Player Matchup

Kali
Kali
 
Kali
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DntPeekMe TE
Neith
Level 88
God Stats
5W - 3L
1,740 SR
Queue Stats
161W - 185L
1,434 Elo+
Party 2
Amaterasu
Amaterasu
GRM T Rex
Amaterasu
Level 109
God Stats
1W - 1L
1,803 SR
Queue Stats
292W - 290L
1,529 Elo+
Party 2
Team Averages
Level 108
1,609 SR
1,493 Elo+

VS

Team Averages
Level 111
1,688 SR
1,596 Elo+
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Acysev
Loki
Level 94
God Stats
36W - 21L
1,614 SR
Queue Stats
45W - 34L
1,639 Elo+
Party 3
Kukulkan
Kukulkan
AustinTheGr8
Kukulkan
Level 146
God Stats
8W - 2L
1,793 SR
Queue Stats
178W - 129L
1,687 Elo+
Party 1
Bastet
Bastet
Rûsh
Bastet
Level 129
God Stats
4W - 2L
1,782 SR
Queue Stats
525W - 481L
1,583 Elo+
Party 1
Khepri
Khepri
TheKingKooter
Khepri
Level 64
God Stats
9W - 1L
1,753 SR
Queue Stats
233W - 127L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
3 / 2 / 1
6,833
621
5,021
8,096
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
 
Merlin
11
0 / 1 / 0
6,375
580
1,588
4,071
1,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
 
Ganesha
6
0 / 2 / 0
4,589
417
705
4,523
1,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 4 / 2
5,938
540
3,478
5,940
1,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
GRM T Rex
Amaterasu
9
1 / 3 / 3
5,856
532
6,140
7,031
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 1 / 3
7,001
636
7,035
6,741
2,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Acysev
Loki
11
3 / 1 / 1
6,598
600
3,732
6,455
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
AustinTheGr8
Kukulkan
12
2 / 1 / 0
6,747
613
2,918
3,657
1,229
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Rûsh
Bastet
12
1 / 1 / 0
6,423
584
3,076
6,869
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 4
6,771
616
2,023
4,377
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
12
12
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
2
1
1.75
L
Merlin
 
Merlin
0
1
0
0
L
Ganesha
 
Ganesha
0
2
0
0
W
Skadi
 
Skadi
4
1
3
5.5
W
Loki
Acysev
Loki
3
1
1
3.5
W
Kukulkan
AustinTheGr8
Kukulkan
2
1
0
2
L
1
4
2
0.5
L
Amaterasu
GRM T Rex
Amaterasu
1
3
3
0.83
W
Bastet
Rûsh
Bastet
1
1
0
1
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,932
Damage
18,784
29,661
Taken
28,099
12,068
Mitigated
10,542
8,755
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,021
1,671
0
3,021
8,096
3,383
0
1,077
7,019
0
46,273
L
Merlin
 
Merlin
1,588
32
0
1,669
4,071
1,417
0
2,196
1,875
41,735
0
L
Ganesha
 
Ganesha
705
208
495
1,073
4,523
1,093
0
772
3,555
8,228
0
W
Skadi
 
Skadi
7,035
3,808
0
1,650
6,741
2,635
700
649
6,092
0
48,385
W
Loki
Acysev
Loki
3,732
1,312
0
2,201
6,455
1,707
0
288
6,167
0
27,729
W
Kukulkan
AustinTheGr8
Kukulkan
2,918
131
0
500
3,657
1,229
0
866
2,791
48,192
0
L
3,478
755
0
913
5,940
1,059
0
342
5,180
0
31,499
L
Amaterasu
GRM T Rex
Amaterasu
6,140
2,383
0
1,584
7,031
5,116
0
554
6,347
0
25,073
W
Bastet
Rûsh
Bastet
3,076
887
0
4,303
6,869
1,894
0
206
6,663
0
39,388
W
2,023
113
0
939
4,377
3,077
0
439
3,938
18,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,591
Gold Earned
33,540
336
Minions Killed
377
0
Camps Cleared
0
1,008,809
Distance Traveled
1,146,842
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,833
621
91
8
0
250,181
0
L
Merlin
6,375
580
109
10
0
219,943
4
L
Ganesha
4,589
417
2
0
0
119,929
1
W
Skadi
7,001
636
88
8
0
198,343
4
W
Loki
6,598
600
62
6
0
232,794
1
W
Kukulkan
6,747
613
107
10
0
228,710
5
L
Neith
5,938
540
86
8
0
190,698
3
L
Amaterasu
5,856
532
48
4
0
228,058
1
W
Bastet
6,423
584
87
8
0
267,357
2
W
Khepri
6,771
616
33
3
0
219,638
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role