Player Matchup

Danzaburou
Danzaburou
GxAlfredxG
Danzaburou
Level 43
God Stats
11W - 5L
1,562 SR
Queue Stats
114W - 99L
1,522 Elo+
Solo
Da Ji
Da Ji
HollowWRLD
Da Ji
Level 127
God Stats
7W - 2L
1,630 SR
Queue Stats
168W - 155L
1,609 Elo+
Party 2
Nox
Nox
LegalyMiike
Nox
Level 154
God Stats
3W - 0L
1,751 SR
Queue Stats
182W - 172L
1,608 Elo+
Party 2
Geb
Geb
diiWRLD
Geb
Level 27
God Stats
4W - 2L
1,776 SR
Queue Stats
94W - 67L
1,590 Elo+
Party 2
King Arthur
King Arthur
lBoRiCu4_-
King Arthur
Level 71
God Stats
5W - 1L
1,732 SR
Queue Stats
78W - 75L
1,570 Elo+
Party 2
Team Averages
Level 84
1,690 SR
1,580 Elo+

VS

Team Averages
Level 93
1,617 SR
1,577 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Bruh21_Man69
Ymir
Level 14
God Stats
3W - 4L
1,659 SR
Queue Stats
6W - 9L
1,534 Elo+
Party 3
Izanami
Izanami
I Like Spinning
Izanami
Level 155
God Stats
14W - 10L
1,594 SR
Queue Stats
349W - 328L
1,608 Elo+
Party 1
Hel
Hel
Rx Pretty
Hel
Level 126
God Stats
8W - 4L
1,696 SR
Queue Stats
302W - 300L
1,601 Elo+
Party 1
Mulan
Mulan
iSkrrtt
Mulan
Level 45
God Stats
66W - 39L
1,637 SR
Queue Stats
144W - 89L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GxAlfredxG
Danzaburou
10
6 / 3 / 0
6,197
620
6,027
5,911
1,476
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
11
7 / 1 / 3
6,975
698
4,845
5,513
1,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 1 / 5
6,232
623
3,473
3,260
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
8
1 / 1 / 5
5,322
532
2,027
5,391
2,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
lBoRiCu4_-
King Arthur
9
0 / 1 / 2
5,200
520
2,113
8,519
2,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 5 / 3
5,076
508
2,579
6,621
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 4 / 3
4,381
438
671
6,500
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 2 / 1
6,310
631
5,584
4,924
1,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 0
5,632
563
1,170
4,340
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
iSkrrtt
Mulan
9
1 / 3 / 0
5,351
535
5,662
6,318
3,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
7
7
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
3
0.5
L
0
4
3
0.38
W
Danzaburou
GxAlfredxG
Danzaburou
6
3
0
2
W
Da Ji
7
1
3
8.5
L
4
2
1
2.25
W
3
1
5
5.5
L
1
3
0
0.33
W
Geb
1
1
5
3.5
L
Mulan
iSkrrtt
Mulan
1
3
0
0.33
W
King Arthur
lBoRiCu4_-
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,485
Damage
15,666
28,594
Taken
28,703
9,254
Mitigated
10,361
9,858
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,579
905
0
3,556
6,621
1,900
0
1,598
4,881
0
18,307
L
671
34
0
372
6,500
2,463
0
1,232
5,232
3,092
0
W
Danzaburou
GxAlfredxG
Danzaburou
6,027
3,509
0
1,617
5,911
1,476
0
204
5,707
0
31,452
W
Da Ji
4,845
1,567
0
3,322
5,513
1,769
0
533
4,889
0
30,577
L
5,584
4,337
0
991
4,924
1,102
155
512
4,402
0
41,759
W
3,473
319
0
750
3,260
1,054
0
400
2,814
30,469
0
L
1,170
0
0
1,369
4,340
1,287
0
1,699
2,489
28,151
0
W
Geb
2,027
453
0
1,452
5,391
2,273
0
576
4,785
10,225
0
L
Mulan
iSkrrtt
Mulan
5,662
1,180
0
2,076
6,318
3,609
0
119
6,199
0
29,410
W
King Arthur
lBoRiCu4_-
King Arthur
2,113
313
0
2,717
8,519
2,682
14
0
8,035
0
24,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
26,750
244
Minions Killed
294
0
Camps Cleared
0
979,390
Distance Traveled
893,898
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,076
508
51
5
0
169,577
2
L
Ymir
4,381
438
7
1
0
172,256
0
W
Danzaburou
6,197
620
61
6
0
171,716
2
W
Da Ji
6,975
698
64
6
0
216,932
4
L
Izanami
6,310
631
100
10
0
174,300
3
W
Nox
6,232
623
65
7
0
190,565
2
L
Hel
5,632
563
72
7
0
176,144
1
W
Geb
5,322
532
4
0
0
207,605
1
L
Mulan
5,351
535
64
6
0
201,621
4
W
King Arthur
5,200
520
50
5
0
192,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role