Player Matchup

Kukulkan
Kukulkan
Aress2728
Kukulkan
Level 8
God Stats
25W - 23L
1,485 SR
Queue Stats
29W - 26L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HardBog69721854
Ah Muzen Cab
Level 2
God Stats
6W - 3L
1,661 SR
Queue Stats
7W - 4L
1,618 Elo+
Party 1
Sylvanus
Sylvanus
TomHagen2739
Sylvanus
Level 2
God Stats
4W - 2L
1,661 SR
Queue Stats
12W - 6L
1,618 Elo+
Party 1
Vulcan
Vulcan
jackgrizzly80
Vulcan
Level 22
God Stats
15W - 10L
1,554 SR
Queue Stats
92W - 92L
1,528 Elo+
Solo
Medusa
Medusa
ruptarr
Medusa
Level 17
God Stats
4W - 5L
1,338 SR
Queue Stats
15W - 20L
1,352 Elo+
Party 1
Team Averages
Level 10
1,540 SR
1,524 Elo+

VS

Team Averages
Level 14
1,515 SR
1,400 Elo+
Nemesis
Nemesis
Friends_Suck2497
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,219 Elo+
Solo
Nu Wa
Nu Wa
GreekDiddler
Nu Wa
Level 27
God Stats
8W - 8L
1,659 SR
Queue Stats
244W - 193L
1,571 Elo+
Solo
Cthulhu
Cthulhu
Yung_Pinap
Cthulhu
Level 7
God Stats
11W - 12L
1,386 SR
Queue Stats
62W - 68L
1,293 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iatethecake
Ah Muzen Cab
Level 27
God Stats
20W - 17L
1,533 SR
Queue Stats
134W - 150L
1,414 Elo+
Party 2
Bakasura
Bakasura
sawnoffkilla
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aress2728
Kukulkan
20
5 / 3 / 34
12,712
1,059
16,039
16,366
6,443
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
HardBog69721854
Ah Muzen Cab
20
18 / 7 / 23
15,750
1,313
40,635
26,855
14,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
TomHagen2739
Sylvanus
20
6 / 7 / 32
12,622
1,052
10,293
22,881
29,386
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 1 / 30
13,159
1,097
21,845
6,911
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
ruptarr
Medusa
19
8 / 3 / 21
12,253
1,021
16,281
12,409
4,846
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

135

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 14
12,395
1,033
11,206
18,928
9,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 3 / 11
13,614
1,135
27,931
14,304
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Yung_Pinap
Cthulhu
19
3 / 8 / 15
12,147
1,012
11,594
30,871
27,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
iatethecake
Ah Muzen Cab
19
7 / 10 / 12
13,621
1,135
28,467
28,614
10,308
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
sawnoffkilla
Bakasura
18
0 / 15 / 10
10,452
871
2,913
23,553
10,000
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
83
44
Kills
21
21
Deaths
44
140
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aress2728
Kukulkan
5
3
34
7.33
L
3
8
14
1.25
L
8
3
11
4.5
W
Ah Muzen Cab
HardBog69721854
Ah Muzen Cab
18
7
23
4.21
W
Sylvanus
TomHagen2739
Sylvanus
6
7
32
3.14
L
Cthulhu
Yung_Pinap
Cthulhu
3
8
15
1.31
L
Ah Muzen Cab
iatethecake
Ah Muzen Cab
7
10
12
1.3
W
7
1
30
22
W
Medusa
ruptarr
Medusa
8
3
21
6.17
L
Bakasura
sawnoffkilla
Bakasura
0
15
10
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,093
Damage
82,111
85,422
Taken
116,270
58,081
Mitigated
62,519
23,224
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aress2728
Kukulkan
16,039
2,155
401
723
16,366
6,443
0
7,068
8,885
38,008
0
L
11,206
3,976
0
1,133
18,928
9,215
0
9,161
9,607
0
36,712
L
27,931
3,618
499
1,782
14,304
5,610
0
5,476
8,724
61,677
0
W
Ah Muzen Cab
HardBog69721854
Ah Muzen Cab
40,635
31,121
0
10,234
26,855
14,577
0
11,984
14,399
0
70,215
W
Sylvanus
TomHagen2739
Sylvanus
10,293
4,326
5,881
5,317
22,881
29,386
0
10,131
12,207
22,954
0
L
Cthulhu
Yung_Pinap
Cthulhu
11,594
751
454
3,009
30,871
27,386
0
13,069
17,628
29,654
0
L
Ah Muzen Cab
iatethecake
Ah Muzen Cab
28,467
10,618
379
7,415
28,614
10,308
0
10,828
17,620
0
58,114
W
21,845
10,415
0
0
6,911
2,829
0
3,757
2,922
47,155
0
W
Medusa
ruptarr
Medusa
16,281
6,954
0
668
12,409
4,846
0
4,936
7,231
0
35,908
L
Bakasura
sawnoffkilla
Bakasura
2,913
1,740
0
252
23,553
10,000
0
8,983
14,514
0
15,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,496
Gold Earned
62,229
247
Minions Killed
272
3
Camps Cleared
9
1,055,591
Distance Traveled
1,177,855
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,712
1,059
48
4
1
208,148
0
L
Nemesis
12,395
1,033
52
4
3
291,874
0
L
Nu Wa
13,614
1,135
74
6
1
226,448
1
W
Ah Muzen Cab
15,750
1,313
78
7
1
193,496
0
W
Sylvanus
12,622
1,052
22
2
0
162,950
0
L
Cthulhu
12,147
1,012
43
4
2
209,486
0
L
Ah Muzen Cab
13,621
1,135
83
7
0
232,598
0
W
Vulcan
13,159
1,097
65
5
0
242,964
1
W
Medusa
12,253
1,021
34
3
1
248,033
0
L
Bakasura
10,452
871
20
2
3
217,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role