Player Matchup

Agni
Agni
CaptainKrackman
Agni
Level 29
God Stats
3W - 2L
1,784 SR
Queue Stats
133W - 115L
1,451 Elo+
Party 1
Hou Yi
Hou Yi
Lannory
Hou Yi
Level 106
God Stats
3W - 4L
1,431 SR
Queue Stats
133W - 109L
1,461 Elo+
Party 1
Ah Puch
Ah Puch
NUFF-SAID10
Ah Puch
Level 115
God Stats
2W - 4L
1,441 SR
Queue Stats
244W - 238L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
TwentyCone92252
Sun Wukong
Level 18
God Stats
1W - 1L
1,716 SR
Queue Stats
13W - 21L
1,347 Elo+
Solo
Tiamat
Tiamat
Wheystedmeg
Tiamat
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 108L
1,483 Elo+
Solo
Team Averages
Level 78
1,574 SR
1,430 Elo+

VS

Team Averages
Level 109
1,497 SR
1,434 Elo+
Ne Zha
Ne Zha
BaneoffKings
Ne Zha
Level 87
God Stats
3W - 1L
1,543 SR
Queue Stats
14W - 10L
1,337 Elo+
Party 2
Osiris
Osiris
Kayzana
Osiris
Level 69
God Stats
1W - 3L
1,191 SR
Queue Stats
177W - 164L
1,509 Elo+
Solo
Medusa
Medusa
Oyasumì
Medusa
Level 108
God Stats
1W - 0L
1,722 SR
Queue Stats
23W - 13L
1,450 Elo+
Party 2
He Bo
He Bo
SirenDrake
He Bo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,340 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
itachfire
Ah Muzen Cab
Level 156
God Stats
3W - 0L
1,531 SR
Queue Stats
143W - 169L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 4
11,242
803
16,056
11,401
4,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Lannory
Hou Yi
16
3 / 8 / 5
9,524
680
12,877
14,383
5,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
NUFF-SAID10
Ah Puch
16
4 / 8 / 3
9,673
691
17,854
15,403
5,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TwentyCone92252
Sun Wukong
16
2 / 8 / 6
10,466
748
7,895
21,667
26,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
15
0 / 7 / 7
8,692
621
6,088
11,938
8,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
8 / 5 / 16
11,096
793
10,456
12,298
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Kayzana
Osiris
18
5 / 3 / 20
11,239
803
7,186
16,947
20,280
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Oyasumì
Medusa
19
12 / 1 / 16
11,611
829
15,788
14,119
7,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
18
4 / 4 / 17
10,537
753
7,832
11,788
6,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
itachfire
Ah Muzen Cab
20
9 / 2 / 20
11,770
841
22,042
22,271
9,908
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
127
14
Kills
38
38
Deaths
15
25
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
8
5
16
3.2
L
5
7
4
1
W
Osiris
Kayzana
Osiris
5
3
20
5
L
Hou Yi
Lannory
Hou Yi
3
8
5
0.69
L
Ah Puch
NUFF-SAID10
Ah Puch
4
8
3
0.69
W
Medusa
Oyasumì
Medusa
12
1
16
20
W
He Bo
4
4
17
3.13
L
Sun Wukong
TwentyCone92252
Sun Wukong
2
8
6
0.63
L
Tiamat
0
7
7
0.5
W
Ah Muzen Cab
itachfire
Ah Muzen Cab
9
2
20
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,770
Damage
63,304
74,792
Taken
77,423
51,335
Mitigated
50,794
15,244
Healing
40,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,456
1,798
4,398
2,514
12,298
6,906
144
5,829
6,469
0
19,984
L
16,056
312
1,240
1,250
11,401
4,795
205
629
10,772
30,776
0
W
Osiris
Kayzana
Osiris
7,186
983
2,930
2,943
16,947
20,280
334
7,007
9,940
4,300
10,276
L
Hou Yi
Lannory
Hou Yi
12,877
4,356
894
1,468
14,383
5,964
923
1,166
13,217
0
24,336
L
Ah Puch
NUFF-SAID10
Ah Puch
17,854
699
780
2,785
15,403
5,689
54
2,982
12,421
32,797
0
W
Medusa
Oyasumì
Medusa
15,788
5,919
2,976
6,549
14,119
7,231
2,709
8,628
5,491
0
46,016
W
He Bo
7,832
363
1,781
2,082
11,788
6,469
547
7,727
4,061
15,540
0
L
Sun Wukong
TwentyCone92252
Sun Wukong
7,895
548
595
2,942
21,667
26,179
175
3,697
17,970
166
14,459
L
Tiamat
6,088
118
1,489
1,801
11,938
8,708
0
969
10,969
13,595
0
W
Ah Muzen Cab
itachfire
Ah Muzen Cab
22,042
6,054
4,035
9,913
22,271
9,908
1,791
10,973
11,298
0
40,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,597
Gold Earned
56,253
162
Minions Killed
164
0
Camps Cleared
0
1,021,602
Distance Traveled
1,337,204
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,096
793
22
2
0
271,098
0
L
Agni
11,242
803
37
3
0
236,959
0
W
Osiris
11,239
803
35
3
0
276,113
3
L
Hou Yi
9,524
680
36
3
0
191,307
2
L
Ah Puch
9,673
691
47
3
0
206,131
0
W
Medusa
11,611
829
43
3
0
291,821
3
W
He Bo
10,537
753
25
2
0
232,955
0
L
Sun Wukong
10,466
748
22
2
0
168,892
0
L
Tiamat
8,692
621
20
1
0
218,313
0
W
Ah Muzen Cab
11,770
841
39
3
0
265,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role