
13,801
195
6,944
9,947
28,456
0
L
11,746
4,282
0
4,314
14,701
4,509
1,327
3,042
11,456
43,225
0
W
3,192
71
167
2,965
10,089
4,407
0
1,787
8,132
60,210
0
W
Sol
da-lly
Sol
9,120
4,902
0
6,417
13,047
3,575
4,243
894
12,105
81,487
0
L
9,229
2,521
622
8,548
20,380
14,703
662
3,255
16,292
0
40,050
W
15,964
1,549
0
5,314
15,467
14,895
968
2,333
13,022
13,941
56,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,106
Gold Earned
46,261
585
Minions Killed
411
0
Camps Cleared
0
1,884,886
Distance Traveled
1,574,683
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,948
629
145
8
0
444,669
1
L
Izanami
11,394
600
204
11
0
364,144
1
L
Ne Zha
8,997
474
21
1
0
322,979
0
L
Zhong Kui
8,049
424
59
3
0
257,458
2
W
Athena
9,657
508
37
2
0
373,955
0
L
Sol
8,176
430
64
3
0
321,674
1
W
Ra
9,483
499
126
7
0
368,562
0
W
Sol
10,044
529
138
7
0
312,995
2
L
Mulan
9,645
508
63
3
0
308,428
0
W
Mulan
11,974
630
139
7
0
384,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role