Player Matchup

Olorun
Olorun
CantNurfMeCT
Olorun
Level 118
God Stats
2W - 2L
1,826 SR
Queue Stats
587W - 512L
1,633 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ChanceSirern
Morgan Le Fay
Level 8
God Stats
3W - 1L
1,708 SR
Queue Stats
9W - 6L
1,639 Elo+
Party 1
Yemoja
Yemoja
JC6596
Yemoja
Level 158
God Stats
2W - 6L
1,426 SR
Queue Stats
288W - 256L
1,578 Elo+
Party 1
King Arthur
King Arthur
Stuuurdy
King Arthur
Level 12
God Stats
1W - 2L
1,474 SR
Queue Stats
34W - 18L
1,618 Elo+
Party 1
Mulan
Mulan
kilsta
Mulan
Level 89
God Stats
10W - 19L
1,393 SR
Queue Stats
292W - 369L
1,502 Elo+
Party 1
Team Averages
Level 77
1,565 SR
1,594 Elo+

VS

Team Averages
Level 103
1,602 SR
1,576 Elo+
Ne Zha
Ne Zha
BasterdT12
Ne Zha
Level 148
God Stats
4W - 3L
1,666 SR
Queue Stats
321W - 234L
1,613 Elo+
Party 2
Chronos
Chronos
GoodbyeYouLoser
Chronos
Level 35
God Stats
2W - 2L
1,449 SR
Queue Stats
24W - 15L
1,571 Elo+
Solo
Yemoja
Yemoja
ItsJMED
Yemoja
Level 140
God Stats
10W - 9L
1,734 SR
Queue Stats
316W - 247L
1,610 Elo+
Party 2
Ra
Ra
MartialMonkey68
Ra
Level 148
God Stats
15W - 12L
1,568 SR
Queue Stats
465W - 383L
1,626 Elo+
Party 2
Nike
Nike
oBraxi
Nike
Level 42
God Stats
34W - 9L
1,593 SR
Queue Stats
275W - 208L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
3 / 5 / 0
11,703
488
19,067
25,852
11,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
ChanceSirern
Morgan Le Fay
14
0 / 12 / 1
9,010
375
6,212
18,200
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
JC6596
Yemoja
15
1 / 3 / 1
9,929
414
4,239
28,317
26,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Stuuurdy
King Arthur
16
1 / 10 / 0
10,213
426
16,527
31,828
26,184
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
kilsta
Mulan
16
1 / 9 / 1
10,402
433
10,326
22,142
10,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BasterdT12
Ne Zha
20
16 / 1 / 11
15,069
628
26,338
23,867
10,771
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 4 / 5
14,786
616
17,382
20,848
8,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
ItsJMED
Yemoja
18
4 / 0 / 21
13,386
558
11,322
22,136
33,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 0 / 18
13,332
556
30,865
13,337
6,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
oBraxi
Nike
19
5 / 1 / 13
13,657
569
19,424
22,721
17,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
107
6
Kills
39
39
Deaths
6
3
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BasterdT12
Ne Zha
16
1
11
21.5
L
Olorun
3
5
0
0.6
L
Morgan Le Fay
ChanceSirern
Morgan Le Fay
0
12
1
0.04
W
7
4
5
2.38
W
Yemoja
ItsJMED
Yemoja
4
0
21
14.5
L
Yemoja
JC6596
Yemoja
1
3
1
0.5
W
7
0
18
16
L
King Arthur
Stuuurdy
King Arthur
1
10
0
0.1
L
Mulan
kilsta
Mulan
1
9
1
0.17
W
Nike
oBraxi
Nike
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,371
Damage
105,331
126,339
Taken
102,909
80,811
Mitigated
77,407
32,572
Healing
50,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BasterdT12
Ne Zha
26,338
11,132
0
12,985
23,867
10,771
4,077
9,360
12,280
0
124,398
L
Olorun
19,067
10,419
1,282
11,429
25,852
11,144
0
13,982
11,776
114,931
0
L
Morgan Le Fay
ChanceSirern
Morgan Le Fay
6,212
578
0
527
18,200
6,592
0
7,487
10,610
52,944
0
W
17,382
5,706
0
5,726
20,848
8,402
6,280
8,760
12,088
124,072
0
W
Yemoja
ItsJMED
Yemoja
11,322
2,642
6,087
6,708
22,136
33,444
703
8,138
13,998
36,357
0
L
Yemoja
JC6596
Yemoja
4,239
1,058
4,592
5,517
28,317
26,048
0
17,288
10,560
19,363
0
W
30,865
2,729
8,996
7,067
13,337
6,949
1,772
3,425
9,912
117,435
0
L
King Arthur
Stuuurdy
King Arthur
16,527
740
0
3,024
31,828
26,184
252
11,807
19,809
6,601
67,165
L
Mulan
kilsta
Mulan
10,326
262
0
6,201
22,142
10,843
0
11,085
10,707
0
71,751
W
Nike
oBraxi
Nike
19,424
1,916
0
3,155
22,721
17,841
662
4,106
17,766
10,605
73,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,257
Gold Earned
70,230
570
Minions Killed
696
0
Camps Cleared
0
2,023,205
Distance Traveled
2,342,406
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,069
628
147
6
0
514,208
6
L
Olorun
11,703
488
191
8
0
378,789
9
L
Morgan Le Fay
9,010
375
93
4
0
387,574
4
W
Chronos
14,786
616
203
8
0
450,570
7
W
Yemoja
13,386
558
42
2
0
452,898
3
L
Yemoja
9,929
414
23
1
0
452,081
2
W
Ra
13,332
556
153
6
0
471,902
5
L
King Arthur
10,213
426
137
6
0
368,623
3
L
Mulan
10,402
433
126
5
0
436,138
0
W
Nike
13,657
569
151
6
0
452,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role